339 lines
8.5 KiB
Plaintext
339 lines
8.5 KiB
Plaintext
|
material textures/object/hoser5
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{
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qer_editorimage textures/object/hoser5.tga
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bumpmap picmip -1 addnormals (textures/object/hoser5_local.tga, heightmap (textures/object/hoser5_bmp.tga, 3 ))
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diffusemap picmip -1 textures/object/hoser5_d.tga
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specularmap picmip -2 textures/object/hoser5_s.tga
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}
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material textures/decals/wirejumble
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{
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twoSided
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nonsolid
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noimpact
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noshadows
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qer_editorimage textures/decals/wirejumble.tga
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{
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bumpmap textures/decals/wirejumble_local.tga
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diffusemap textures/decals/wirejumble_d.tga
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specularmap textures/decals/wirejumble_s.tga
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alphatest .25
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}
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}
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material textures/decals/drophose
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{
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twoSided
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nonsolid
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noimpact
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noshadows
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qer_editorimage textures/decals/drophose.tga
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{
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diffusemap textures/decals/drophose_d.tga
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bumpmap textures/decals/drophose_local.tga
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specularmap textures/decals/drophose_s.tga
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alphatest .25
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}
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}
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material textures/decals/pipecap2a
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{
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noShadows
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nonsolid
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noimpact
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twoSided
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qer_editorimage textures/decals/pipecap2a.tga
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{
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diffusemap textures/decals/pipecap2a_d.tga
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specularmap textures/decals/pipecap2a_s.tga
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bumpmap addnormals (textures/decals/pipecap2a_local.tga, heightmap (textures/decals/pipecap2_bmp.tga, 1 ))
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alphaTest 0.5
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}
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}
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material textures/base_wall/gotbpanel1
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{
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surfaceType "metal"
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qer_editorimage textures/base_wall/gotbpanel1.tga
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bumpmap textures/base_wall/gotbpanel1_local.tga
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diffusemap textures/base_wall/gotbpanel1_d.tga
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specularmap textures/base_wall/gotbpanel1_s.tga
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}
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material textures/base_light/gottubelight
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{
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surfaceType "metal"
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noShadows
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qer_editorimage textures/base_light/gottubelight.tga
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{
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bumpmap textures/base_light/gottubelight_local.tga
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diffusemap textures/base_light/gottubelight_d.tga
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specularmap textures/base_light/gottubelight_s.tga
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vertexcolor
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}
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{
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blend add
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map textures/base_light/gottubelight_add.tga
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vertexcolor
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}
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}
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material textures/base_light/gottubelight_davepulse
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{
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surfaceType "metal"
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noShadows
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qer_editorimage textures/base_light/gottubelight.tga
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bumpmap textures/base_light/gottubelight_local.tga
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diffusemap textures/base_light/gottubelight_d.tga
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specularmap textures/base_light/gottubelight_s.tga
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{
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blend add
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map textures/base_light/gottubelight_add.tga
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red ( davepulse01 [Parm4 + (time * (0.1 * Parm3)) ]) * Parm0
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green ( davepulse01 [Parm4 + (time * (0.1 * Parm3)) ]) * Parm1
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blue ( davepulse01 [Parm4 + (time * (0.1 * Parm3)) ]) * Parm2
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vertexcolor
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}
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}
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material textures/base_light/gottubelight_2
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{
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surfaceType "metal"
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noShadows
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qer_editorimage textures/base_light/gottubelight.tga
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{
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program interaction/strogg
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bumpmap textures/base_light/gottubelight_local.tga
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diffusemap textures/base_light/gottubelight_d.tga
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specularmap textures/base_light/gottubelight_s.tga
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selfIllumMap textures/base_light/gottubelight_add.tga
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}
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}
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material textures/base_floor/sflgrate4
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{
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surfaceType "metal"
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qer_editorimage textures/base_floor/sflgrate4_d.tga
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bumpmap textures/base_floor/sflgrate4_local.tga
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diffusemap textures/base_floor/sflgrate4_d.tga
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specularmap textures/base_floor/sflgrate4_s.tga
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}
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material textures/base_trim/stesilverswatch
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{
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surfaceType "metal"
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qer_editorimage textures/base_trim/stesilverswatch.tga
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bumpmap textures/base_trim/stesilverswatch_local.tga
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diffusemap textures/base_trim/stesilverswatch_d.tga
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specularmap textures/base_trim/stesilverswatch_s.tga
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}
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material textures/base_trim/stesilvertrim3
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{
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surfaceType "metal"
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qer_editorimage textures/base_trim/stesilvertrim3.tga
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{
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diffusemap textures/base_trim/stesilvertrim3_d.tga
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bumpmap picmip -1 textures/base_trim/stesilvertrim3_local.tga
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specularmap picmip -2 textures/base_trim/stesilvertrim3_s.tga
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 0.5,4,0,0
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}
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}
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material textures/base_light/sterlightdecalblu
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{
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noShadows
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//polygonOffset
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nonsolid
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noimpact
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qer_editorimage textures/base_light/sterlightdecal.tga
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{
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diffusemap textures/base_light/sterlightdecal_d.tga
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bumpmap textures/base_light/sterlightdecal_local.tga
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alphaTest 0.5
