q3cellshading/code/splines/Splines.dsp
gmiranda db8ca37fa3 Initial commit
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
2006-07-05 14:05:49 +00:00

234 lines
5.6 KiB
Text

# Microsoft Developer Studio Project File - Name="Splines" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=Splines - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "Splines.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "Splines.mak" CFG="Splines - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Splines - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "Splines - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
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# PROP Scc_LocalPath "."
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "Splines - Win32 Release"
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# ADD BASE CPP /nologo /ML /W3 /O2 /Ob1 /D "WIN32" /D "NDEBUG" /D "_LIB" /D "_MBCS" /GF /Gy /YX /Fp".\Release/Splines.pch" /Fo".\Release/" /Fd".\Release/" /c /GX
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SOURCE=splines.cpp
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# ADD CPP /nologo /Od /GZ /GX
!ENDIF
# End Source File
# Begin Source File
SOURCE=util_str.cpp
!IF "$(CFG)" == "Splines - Win32 Release"
# ADD CPP /nologo /O2 /GX
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