541 lines
15 KiB
Plaintext
541 lines
15 KiB
Plaintext
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#include <materials/commandmaps.include>
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material commandmaps/broken {
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{
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map _white
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colored
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red 0.25
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green 0.25
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blue 0.25
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writeDepth
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}
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{
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blend add
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translate time * jrad_statictable[ time * 5 ], time * jrad_statictable[ time * 5 ]
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rotate time * 7
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map textures/decals/greystatic.tga
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alpha 0.1
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scale parm7, parm7
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}
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}
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// ====================================================
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// Area22
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// ====================================================
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material commandmaps/area22
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{
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templates/game/maps/cmMap( "commandmaps/area22.tga" )
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}
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// larger scale map for out of bounds area
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material commandmaps/area22_oob
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{
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templates/game/maps/cmMap( "commandmaps/area22_oob.tga" )
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}
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material commandmaps/area22_territory_01 { // Strogg base
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templates/game/maps/cmIcon( makealpha( commandmaps/area22/area22_ter01.tga ) )
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}
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material commandmaps/area22_territory_02 { // Objective 1
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templates/game/maps/cmIcon( makealpha( commandmaps/area22/area22_ter02.tga ) )
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}
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material commandmaps/area22_territory_03 { // Objective 2
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templates/game/maps/cmIcon( makealpha( commandmaps/area22/area22_ter03.tga ) )
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}
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material commandmaps/area22_territory_04 { // Objective 3
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templates/game/maps/cmIcon( makealpha( commandmaps/area22/area22_ter04.tga ) )
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}
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/*
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material commandmaps/area22_territory_05 { // GDF Base
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templates/game/maps/cmIcon( makealpha( commandmaps/area22/area22_ter05.tga ) )
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}
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*/
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// ====================================================
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// Ark
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// ====================================================
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material commandmaps/ark
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{
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templates/game/maps/cmMap( "commandmaps/ark.tga" )
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}
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// larger scale map for out of bounds area
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material commandmaps/ark_oob
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{
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templates/game/maps/cmMap( "commandmaps/ark_oob.tga" )
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}
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material commandmaps/ark_territory_01 {
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templates/game/maps/cmIcon( makealpha( commandmaps/ark/ark_ter01.tga ) )
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}
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material commandmaps/ark_territory_02 {
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templates/game/maps/cmIcon( makealpha( commandmaps/ark/ark_ter02.tga ) )
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}
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material commandmaps/ark_territory_03 {
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templates/game/maps/cmIcon( makealpha( commandmaps/ark/ark_ter03.tga ) )
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}
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material commandmaps/ark_territory_04 {
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templates/game/maps/cmIcon( makealpha( commandmaps/ark/ark_ter04.tga ) )
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}
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// ====================================================
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// Canyon
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// ====================================================
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material commandmaps/canyon
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{
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templates/game/maps/cmMap( "commandmaps/canyon.tga" )
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}
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// larger scale map for out of bounds area
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material commandmaps/canyon_oob
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{
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templates/game/maps/cmMap( "commandmaps/canyon_oob.tga" )
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}
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material commandmaps/canyon_territory_01 {
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templates/game/maps/cmIcon( makealpha( commandmaps/canyon/canyon_ter01.tga ) )
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}
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material commandmaps/canyon_territory_02 {
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templates/game/maps/cmIcon( makealpha( commandmaps/canyon/canyon_ter02.tga ) )
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}
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material commandmaps/canyon_territory_03 {
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templates/game/maps/cmIcon( makealpha( commandmaps/canyon/canyon_ter03.tga ) )
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}
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material commandmaps/canyon_territory_04 {
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templates/game/maps/cmIcon( makealpha( commandmaps/canyon/canyon_ter04.tga ) )
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}
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material commandmaps/canyon_territory_05 {
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templates/game/maps/cmIcon( makealpha( commandmaps/canyon/canyon_ter05.tga ) )
