etqw-sdk/base/decl_blacklist.dat

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2008-05-29 00:00:00 +00:00
"table" "halfsintable"
"material" "models/andrew/canyontextures/canyon_rock_01"
"material" "models/andrew/canyontextures/canyon_rock_02"
"material" "models/andrew/canyontextures/canyon_rock_03"
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"material" "models/andrew/canyontextures/canyon_rock_06"
"material" "models/andrew/canyontextures/canyon_rock_07"
"material" "models/andrew/canyontextures/canyon_rock_08"
"material" "models/andrew/canyontextures/canyon_rock_09"
"material" "models/andrew/canyontextures/canyon_rock_10"
"material" "models/andrew/canyontextures/canyon_rock_11"
"material" "models/andrew/canyontextures/canyon_rock_12"
"material" "models/workingtextures/jcb/jcb"
"material" "models/workingtextures/jcb/jcb_window"
"material" "models/workingtextures/treetrunk"
"material" "models/workingtextures/texturegallery_bleh"
"material" "models/workingtextures/texturegallery"
"material" "models/workingtextures/texturegallery_neon"
"material" "models/workingtextures/texturegalleryx"
"material" "models/workingtextures/texturegallery2"
"material" "models/workingtextures/texturegallery2x"
"material" "models/andrew/cc/commandcentre_1"
"material" "models/andrew/cc/commandcentre_2"
"material" "models/andrew/cc/commandcentre_3"
"material" "models/andrew/cc/commandcentre_4"
"material" "models/andrew/gray"
"material" "models/andrew/smoketrail_temp"
"material" "models/workingtextures/texturegallery2_unused1"
"material" "models/workingtextures/texturegallery2_unused2"
"material" "models/workingtextures/texturegallery2_unused3"
"material" "models/workingtextures/texturegallery_unused4"
"material" "models/workingtextures/texturegallery_unused5"
"material" "models/andrew/blockout/temperate_new_powerlines"
"material" "models/andrew/blockout/temperate_new_powerlines2"
"material" "models/andrew/blockout/temperate_new_trench"
"material" "models/andrew/blockout/temperate_new_trench2"
"material" "models/andrew/blockout/temperate_new_trench3"
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"material" "models/andrew/blockout/temperate_new_trench5"
"material" "models/andrew/blockout/temperate_new_tunnel_objects"
"material" "models/andrew/blockout/temperate_new_tunnel_decals"
"material" "models/andrew/blockout/temperate_new_tunnel_structure"
"material" "models/andrew/blockout/blockout_b"
"material" "models/andrew/blockout/blockout"
"material" "models/andrew/blockout/dam_regular"
"material" "models/andrew/blockout/dam_curved"
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"material" "models/andrew/refineryobjects/refineryobjects02x"
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"material" "models/andrew/refineryobjects/refineryobjects03"
"material" "models/andrew/refineryobjects/groundwires01"
"material" "models/andrew/refineryobjects/refinerycontainer01"
"material" "models/andrew/refineryobjects/refineryobjects01"
"material" "models/andrew/buildingtest/buildingtest01_a"
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"material" "models/andrew/buildingtest/buildingtest01_c"
"material" "models/andrew/buildingtest/buildingtest01_d"
"material" "models/andrew/blockout/razorwire/razorwire1_temperate"
"material" "models/andrew/blockout/razorwire/razorwire2_temperate"
"material" "models/andrew/blockout/razorwire/hedgehog_temperate"
"material" "models/palettes"
"material" "models/palettes2"
"material" "models/andrew/waterplants/waterplants"
"material" "textures/terrain/artic/enwall19d"
"material" "textures/terrain/artic/enwall19f"
"material" "textures/arctic/snow/ice_01a"
"material" "textures/arctic/snow/iceberg"
"material" "textures/arctic/snow3"
