q3cellshading/q3radiant/TextureBar.h
gmiranda db8ca37fa3 Initial commit
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
2006-07-05 14:05:49 +00:00

85 lines
2.8 KiB
C++

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#if !defined(AFX_TEXTUREBAR_H__86220273_B656_11D1_B59F_00AA00A410FC__INCLUDED_)
#define AFX_TEXTUREBAR_H__86220273_B656_11D1_B59F_00AA00A410FC__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// TextureBar.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CTextureBar dialog
class CTextureBar : public CDialogBar
{
// Construction
public:
void GetSurfaceAttributes();
void SetSurfaceAttributes();
CTextureBar();
// Dialog Data
//{{AFX_DATA(CTextureBar)
enum { IDD = IDD_TEXTUREBAR };
CSpinButtonCtrl m_spinRotate;
CSpinButtonCtrl m_spinVScale;
CSpinButtonCtrl m_spinVShift;
CSpinButtonCtrl m_spinHScale;
CSpinButtonCtrl m_spinHShift;
int m_nHShift;
int m_nHScale;
int m_nRotate;
int m_nVShift;
int m_nVScale;
int m_nRotateAmt;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTextureBar)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CTextureBar)
afx_msg void OnDeltaposSpinHshift(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnDeltaposSpinVshift(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnDeltaposSpinHScale(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnDeltaposSpinVScale(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnDeltaposSpinRotate(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnSelectionPrint();
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnBtnApplytexturestuff();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TEXTUREBAR_H__86220273_B656_11D1_B59F_00AA00A410FC__INCLUDED_)