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}
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// ====================================================
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// Ghost Town
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// ====================================================
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material commandmaps/outskirts
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{
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templates/game/maps/cmMap( "commandmaps/outskirts.tga" )
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}
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// larger scale map for out of bounds area
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material commandmaps/outskirts_oob
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{
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templates/game/maps/cmMap( "commandmaps/outskirts_oob.tga" )
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}
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material commandmaps/outskirts_territory_01 { // GDF start
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templates/game/maps/cmIcon( makealpha( commandmaps/outskirts/outskirts_ter01.tga ) )
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}
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material commandmaps/outskirts_territory_02 { // Neutral territory
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templates/game/maps/cmIcon( makealpha( commandmaps/outskirts/outskirts_ter02.tga ) )
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}
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material commandmaps/outskirts_territory_03 { // Neutral territory
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templates/game/maps/cmIcon( makealpha( commandmaps/outskirts/outskirts_ter03.tga ) )
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}
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material commandmaps/outskirts_territory_04 { // Strogg base
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templates/game/maps/cmIcon( makealpha( commandmaps/outskirts/outskirts_ter04.tga ) )
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}
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material commandmaps/outskirts_territory_05 { // Strogg base
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templates/game/maps/cmIcon( makealpha( commandmaps/outskirts/outskirts_ter05.tga ) )
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}
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// ====================================================
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// Island
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// ====================================================
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material commandmaps/island
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{
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templates/game/maps/cmMap( "commandmaps/island.tga" )
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}
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// larger scale map for out of bounds area
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material commandmaps/island_oob
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{
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templates/game/maps/cmMap( "commandmaps/island_oob.tga" )
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}
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material commandmaps/island_territory_01 {
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templates/game/maps/cmIcon( makealpha( commandmaps/island/island_ter01.tga ) )
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}
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material commandmaps/island_territory_02 {
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templates/game/maps/cmIcon( makealpha( commandmaps/island/island_ter02.tga ) )
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}
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material commandmaps/island_territory_03 {
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templates/game/maps/cmIcon( makealpha( commandmaps/island/island_ter03.tga ) )
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}
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material commandmaps/island_territory_04 {
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templates/game/maps/cmIcon( makealpha( commandmaps/island/island_ter04.tga ) )
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}
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/*
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material commandmaps/island_territory_05 {
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templates/game/maps/cmIcon( makealpha( commandmaps/island/island_ter05.tga ) )
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}
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*/
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// ====================================================
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// Mothership
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// ====================================================
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/*
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material commandmaps/mothership
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{
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templates/game/maps/cmMap( "commandmaps/mothership.tga" )
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}
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*/
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// ====================================================
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// Quarry
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// ====================================================
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//material commandmaps/quarry
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//{
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// {
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// blend blend
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// map commandmaps/quarry.tga
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// forceDepth
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// }
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//}
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// larger scale map for out of bounds area
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material commandmaps/quarry_oob
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{
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templates/game/maps/cmMap( "commandmaps/quarry_oob.tga" )
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}
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material commandmaps/quarry
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{
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templates/game/maps/cmMap( "commandmaps/quarry.tga" )
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}
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material commandmaps/quarry_territory_01 {
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templates/game/maps/cmIcon( makealpha( commandmaps/quarry/quarry_ter01.tga ) )
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}
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material commandmaps/quarry_territory_02 {
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templates/game/maps/cmIcon( makealpha( commandmaps/quarry/quarry_ter02.tga ) )
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}
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material commandmaps/quarry_territory_03 {
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templates/game/maps/cmIcon( makealpha( commandmaps/quarry/quarry_ter03.tga ) )
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}
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material commandmaps/quarry_territory_04 {