"material" "textures/base_trim/bigtrim01_d"
"material" "textures/base_trim/yellow_trim01_d"
"material" "textures/base_trim/bluetex4r_danger"
"material" "textures/base_trim/sgirder1lm_burning"
"material" "textures/base_trim/strim_camo01"
"material" "textures/base_trim/strim_noshadows"
"material" "textures/base_trim/ladder_old"
"material" "textures/base_trim/ladder_old_1"
"material" "textures/base_wall/low_wall1"
"material" "textures/base_wall/ribpanel1"
"material" "textures/base_wall/ribpanel2"
"material" "textures/base_wall/ribpanel_bridge"
"material" "textures/base_wall/plaster_grime"
"material" "textures/base_wall/plaster1_variant01"
"material" "textures/base_wall/plaster1"
"material" "textures/base_wall/plaster1_middle"
"material" "textures/base_wall/plaster1_and_bricks"
"material" "textures/base_wall/plaster2"
"material" "textures/base_wall/plaster2_middle"
"material" "textures/base_wall/plaster_and_bricks"
"material" "textures/base_wall/plaster_middle"
"material" "textures/base_wall/plaster_bottom"
"material" "textures/base_wall/plaster"
"material" "textures/concrete/plaster"
"material" "textures/concrete/plaster_bricks"
"material" "textures/base_wall/strogg_a_lfwall5"
"material" "textures/base_wall/hospital01"
"material" "textures/base_wall/interiorwall03_notrim_256"
"material" "textures/base_wall/melting_metal"
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"material" "textures/blockout/block_palegrey"
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"material" "textures/brick/paintedbrick_01"
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"material" "textures2/brick/brick_trim_1"
"material" "textures2/brick/brick_wall_2"
"material" "textures/cc/monitor"
"material" "textures/cc/panel001"
"material" "textures/cc/grate001"
"material" "textures/cc/pipecolumn1"
"material" "textures/cc/wallpanel1"
"material" "textures/cc/wallpanel2"
"material" "textures/cc/wallpanel3"
"material" "textures/cc/wallfixing1"
"material" "textures/cc/conpanel1"
"material" "textures/cc/ccwall01"
"material" "textures/cc/wallpanel5"
"material" "textures/cc/wallpanel6"
"material" "textures/cc/floortile1"
"material" "textures/cc/wallfixing2"
"material" "textures/cc/floorpanel1"
"material" "models/structures/edf/cc/interior/cc_interior_1"
"material" "models/structures/edf/cc/interior/cc_interior_2"
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"material" "models/structures/edf/cc/interior/cc_interior_4"
"material" "models/structures/edf/cc/interior/cc_interior_5"
"material" "models/mapobjects/cc_console/cc_consolep1"
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"material" "models/mapobjects/cc_console/cc_consolep4"
"material" "models/characters/strogg/arm_firstperson"
"material" "models/characters/strogg_player/strogg_he_third"
"material" "commandmaps/slipgate"
"material" "commandmaps/valley_bot"
"material" "commandmaps/default"
"material" "commandmaps/vehicletrack"
"material" "commandmaps/temperate_new"
"material" "commandmaps/temperate_new_territory_01"
"material" "commandmaps/bottest2"
"material" "models/commandmaps/territory_border"
"material" "textures/concrete/concrete_sandy_ns"
"material" "textures/concrete/concrete_rubble"
"material" "textures/concrete/concrete_rubble_ns"
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"material" "textures/road/oldroad01"
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"material" "textures/concrete/concretetrim01"
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"material" "textures/concrete/concrete03_noshadow"
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"material" "textures/concrete/concrete11"
"material" "textures/concrete/concrete_bunker01"
"material" "textures/concrete/concrete_bunker01_trim"
