q3cellshading/q3radiant/SurfaceDlg.h
gmiranda db8ca37fa3 Initial commit
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
2006-07-05 14:05:49 +00:00

107 lines
3.5 KiB
C++

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#if !defined(AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_)
#define AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// SurfaceDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSurfaceDlg dialog
class CSurfaceDlg : public CDialog
{
bool m_bPatchMode;
// brush primitive fake shift scale rot coords
float m_shift[2];
float m_rotate;
float m_scale[2];
// Construction
public:
CSurfaceDlg(CWnd* pParent = NULL); // standard constructor
void SetTexMods();
void GetTexMods();
void GrabPatchMods();
// Dialog Data
//{{AFX_DATA(CSurfaceDlg)
enum { IDD = IDD_SURFACE };
CSpinButtonCtrl m_wndWidth;
CSpinButtonCtrl m_wndHeight;
CSpinButtonCtrl m_wndVShift;
CSpinButtonCtrl m_wndVScale;
CSpinButtonCtrl m_wndRotate;
CSpinButtonCtrl m_wndHShift;
CSpinButtonCtrl m_wndHScale;
int m_nHeight;
int m_nWidth;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSurfaceDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
protected:
void UpdateSpinners(int nScrollCode, int nPos, CScrollBar* pBar);
void UpdateSpinners(bool bUp, int nID);
// Generated message map functions
//{{AFX_MSG(CSurfaceDlg)
virtual BOOL OnInitDialog();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnApply();
virtual void OnOK();
afx_msg void OnClose();
virtual void OnCancel();
afx_msg void OnDestroy();
afx_msg void OnBtnCancel();
afx_msg void OnBtnColor();
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDeltaPosSpin(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnBtnPatchdetails();
afx_msg void OnBtnPatchnatural();
afx_msg void OnBtnPatchreset();
afx_msg void OnBtnPatchfit();
afx_msg void OnBtnAxial();
afx_msg void OnBtnBrushfit();
afx_msg void OnBtnFacefit();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SURFACEDLG_H__D84E0C22_9EEA_11D1_B570_00AA00A410FC__INCLUDED_)