etqw-sdk/base/script/placement/vehicle.script

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2008-05-29 00:00:00 +00:00
object placement_vehicle {
void preinit();
void init();
void destroy();
};
void placement_vehicle::preinit() {
}
void placement_vehicle::init() {
entity p;
float index = 1;
float jointHandle;
string jointName;
string entityName;
while ( true ) {
entityName = getKey( "player" + index );
if ( entityName == "" ) {
break;
}
p = sys.getEntity( entityName );
if ( p == $null_entity ) {
break;
}
jointName = getKey( "player" + index + "_joint" );
jointHandle = getJointHandle( jointName );
p.setOrigin( getJointPos( jointHandle ) );
p.setAngles( getJointAngle( jointHandle ) );
p.bindToJoint( self, jointName, 1.f );
index = index + 1;
}
string anim = getKey( "anim" );
float frame = getFloatKeyWithDefault( "frame", -1 );
if ( anim != "" ) {
if ( frame != -1 ) {
setAnimFrame( anim, ANIMCHANNEL_ALL, frame );
} else if ( getFloatKey( "cycle" ) ) {
playCycle( ANIMCHANNEL_ALL, anim );
} else {
playAnim( ANIMCHANNEL_ALL, anim );
}
}
index = 1;
string effectName;
while ( true ) {
effectName = getKey( "fx_effect" + index );
if ( effectName == "" ) {
break;
}
sys.print( "playing effect: " + effectName + "\n" );
playEffect( "fx_effect" + index, getKey( "effect" + index + "_joint" ), 1 );
index = index + 1;
}
// rotate user specified joints
index = 1;
while ( true ) {
jointName = getKey( "joint" + index );
if ( jointName == "" ) {
break;
}
float joint = getJointHandle( jointName );
vector angles;
angles_x = getFloatKey( "joint" + index + "_pitch" );
angles_y = getFloatKey( "joint" + index + "_yaw" );
angles_z = getFloatKey( "joint" + index + "_roll" );
setJointAngle( joint, JOINTMOD_WORLD, angles );
index = index + 1;
}
}
void placement_vehicle::destroy() {
}