"material" "textures/concrete/concrete12_blue"
"material" "textures/concrete/concr_wall18"
"material" "textures/concrete/concr_wall19"
"material" "textures/concrete/retaining_wall"
"material" "textures2/concrete/concrete_clean_1"
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"material" "textures2/concrete/concrete_clean_3"
"material" "textures2/concrete/concrete_clean_generic_1"
"material" "textures2/concrete/concrete_dirty_generic_1"
"material" "textures2/concrete/concrete_clean_trim_1"
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"material" "textures2/concrete/concrete_metal_dirty_1"
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"material" "textures2/concrete/concrete_wall_1"
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"sound" "chat_edf_need_ammo"
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"sound" "chat_edf_need_target"
"sound" "chat_edf_need_technician"
"sound" "chat_edf_need_vehicle"
"sound" "chat_edf_repair_command"
"sound" "chat_edf_repair_factory"
"sound" "chat_edf_repair_fsb"
"sound" "chat_edf_repair_fcp"
"sound" "chat_edf_repair_outpost"
"sound" "chat_edf_warning_base"
"sound" "chat_edf_warning_command"
"sound" "chat_edf_warning_factory"
"sound" "chat_edf_warning_fsb"
"sound" "chat_edf_warning_fcp"
"sound" "chat_edf_warning_outpost"
"sound" "chat_edf_warning_bomber"
"sound" "chat_edf_warning_enemy"
"sound" "chat_edf_warning_tank"
"sound" "chat_edf_warning_vehicle"
"sound" "chat_edf_warning_walker"
"sound" "chat_edf_warning_attack"
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"sound" "sounds/deployables/destroy"
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"sound" "sounds/weapons/explosions/underwater/small"
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"sound" "sounds/players/gdf/botchat/generic/sniper"
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"sound" "sounds/players/gdf/botchat/generic/incomingfiresupport"
"sound" "sounds/players/gdf/botchat/generic/heinrich"
"sound" "sounds/players/gdf/botchat/generic/vehicle/repair"
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"sound" "sounds/players/gdf/botchat/objectives/securitycontrols/defend"
"sound" "sounds/players/gdf/botchat/objectives/transformer/defend"
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"sound" "sounds/players/gdf/botchat/requests/vaultdoor/destroy"
"sound" "sounds/players/gdf/botchat/requests/deployable/repair"
"sound" "sounds/players/gdf/botchat/requests/vehicle/repair"
"sound" "sounds/players/gdf/botchat/requests/forwardspawn/liberate"
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"sound" "sounds/vo/gdf/highcommand/praiseblame/boom"
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"sound" "sounds/vo/gdf/highcommand/promotions/conscript"
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"sound" "sounds/vo/gdf/highcommand/winlose/lose3"
"sound" "sounds/vo/gdf/highcommand/maps/area22/slipgate/planted/long"
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"sound" "sounds/vo/gdf/highcommand/objectives/mcp/repair"
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"sound" "sounds/vo/gdf/highcommand/objectives/mcp/outpost/deployed"
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"sound" "sounds/vo/gdf/highcommand/objectives/empdisruptor/online"
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"sound" "sounds/vo/gdf/highcommand/maps/outskirts/databrain/take"
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"sound" "gui_cancel"
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"sound" "gui_wipe"
"sound" "message_beep"
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"sound" "sounds/vehicles/hog/engine_rev"
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"sound" "sounds/object_ambience/computers/loop_14"
