db8ca37fa3
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
927 lines
22 KiB
Text
927 lines
22 KiB
Text
# Microsoft Developer Studio Project File - Name="botlib" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=botlib - Win32 Debug TA
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_ai_char.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_ai_chat.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_ai_gen.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_ai_goal.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_ai_move.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_ai_weap.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_ai_weight.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_ea.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_interface.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_crc.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_libvar.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_log.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_memory.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_precomp.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_script.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_struct.c
|
|
|
|
!IF "$(CFG)" == "botlib - Win32 Debug TA"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 vector"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Debug"
|
|
|
|
# ADD CPP /nologo /Od /FR /GZ /GX
|
|
!ELSEIF "$(CFG)" == "botlib - Win32 Release TA"
|
|
|
|
# ADD CPP /nologo /O2 /GX
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
# Begin Source File
|
|
|
|
SOURCE=aasfile.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_bsp.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_cluster.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_debug.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_def.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_entity.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_file.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_funcs.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_main.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_move.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_optimize.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_reach.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_route.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_routealt.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_aas_sample.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_ai_weight.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=be_interface.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\game\bg_public.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\qcommon\cm_public.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\game\g_public.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_crc.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_libvar.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_log.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_memory.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_precomp.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_script.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_struct.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=l_utils.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\game\q_shared.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\qcommon\qcommon.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\qcommon\qfiles.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\server\server.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\game\surfaceflags.h
|
|
# End Source File
|
|
# End Group
|
|
# End Target
|
|
# End Project
|
|
|