51 lines
1.1 KiB
Text
51 lines
1.1 KiB
Text
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object vehicle_husky : vehicle_base {
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void preinit();
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void init();
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void OnCollision( object traceObject, float velocity, vector mins, vector maxs );
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float vGetSteerScale();
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void OnWeaponSelected( entity p, float index );
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void vSetDeployableOwner( entity p );
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void vRemoveObject();
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float steeringAngle;
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}
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void vehicle_husky::preinit() {
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steeringAngle = getFloatKey( "steering_angle" );
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}
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void vehicle_husky::init() {
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setLightsEnabled( 0, false );
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}
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void vehicle_husky::OnCollision( object traceObject, float velocity, vector mins, vector maxs ) {
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OnCollision_Base( traceObject, velocity, mins, maxs );
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}
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void vehicle_husky::OnWeaponSelected( entity p, float index ) {
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if ( index == 0 ) {
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FireDecoy( p );
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}
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}
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float vehicle_husky::vGetSteerScale() {
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return getSteerAngle() / steeringAngle;
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}
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void vehicle_husky::vSetDeployableOwner( entity p ) {
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if ( !sys.isClient() ) {
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if ( p != $null_entity ) {
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p.binAdd( self );
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}
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}
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}
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void vehicle_husky::vRemoveObject() {
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if ( isEmpty() ) {
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thread DecayThread();
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}
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}
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