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templates/game/maps/cmIcon( makealpha( commandmaps/quarry/quarry_ter04.tga ) )
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}
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material commandmaps/quarry_territory_05 {
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templates/game/maps/cmIcon( makealpha( commandmaps/quarry/quarry_ter05.tga ) )
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}
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// ====================================================
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// Refinery
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// ====================================================
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material commandmaps/refinery
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{
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templates/game/maps/cmMap( "commandmaps/refinery.tga" )
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}
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// larger scale map for out of bounds area
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material commandmaps/refinery_oob
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{
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templates/game/maps/cmMap( "commandmaps/refinery_oob.tga" )
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}
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material commandmaps/refinery_territory_01 { // Strogg base
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templates/game/maps/cmIcon( makealpha( commandmaps/refinery/refinery_ter01.tga ) )
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}
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material commandmaps/refinery_territory_02 { // Neutral territory
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templates/game/maps/cmIcon( makealpha( commandmaps/refinery/refinery_ter02.tga ) )
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}
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material commandmaps/refinery_territory_03 { // Outpost
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templates/game/maps/cmIcon( makealpha( commandmaps/refinery/refinery_ter03.tga ) )
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}
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material commandmaps/refinery_territory_04 { // GDF base
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templates/game/maps/cmIcon( makealpha( commandmaps/refinery/refinery_ter04.tga ) )
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}
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/*
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material commandmaps/refinery_territory_05 { // GDF base
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templates/game/maps/cmIcon( makealpha( commandmaps/refinery/refinery_ter05.tga ) )
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}
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*/
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// ====================================================
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// Salvage
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// ====================================================
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material commandmaps/salvage
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{
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templates/game/maps/cmMap( "commandmaps/salvage.tga" )
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}
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// larger scale map for out of bounds area
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material commandmaps/salvage_oob
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{
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templates/game/maps/cmMap( "commandmaps/salvage_oob.tga" )
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}
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material commandmaps/salvage_territory_01 {
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templates/game/maps/cmIcon( makealpha( commandmaps/salvage/salvage_ter01.tga ) )
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}
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material commandmaps/salvage_territory_02 {
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templates/game/maps/cmIcon( makealpha( commandmaps/salvage/salvage_ter02.tga ) )
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}
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material commandmaps/salvage_territory_03 {
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templates/game/maps/cmIcon( makealpha( commandmaps/salvage/salvage_ter03.tga ) )
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}
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material commandmaps/salvage_territory_04 {
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templates/game/maps/cmIcon( makealpha( commandmaps/salvage/salvage_ter04.tga ) )
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}
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// ====================================================
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// Sewer
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// ====================================================
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material commandmaps/sewer
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{
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templates/game/maps/cmMap( "commandmaps/sewer.tga" )
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}
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// larger scale map for out of bounds area
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material commandmaps/sewer_oob
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{
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templates/game/maps/cmMap( "commandmaps/sewer_oob.tga" )
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}
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material commandmaps/sewer_territory_01 { // GDF base
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templates/game/maps/cmIcon( makealpha( commandmaps/sewer/sewer_ter01.tga ) )
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}
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material commandmaps/sewer_territory_02 { // Strogg base
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templates/game/maps/cmIcon( makealpha( commandmaps/sewer/sewer_ter02.tga ) )
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}
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material commandmaps/sewer_territory_03 { // Bridge area
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templates/game/maps/cmIcon( makealpha( commandmaps/sewer/sewer_ter03.tga ) )
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}
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/*
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material commandmaps/sewer_territory_04 { // Outpost 1
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templates/game/maps/cmIcon( makealpha( commandmaps/sewer/sewer_ter04.tga ) )
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}
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*/
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/*
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material commandmaps/sewer_territory_05 { // Outpost 2
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templates/game/maps/cmIcon( makealpha( commandmaps/sewer/sewer_ter05.tga ) )
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}
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*/
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// ====================================================
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// Slipgate
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// ====================================================
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material commandmaps/slipgate // Combined, square command map (needs to be deleted when the map is fully functional)
