184 lines
4.6 KiB
Text
184 lines
4.6 KiB
Text
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material texturesheets/sewer/concrete_34_notrim
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{
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surfacetype "concrete"
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{
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diffusemap picmip -1 texturesheets/sewer/concrete_34_notrim_d.tga
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specularmap picmip -2 texturesheets/sewer/concrete_34_notrim_s.tga
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bumpmap picmip -1 texturesheets/sewer/concrete_34_notrim_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga
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bumpDetailMap textures/detail/bump/concrete_detail01_local.tga
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specDetailMap textures/detail/bump/concrete_detail01_d.tga
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detailMult 8,8,0,0
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}
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}
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material texturesheets/sewer/concrete1
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{
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surfacetype "concrete"
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{
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diffusemap picmip -1 texturesheets/sewer/concrete1_d.tga
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specularmap picmip -2 texturesheets/sewer/concrete1_s.tga
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bumpmap picmip -1 texturesheets/sewer/concrete1_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga
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bumpDetailMap textures/detail/bump/concrete_detail01_local.tga
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specDetailMap textures/detail/bump/concrete_detail01_d.tga
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detailMult 6,24,0,0
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}
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}
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material texturesheets/sewer/concrete2
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{
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surfacetype "concrete"
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{
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diffusemap picmip -1 texturesheets/sewer/concrete2_d.tga
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specularmap picmip -2 texturesheets/sewer/concrete2_s.tga
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bumpmap picmip -1 texturesheets/sewer/concrete2_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/concrete_detail01_d.tga
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bumpDetailMap textures/detail/bump/concrete_detail01_local.tga
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specDetailMap textures/detail/bump/concrete_detail01_d.tga
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detailMult 5,20,0,0
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}
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}
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material texturesheets/sewer/pipe_2
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{
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surfacetype "metal"
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{
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diffusemap picmip -1 texturesheets/sewer/roof_metal_2_1_d.tga
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specularmap picmip -2 texturesheets/sewer/roof_metal_2_1_s.tga
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bumpmap picmip -1 texturesheets/sewer/roof_metal_2_1_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 6,3,0,0
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}
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}
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material texturesheets/sewer/sewer_decals
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{
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polygonOffset
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sort decal
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nonsolid
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translucent
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noshadows
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{
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program filterCoverage
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blend filter
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map texturesheets/sewer/sewer_decals_d.tga
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maskAlpha
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}
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}
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material texturesheets/sewer/sewer_decals2
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{
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polygonOffset
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sort decal
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nonsolid
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translucent
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noshadows
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{
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program filterCoverage
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blend filter
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map texturesheets/sewer/sewer_decals2_d.tga
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maskAlpha
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}
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}
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material texturesheets/sewer/corrugated_generic
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{
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surfacetype "metal"
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{
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diffusemap picmip -1 texturesheets/sewer/corrugated_generic_d.tga
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specularmap picmip -2 texturesheets/sewer/corrugated_generic_s.tga
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bumpmap picmip -1 texturesheets/sewer/corrugated_generic_local.tga
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vertexcolor
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diffuseDetailMap textures/detail/bump/metal_detail01_d.tga
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bumpDetailMap textures/detail/bump/metal_detail01_local.tga
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specDetailMap textures/detail/bump/metal_detail01_d.tga
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detailMult 4,4,0,0
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}
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}
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//TEST
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material texturesheets/sewer/wall_concrete_9a_test
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{
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{
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diffusemap picmip -1 texturesheets/sewer/wall_concrete_9_d.tga
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specularmap picmip -2 texturesheets/sewer/wall_concrete_9_s.tga
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bumpmap picmip -1 texturesheets/sewer/concrete_slabs01a_1024_local.tga
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vertexcolor
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}
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}
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material texturesheets/sewer/sewer_window
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{
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surfacetype "glass"
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diffusemap picmip -1 textures/window/window10a_d.tga
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bumpmap picmip -1 textures/window/window10_local.tga
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{
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blend blend
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program sfx/windowglass
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diffusemap picmip -1 textures/window/window10a_d.tga
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bumpmap picmip -1 textures/window/window10_local.tga
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parameters 2, 1.0, 0.3
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}
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}
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material texturesheets/sewer/triangle_light
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{
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polygonOffset
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sort decal
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nonsolid
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translucent
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{
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//program filterVertexColorCoverage
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blend add
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map texturesheets/sewer/triangle_light1.tga
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maskAlpha
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vertexcolor
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maskDepth
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depthFunc lequal
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}
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}
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material textures/window/window04_glow
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{
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surfacetype "glass"
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diffusemap picmip -1 textures/window/window04_d.tga
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bumpmap picmip -1 textures/window/window04_local.tga
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{
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blend add
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map picmip -2 textures/window/window04_add.tga
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colored
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}
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}
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material texturesheets/sewer/area22_sheet01
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{
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surfaceTypeMap "texturesheets/sewer/sewer_sheet01.stmap"
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{
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diffusemap picmip -1 texturesheets/sewer/sewer_sheet01_d.tga
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specularmap picmip -1 texturesheets/sewer/sewer_sheet01_s.tga
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bumpmap picmip -1 texturesheets/sewer/sewer_sheet01_local.tga
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}
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}
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material texturesheets/sewer/sewer_white
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{
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{
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diffusemap _white
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specularmap _white
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vertexcolor
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}
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}
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