"sound" "sounds/object_ambience/computers/loop_13"
"sound" "sounds/object_ambience/computers/loop_12"
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"sound" "sounds/object_ambience/computers/loop_10"
"sound" "sounds/object_ambience/computers/keypress_01"
"sound" "sounds/soundscape/xscapes/scape_04"
"sound" "sounds/soundscape/grinders/12b"
"sound" "sounds/soundscape/lowfreq/alow_03"
"sound" "sounds/soundscape/tech/sg_01b"
"sound" "sounds/soundscape/grinders/12a"
"sound" "sounds/soundscape/grinders/12c"
"sound" "sounds/tools/flyerhive/raise_01"
"sound" "sounds/tools/forceshield/shield_01_loop"
"sound" "sounds/tools/forceshield/toss_01"
"sound" "sounds/tools/forceshield/shield_01_init"
"sound" "sounds/tools/forceshield/electrofry_14"
"sound" "sounds/tools/hacker/success"
"sound" "sounds/tools/hacker/hack"
"sound" "sounds/tools/hacker/fail"
"sound" "sounds/tools/technician/spawn_host"
"sound" "sounds/tools/technician/stroyent_tool_01"
"sound" "sounds/tools/tripmine/beep"
"sound" "sounds/tools/tripmine/disarmed"
"sound" "sounds/tools/forceshield/electrofry_02"
"sound" "sounds/object_ambience/computers/loop_04"
"sound" "sounds/object_ambience/computers/modem_loop_01"
"sound" "sounds/object_ambience/computers/loop_06"
"sound" "sounds/structures/strogg/alarm_01"
"sound" "sounds/soundscape/events/aflare_04"
"sound" "sounds/soundscape/xscapes/scape_29a"
"sound" "sounds/soundscape/xscapes/scape_28a"
"sound" "sounds/soundscape/xscapes/scape_24a"
"sound" "sounds/object_ambience/water_goop/goop_05"
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"sound" "sounds/object_ambience/water_goop/goop_09"
"sound" "sounds/object_ambience/water_goop/water_01"
"sound" "sounds/object_ambience/water_goop/goop_10_nosub"
"sound" "sounds/ambience/outdoors/wind/interesting/creaky_wind_02a"
"sound" "sounds/soundscape/air/11b"
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"sound" "sounds/xlib/valley_sounds/burning/loop_flames_06"
"sound" "sounds/soundscape/grinders/12d"
"sound" "sounds/soundscape/events/aflare_06"
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"sound" "sounds/ambience/outdoors/wind/calm/st_docile_04c"
"sound" "sounds/soundscape/cold/06d"
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"sound" "sounds/soundscape/air/coldair_03"
"sound" "sounds/soundscape/air/wind_01b"
"sound" "sounds/object_ambience/lights/light_hum103"
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"sound" "sounds/object_ambience/flags/flagloop_04"
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"sound" "sounds/soundscape/air/10c"
"sound" "sounds/soundscape/tech/sg_01a"
"sound" "sounds/ambience/rooms/ambience_02"
"sound" "sounds/ambience/rooms/fanrooms/st_loop_01_d1"
"sound" "sounds/object_ambience/computers/keypress_02"
"sound" "sounds/world/bubbles4"
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"sound" "sounds/world/bubbles7"
"sound" "sounds/world/bubbles1"
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"sound" "sounds/world/bubbles5a"
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"sound" "sounds/soundscape/xscapes/scape_23"
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"sound" "sounds/object_ambience/water_goop/goop_08_nosub"
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"sound" "sounds/soundscape/cold/06b"
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"sound" "sounds/soundscape/air/11a"
"sound" "sounds/soundscape/air/ventolin_05"
"sound" "sounds/soundscape/textures/02b"
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"sound" "sounds/ambience/outdoors/water/brookhum_01_pd150"
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"sound" "sounds/ambience/pipes/water/waterflow_04"