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{
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templates/game/maps/cmMap( "commandmaps/slipgate.tga" )
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}
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material commandmaps/slipgate_1 // Desert Side
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{
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templates/game/maps/cmMap( "commandmaps/slipgate_1.tga" )
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}
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material commandmaps/slipgate_2 // Snow Side
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{
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templates/game/maps/cmMap( "commandmaps/slipgate_2.tga" )
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}
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// larger scale map for out of bounds area
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material commandmaps/slipgate_oob_1 // Desert Side
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{
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templates/game/maps/cmMap( "commandmaps/slipgate_oob_1.tga" )
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}
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material commandmaps/slipgate_oob_2 // Snow Side
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{
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templates/game/maps/cmMap( "commandmaps/slipgate_oob_2.tga" )
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}
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material commandmaps/slipgate_territory_01 {
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templates/game/maps/cmIcon( makealpha( commandmaps/slipgate/slipgate_ter01.tga ) )
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}
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material commandmaps/slipgate_territory_02 {
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templates/game/maps/cmIcon( makealpha( commandmaps/slipgate/slipgate_ter02.tga ) )
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}
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material commandmaps/slipgate_territory_03 {
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templates/game/maps/cmIcon( makealpha( commandmaps/slipgate/slipgate_ter03.tga ) )
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}
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material commandmaps/slipgate_territory_04 {
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templates/game/maps/cmIcon( makealpha( commandmaps/slipgate/slipgate_ter04.tga ) )
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}
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material commandmaps/slipgate_territory_05 {
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templates/game/maps/cmIcon( makealpha( commandmaps/slipgate/slipgate_ter05.tga ) )
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}
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material commandmaps/slipgate_territory_06 {
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templates/game/maps/cmIcon( makealpha( commandmaps/slipgate/slipgate_ter06.tga ) )
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}
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// ====================================================
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// Valley
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// ====================================================
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material commandmaps/valley
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{
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templates/game/maps/cmMap( "commandmaps/valley.tga" )
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}
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material commandmaps/valley_bot
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{
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templates/game/maps/cmMap( "commandmaps/valley_bot.tga" )
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}
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// larger scale map for out of bounds area
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material commandmaps/valley_oob
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{
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templates/game/maps/cmMap( "commandmaps/valley_oob.tga" )
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}
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material commandmaps/valley_territory_01 { // GDF base
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templates/game/maps/cmIcon( makealpha( commandmaps/valley/valley_ter01.tga ) )
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}
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material commandmaps/valley_territory_02 { // Strogg base
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templates/game/maps/cmIcon( makealpha( commandmaps/valley/valley_ter02.tga ) )
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}
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||
|
material commandmaps/valley_territory_03 { // Bridge area
|
||
|
templates/game/maps/cmIcon( makealpha( commandmaps/valley/valley_ter03.tga ) )
|
||
|
}
|
||
|
|
||
|
material commandmaps/valley_territory_04 { // Outpost 1
|
||
|
templates/game/maps/cmIcon( makealpha( commandmaps/valley/valley_ter04.tga ) )
|
||
|
}
|
||
|
|
||
|
material commandmaps/valley_territory_05 { // Outpost 2
|
||
|
templates/game/maps/cmIcon( makealpha( commandmaps/valley/valley_ter05.tga ) )
|
||
|
}
|
||
|
|
||
|
|
||
|
// ====================================================
|
||
|
// Volcano
|
||
|
// ====================================================
|
||
|
material commandmaps/volcano
|
||
|
{
|
||
|
templates/game/maps/cmMap( "commandmaps/volcano.tga" )
|
||
|
}
|
||
|
|
||
|
// larger scale map for out of bounds area
|
||
|
material commandmaps/volcano_oob
|
||
|
{
|
||
|
templates/game/maps/cmMap( "commandmaps/volcano_oob.tga" )
|
||
|
}
|
||
|
|
||
|
material commandmaps/volcano_territory_01 {
|
||
|
templates/game/maps/cmIcon( makealpha( commandmaps/volcano/volcano_ter01.tga ) )
|
||
|
}
|
||
|
|
||
|
material commandmaps/volcano_territory_02 {
|
||
|
templates/game/maps/cmIcon( makealpha( commandmaps/volcano/volcano_ter02.tga ) )
|
||
|
}
|
||
|
|
||
|
material commandmaps/volcano_territory_03 {
|
||
|
templates/game/maps/cmIcon( makealpha( commandmaps/volcano/volcano_ter03.tga ) )
|
||
|
}
|
||
|
|
||
|
material commandmaps/volcano_territory_04 {
|
||
|
templates/game/maps/cmIcon( makealpha( commandmaps/volcano/volcano_ter04.tga ) )
|
||
|
}
|
||
|
|
||
|
|
||
|
// ====================================================
|
||
|
// Test Maps, odd bits, etc
|
||
|
// ====================================================
|
||
|
material commandmaps/default
|
||
|
{
|
||
|
{
|
||
|
blend blend
|
||
|
map commandmaps/default.tga
|
||
|
writeDepth
|
||
|
}
|
||
|
}
|
||
|
|
||
|
material commandmaps/vehicleTrack
|
||
|
{
|
||
|
templates/game/maps/cmMap( "commandmaps/temperate_new.tga" )
|
||
|
}
|
||
|
|
||
|
// ====================================================
|
||
|
// Temperate New
|
||
|
// ====================================================
|
||
|
material commandmaps/temperate_new {
|
||
|
templates/game/maps/cmMap( "commandmaps/temperate_new.tga" )
|
||
|
}
|
||
|
|
||
|
material commandmaps/temperate_new_territory_01 {
|
||
|
templates/game/maps/cmIcon( makealpha( commandmaps/temperate_new/temperate_ter01.tga ) )
|
||
|
}
|
||
|
|
||
|
// ====================================================
|
||
|
// Bottest2
|
||
|
// ====================================================
|
||
|
|
||
|
material commandmaps/bottest2
|
||
|
{
|
||
|
templates/game/maps/cmMap( "commandmaps/bottest2.tga" )
|
||
|
}
|
||
|
|
||
|
// ====================================================
|
||
|
// Model border material
|
||
|
// ====================================================
|
||
|
|
||
|
material models/commandmaps/territory_border
|
||
|
{
|
||
|
{
|
||
|
diffusemap models/commandmaps/territory_border.tga
|
||
|
}
|
||
|
}
|