etqw-sdk/base/effects/weapons/repairdrone.effect

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2008-05-29 00:00:00 +00:00
effect effects/weapons/repairdrone_loop
{
size 193
cutOffDistance 200
emitter "FLASH!"
{
duration 0.1,0.1
count 1,1
locked
sprite
{
duration 0.2,0.2
blend add
material "textures/particles/sparks/sparkflash03"
trailRepeat 1
start
{
size { box 20,20,30,30 }
tint { point 1,0.329412,0.133333 }
fade { line 0.4,0.8 }
offset { point 150,-12,0 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 0,0 }
rotate { point 2 }
}
lineHit
}
}
spawner "sparks_tiny"
{
count 5,5
locked
useMaterialColor
attenuation 0,2048
line
{
duration 0.2,0.6
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.1,0.1
generatedOriginNormal
trailRepeat 1
start
{
position { line 5,-1,-1,10,1,1 cone }
velocity { box 0,50,-5,0,0,40 }
size { box 0.6,1 }
tint { line 1,0.815686,0.384314,0.996078,0.52549,0.00392157 }
fade { line 0.5,1 attenuate }
offset { point 150,-12,0 }
length { box 0.5,0,0,1,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 2.5,1,1 }
}
end
{
size { box 0.3,0.6 }
fade { point 0 attenuate }
length { box 1,0,0,2,0,0 }
}
lineHit
}
}
emitter "spark flash"
{
duration 0.1,0.1
count 2,2
locked
orientateIdentity
sprite
{
duration 0.08,0.08
blend add
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
position { point 150,-12,0 }
size { box 5,5,10,10 }
tint { line 0.984314,0.301961,0.301961,0.94902,0.52549,0.52549 }
fade { line 0.1,0.8 }
rotate { box 0,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { box 15,15,20,20 }
}
lineHit
}
}
spawner "weapon_heat"
{
count 1,1
locked
sprite
{
duration 0.35,0.35
material "textures/particles/muzzleflash_haze"
trailRepeat 1
start
{
position { point 150,-12,0 }
size { point 2,2 }
offset { line -5,0,0,5,0,0 }
rotate { point -1 }
}
motion
{
size { envelope senetable3 }
tint { envelope linear }
rotate { envelope senetable3 }
}
end
{
size { point 10,10 }
rotate { point 1 relative }
}
lineHit
}
}
}effect effects/weapons/repairdrone_loop_world
{
size 51
cutOffDistance 200
emitter "FLASH!"
{
duration 0.1,0.1
count 1,1
locked
sprite
{
duration 0.2,0.2
blend add
material "textures/particles/sparks/sparkflash03"
trailRepeat 1
start
{
position { point 0,17,0 }
size { box 20,20,30,30 }
tint { point 1,0.329412,0.133333 }
fade { line 0.4,0.8 }
}
motion
{
size { envelope linear }
rotate { envelope linear }
}
end
{
size { point 0,0 }
rotate { point 2 }
}
lineHit
}
}
spawner "sparks_tiny"
{
count 5,5
locked
useMaterialColor
attenuation 0,2048
line
{
duration 0.2,0.6
blend add
generatedLine
persist
material "textures/particles/sparks/spark03"
gravity 0.1,0.1
generatedOriginNormal
trailRepeat 1
start
{
position { line -1,-18,-1,10,16,1 cone }
velocity { box 0,50,-5,0,0,40 }
size { box 0.6,1 }
tint { line 1,0.815686,0.384314,0.996078,0.52549,0.00392157 }
fade { line 0.5,1 attenuate }
length { box 0.5,0,0,1,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 2.5,1,1 }
}
end
{
size { box 0.3,0.6 }
fade { point 0 attenuate }
length { box 1,0,0,2,0,0 }
}
lineHit
}
}
emitter "spark flash"
{
duration 0.1,0.1
count 2,2
locked
orientateIdentity
sprite
{
duration 0.08,0.08
blend add
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
position { point 0,17,0 }
size { box 5,5,10,10 }
tint { line 0.984314,0.301961,0.301961,0.94902,0.52549,0.52549 }
fade { line 0.1,0.8 }
rotate { box 0,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { box 15,15,20,20 }
}
lineHit
}
}
spawner "weapon_heat"
{
count 1,1
locked
sprite
{
duration 0.35,0.35
material "textures/particles/muzzleflash_haze"
trailRepeat 1
start
{
position { point 0,17,0 }
size { point 2,2 }
offset { line -5,0,0,5,0,0 }
rotate { point -1 }
}
motion
{
size { envelope senetable3 }
tint { envelope linear }
rotate { envelope senetable3 }
}
end
{
size { point 10,10 }
rotate { point 1 relative }
}
lineHit
}
}
}