"sound" "sounds/ambience/rooms/active/st_machroom_06_pu75"
"sound" "sounds/structures/factory/deploy_alarm"
"sound" "sounds/structures/edf/alarm_01"
"sound" "sounds/structures/cc/body_deploy_01"
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"sound" "sounds/maps/ark/churchbell_01"
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"sound" "sounds/maps/ark/churchbell_04"
"sound" "sounds/maps/area22/elevator_main_start"
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"sound" "sounds/object_ambience/generators/loop_08a"
"sound" "sounds/object_ambience/generators/gdf_commpost"
"sound" "sounds/object_ambience/metallic_noises/fence_08"
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"sound" "sounds/object_ambience/wood_creaking/woodcreak_02"
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"sound" "sounds/ambience/outdoors/wind/calm/st_docile_02d"
"sound" "sounds/object_ambience/electrical/power_lines/loop_02"
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"sound" "sounds/soundscape/xscapes/scape_27"
"sound" "sounds/soundscape/tech/sg_01c"
"sound" "sounds/soundscape/tech/sg2_01c"
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"sound" "sounds/ambience/outdoors/rain/gutter_02"
"sound" "sounds/ambience/outdoors/rain/gutter_01"
"sound" "sounds/object_ambience/lights/light_beep_red01_1s"
"sound" "sounds/xlib/valley_sounds/burning/1shot_sizzle_02"
"sound" "sounds/machines/oilrig_motor"
"sound" "sounds/machines/oilrig_pump"
"sound" "sounds/machines/gdfbase_02"
"sound" "sounds/ambience/outdoors/wind/tonal_wind_01"
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"sound" "sounds/object_ambience/metallic_noises/fence_04"
"sound" "sounds/ambience/outdoors/wind/lo_wind_08"
"sound" "sounds/object_ambience/computers/modem_loop_02"
"sound" "sounds/ambience/rooms/fanrooms/loop_04"
"sound" "sounds/object_ambience/electrical/hums/hum_18"
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"sound" "sounds/soundscape/high/alarm_02"
"sound" "sounds/soundscape/high/alarm_01"
"sound" "sounds/object_ambience/water_goop/goop_07"
"sound" "sounds/soundscape/grinders/13"
"sound" "sounds/soundscape/air/10a"
"sound" "sounds/ambience/outdoors/wind/desert/loop_02"
"sound" "sounds/weapons/mortar/fire_01"
"sound" "sounds/weapons/sbc/fire_far"
"sound" "sounds/weapons/sbc/nfire_04_far"
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"sound" "sounds/object_ambience/metallic_noises/gate_02"
"sound" "sounds/object_ambience/metallic_noises/gate_01"
"sound" "sounds/object_ambience/metallic_noises/impact_05"
"sound" "sounds/object_ambience/metallic_noises/metalsticks_02"
"sound" "sounds/object_ambience/metallic_noises/metal_03"
"sound" "sounds/object_ambience/metallic_noises/movement_01"
"sound" "sounds/machines/oilpump"
"sound" "sounds/machines/oilmotor"
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"sound" "sounds/ambience/outdoors/wind/noisy/st_flappy_fabrics_01"
"sound" "sounds/soundscape/lowfreq/03c"
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"sound" "sounds/soundscape/tech/carlsagan_04_hp"
"sound" "sounds/object_ambience/slime/gooshy_03"
"sound" "sounds/object_ambience/slime/gooshy_04"
"sound" "sounds/ambience/outdoors/water/brookhum_02_pd175"
"sound" "sounds/tools/forceshield/electrofry_07"
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"sound" "sounds/hud/heart_flatline"
"sound" "sounds/misc/jumppads/pad_03"
"sound" "sounds/object_ambience/water_goop/icecrackle_01"
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"sound" "sounds/object_ambience/steam/loop_steam_05"
"sound" "sounds/soundscape/events/aflare_03"
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"sound" "sounds/xlib/valley_sounds/burning/loop_propane_01"
"sound" "sounds/ambience/outdoors/birds/birdverb_01"