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}
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{
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colored
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blend add
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map textures/base_light/sterlightdecalblu_add.tga
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red parm0 * 2
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green parm1 * 2
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blue parm2 * 2
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}
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}
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material textures/base_light/sterlightdecal
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{
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noShadows
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//polygonOffset
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nonsolid
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noimpact
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qer_editorimage textures/base_light/sterlightdecal.tga
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{
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diffusemap textures/base_light/sterlightdecal_d.tga
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bumpmap textures/base_light/sterlightdecal_local.tga
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alphaTest 0.5
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}
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{
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colored
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blend add
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map textures/base_light/sterlightdecal_add.tga
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red parm0 * 2
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green parm1 * 2
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blue parm2 * 2
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vertexColor
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}
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}
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material textures/base_light/blinkydec1_g
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{
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noShadows
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nonsolid
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noimpact
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qer_editorimage textures/base_light/blinkydec1_g_add.tga
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{
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diffusemap textures/base_light/blinkydec1_g_d.tga
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bumpmap textures/base_light/blinkydec1_local.tga
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alphaTest 0.5
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}
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{
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blend add
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map textures/base_light/blinkydec1_g_add.tga
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rgb (.2 * sintable [.002 + time ]) + .2
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}
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}
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material textures/base_wall/ghowall2
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{
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surfaceType "metal"
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qer_editorimage textures/base_wall/ghowall2.tga
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bumpmap textures/base_wall/ghowall2_local.tga
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diffusemap textures/base_wall/ghowall2_d.tga
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specularmap textures/base_wall/ghowall2_s.tga
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}
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material textures/object/tecpipe3grn
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{
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surfaceType "metal"
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{
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diffusemap textures/object/tecpipe3grn_d.tga
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bumpmap textures/object/tecpipe3grn_local.tga
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specularmap textures/object/tecpipe3_s.tga
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vertexColor
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 2,4,0,0
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}
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}
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material textures/object/tecpipe3grn_noshadows_nonsolid
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{
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noshadows
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nonsolid
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{
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diffusemap textures/object/tecpipe3grn_d.tga
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bumpmap textures/object/tecpipe3grn_local.tga
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specularmap textures/object/tecpipe3_s.tga
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vertexColor
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 2,4,0,0
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}
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}
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material textures/object/a_tecpipe2sil
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{
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surfaceType "metal"
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qer_editorimage textures/object/a_tecpipe2sil_d.tga
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{
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bumpmap textures/object/a_tecpipe2sil_local.tga
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diffusemap textures/object/a_tecpipe2sil_d.tga
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specularmap textures/object/a_tecpipe2sil_s.tga
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vertexColor
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}
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}
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material textures/object/gotcablecage
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{
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surfaceType "metal"
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noshadows
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twoSided
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qer_editorimage textures/object/gotcablecage.tga
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{
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program interaction/basic_detail_alphatest
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diffuseMap textures/object/gotcablecage_d.tga
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bumpmap textures/object/gotcablecage_local.tga
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specularmap picmip -1 textures/object/gotcablecage_s.tga
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alphaTest 0.5
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diffuseDetailMap textures/detail/bump/vehicle_detail01_d.tga
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bumpDetailMap textures/detail/bump/vehicle_detail01_local.tga
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specDetailMap textures/detail/bump/vehicle_detail01_d.tga
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detailMult 2,8,0,0
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}
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}
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material textures/object/conpanel1tec
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{
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qer_editorimage textures/object/conpanel1tec_d.tga
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bumpmap textures/object/conpanel1_local.tga
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diffusemap textures/object/conpanel1tec_d.tga
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specularmap textures/object/conpanel1_s.tga
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{
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blend add
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map textures/object/conpanel1tec_add1.tga
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rgb 5
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}
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{
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blend add
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map textures/object/conpanel1tec_add2.tga
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rgb (.2 * sintable [.2 + time ]) +.2
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}
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}
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material textures/object/conpanel2tec
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{
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qer_editorimage textures/object/conpanel2tec_d.tga
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bumpmap textures/object/conpanel2_local.tga
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diffusemap textures/object/conpanel2tec_d.tga
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specularmap textures/object/conpanel2_s.tga
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{
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blend add
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map textures/object/conpanel2_add.tga
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rgb 5
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}
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}
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material textures/object/conmonitorxl1
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{
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qer_editorimage textures/object/conmonitorxl1_d.tga
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bumpmap textures/object/conmonitorxl1_local.tga
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diffusemap textures/object/conmonitorxl1_d.tga
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specularmap textures/object/conmonitorxl1_s.tga
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{
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blend add
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map textures/object/conmonitorxl1_add.tga
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rgb 5
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}
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}
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