"sound" "sounds/ambience/outdoors/wind/calm/st_docile_03d"
"sound" "sounds/soundscape/deep/furnace_01"
"sound" "sounds/soundscape/tech/cs_hp_01"
"sound" "sounds/soundscape/tech/cs_04_hp"
"sound" "sounds/xlib/valley_sounds/burning/loop_fuseburn_04"
"sound" "sounds/xlib/valley_sounds/burning/loop_propane_02"
"sound" "sounds/weapons/blaster/fire_01a"
"sound" "sounds/weapons/railgun/idle_hum_02"
"sound" "sounds/weapons/railgun/idle_hum_01a"
"sound" "sounds/weapons/railgun/idle_hum_01"
"sound" "sounds/weapons/railgun/idle_hum_02_start"
"sound" "sounds/weapons/railgun/idle_hum_03_local"
"sound" "sounds/weapons/railgun/idle_hum_popozao"
"sound" "sounds/weapons/railgun/st_fire_01b"
"sound" "sounds/weapons/railgun/zoomout_02"
"sound" "sounds/object_ambience/electrical/hums/neon_02"
"sound" "sounds/object_ambience/burning/loop_flames_01"
"sound" "sounds/object_ambience/burning/loop_fuseburn_03"
"sound" "sounds/object_ambience/burning/burnie_burn"
"sound" "sounds/object_ambience/burning/loop_fuseburn_04"
"sound" "sounds/weapons/misc/target_track_long"
"sound" "sounds/weapons/misc/brass"
"sound" "sounds/weapons/misc/brass_stop"
"sound" "sounds/weapons/misc/tracer"
"sound" "sounds/maps/misc/elevator/start"
"sound" "sounds/maps/misc/elevator/stop"
"sound" "sounds/world/boulders"
"sound" "sounds/world/bottles/glass"
"sound" "sounds/world/cans/tin"
"sound" "sounds/world/chairs/plastic"
"sound" "sounds/world/crates/plastic"
"sound" "sounds/world/crates/metal"
"sound" "sounds/world/football"
"sound" "sounds/world/bubbles_01"
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"effect" "effects/weapons/blaster_muzzleflash"
"effect" "effects/vehicles/goliath/legs"
"effect" "effects/vehicles/goliath/footsteps"
"effect" "effects/vehicles/goliath/goliath_collide_snow"
"effect" "effects/vehicles/goliath/goliath_collide_sand"
"effect" "decayeffects/vehicles/generic_debris"
"effect" "decayeffects/vehicles/generic_debris_large"
"effect" "effects/vehicles/magog_npc_rotors"
"effect" "effects/projectile_artillery_trail"
"effect" "effects/base/bullets_ricochet"
"effect" "effects/deployables/antipersonnel_fire"
"effect" "effects//impacts/bullets_large/impact_default"
"effect" "effects/penta_dev"
"effect" "effects/base/bullets_ricochet_simple"
"atmosphere" "_blank"
"atmosphere" "valley_platypus_drop_1_v2"
"atmosphere" "valley_platypus_drop_1"
"atmosphere" "ark_shot1"
"atmosphere" "ark_shot1_b"
"atmosphere" "ark_shot2"
"atmosphere" "ark_shot3"
"atmosphere" "ark_shot3b"
"atmosphere" "ark_shot1_c"
"atmosphere" "ark_shot2_new"
"atmosphere" "andrew_medicrevival"
"atmosphere" "ghosttown_shot01"
"atmosphere" "ghosttown_shot02"
"atmosphere" "ghosttown_shot02b"
"atmosphere" "ark"
"atmosphere" "ark_grey"
"atmosphere" "blue_sky_wip"
"atmosphere" "canyon_robert"
"atmosphere" "canyon01"
"atmosphere" "canyon02"
"atmosphere" "canyon03"
"atmosphere" "canyon04"
"atmosphere" "canyon05"
"atmosphere" "canyon06"
"atmosphere" "canyon07"
"atmosphere" "canyon07_blank"
"atmosphere" "canyon_cloudy"
"atmosphere" "canyon_sunset"
"atmosphere" "canyon_night"
"atmosphere" "canyon_dawn"
"atmosphere" "canyon_ambient2"
"atmosphere" "canyon_sunset_tweak"
"atmosphere" "canyon_bridge01"
"atmosphere" "daniel_valley"
"atmosphere" "daniel_sewer"
"atmosphere" "demo_bluesky"
"atmosphere" "test1"
"atmosphere" "cloudy"
"atmosphere" "sunset"
"atmosphere" "red_dusk"
"atmosphere" "blue_sky"
"atmosphere" "night"
"atmosphere" "polluted01"
"atmosphere" "polluted02"
"atmosphere" "polluted03"
"atmosphere" "polluted04"
"atmosphere" "polluted05"
"atmosphere" "sunset2"
"atmosphere" "rain"
"atmosphere" "neutral"
"atmosphere" "ark_shot05"
"atmosphere" "daniel_sunset_1"
"atmosphere" "midday_sun"
"atmosphere" "ark_daniel"
"atmosphere" "temperate_theme_sunset_daniel"
"atmosphere" "valley_update"
"atmosphere" "valley_old"
"atmosphere" "slipgate_light"
"atmosphere" "island"
"atmosphere" "lightning"
"atmosphere" "valley_mop"
"atmosphere" "mothership01"
"atmosphere" "night/quarry"
"atmosphere" "night/slipgate"
"atmosphere" "craters01"
"atmosphere" "creek_test"
"atmosphere" "moorland"
"atmosphere" "moorland01"
"atmosphere" "plateau"
"atmosphere" "terraces"
"atmosphere" "outskirts"
"atmosphere" "outskirts_rainy"
"atmosphere" "outskirts_rainy_desaturated"
"atmosphere" "outskirts_rainy_new"
"atmosphere" "outskirts_rainy_new_lightning"
"atmosphere" "peppitest01"
"atmosphere" "press_cover_03"
"atmosphere" "quarry"
"atmosphere" "quarry_night"
"atmosphere" "light_room"
"atmosphere" "night_tweak"
"atmosphere" "roler_test"
"atmosphere" "valley_strogg_surprise_1"
"atmosphere" "sewer"
"atmosphere" "sewer_blue"
"atmosphere" "sewer_beta"
"atmosphere" "sewer_revised"
"atmosphere" "ark_local_atmospherics_01"
"atmosphere" "ark_local_atmospherics_02"
"atmosphere" "canyon01_fixed_fog2"
"atmosphere" "canyon01_fixed_fog"
"atmosphere" "temperate01"
"atmosphere" "temperate_theme_sunset"
"atmosphere" "temperate_new"
"atmosphere" "temperate_theme"
"atmosphere" "temperate_theme2"
"atmosphere" "temperate_theme_undertrees"
"atmosphere" "temperate_theme_intrenches"
"atmosphere" "temperate_theme3"
"atmosphere" "snow"
"atmosphere" "temperate_theme_night"
"atmosphere" "temperate_theme_gdfsetup2_camera2"
"atmosphere" "temperate_theme_familyportrait"
"atmosphere" "temperate_theme_familyportrait2"
"atmosphere" "temperate_theme_familyportrait3"
"atmosphere" "temperate_theme_airstrike"
"atmosphere" "temperate_screen2"
"atmosphere" "temperate_theme_jettyjostle"
"atmosphere" "temperate_jettyjostle2"
"atmosphere" "temperate_theme_convoy"
"atmosphere" "stroggbase"
"atmosphere" "temperate_new_hogshot"
"atmosphere" "temperate_new_dawn"
"atmosphere" "temperate_new_dawn_2"
"atmosphere" "temperate_new_screens5"
"atmosphere" "temperate_goliath_night"
"atmosphere" "terraindemo01"
"atmosphere" "terraindemo_blank01"
"atmosphere" "valley02"
"atmosphere" "valley03"
"atmosphere" "valley04"
"atmosphere" "valley_clearday"
"atmosphere" "valley_night"
"atmosphere" "valley01_plant"
"atmosphere" "canyon_wils"
"ambientCubeMap" "_default"
"renderProgram" "interaction/subsurface"
"renderProgram" "interaction/subsurface_amblit"
"renderProgram" "tools/megastamp/rasterizestampaddnormals"
"renderProgram" "tools/megagen/rasterizestampaddnormals"
"renderProgram" "megatexture/ambient_brightness_fallback"
"model" "env_oil_pump"
"model" "worldmodel_windsock"
"model" "deployable_antipersonnel_strogg_salvage"
"model" "deployable_psi"
"model" "vehicle_violator"
"model" "worldmodel_gdf_charge_explosive"
"model" "oil_pump"
"model" "strogg_scarab"
"model" "refinery_final_objective_b"
"model" "models/players/gdf_winter"
"model" "structure_domihub"
"model" "structure_domihub_test"
"model" "structure_factory"
"model" "structure_replicator"
"model" "structure_replicator_test_lod1"
"model" "structure_replicator_test_lod2"
"model" "structure_replicator_test_lod3"
"model" "structure_replicator_test"
"model" "vehicle_desecrator_cockpit_driver"
"model" "vehicle_desecrator_cockpit_gunner"
"model" "vehicle_goliathtest"
"model" "vehicle_hog_lod1"
"model" "vehicle_hog_lod2"
"model" "vehicle_hog_lod3"
"model" "vehicle_jotun"
"model" "vehicle_trojan_weapon1"
"model" "viewmodel_assaultrifle_grenadelauncher_rework"
"model" "viewmodel_assaultrifle_scoped"
"model" "worldmodel_grenade_emp"
"model" "viewmodel_grenade_smoke_red"
"model" "worldmodel_grenade_smoke"
"model" "viewmodel_lightningpistol_raven"
"model" "worldmodel_law"
"model" "worldmodel_airstrike_beacon"
"model" "worldmodel_gpmg1"