db8ca37fa3
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
136 lines
No EOL
4.7 KiB
C++
136 lines
No EOL
4.7 KiB
C++
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//-----------------------------------------------------------------------------
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//
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// $LogFile$
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// $Revision: 1.1.1.4 $
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// $Author: ttimo $
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// $Date: 2000/01/18 00:18:13 $
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// $Log: SelectedFace.cpp,v $
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// Revision 1.1.1.4 2000/01/18 00:18:13 ttimo
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// merging in for RC
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//
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// Revision 1.3 2000/01/17 23:53:43 TBesset
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// ready for merge in sourceforge (RC candidate)
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//
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// Revision 1.2 2000/01/07 16:40:12 TBesset
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// merged from BSP frontend
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//
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// Revision 1.1.1.3 1999/12/29 18:31:45 TBesset
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// Q3Radiant public version
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//
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// Revision 1.1.1.1.2.1 1999/12/29 21:39:41 TBesset
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// updated to update3 from Robert
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//
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// Revision 1.1.1.3 1999/12/29 18:31:45 TBesset
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// Q3Radiant public version
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//
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// Revision 1.2 1999/11/22 17:46:47 Timo & Christine
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// merged EARadiant into the main tree
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// bug fixes for Q3Plugin / EAPlugin
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// export for Robert
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//
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// Revision 1.1.4.2 1999/11/14 16:26:13 Timo & Christine
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// first beta of the ritualmap surface plugin
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//
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// Revision 1.1.4.1 1999/11/03 20:38:02 Timo & Christine
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// MEAN plugin for Q3Radiant, alpha version
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//
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// Revision 1.1.2.1 1999/10/27 08:34:28 Timo & Christine
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// preview version of the texture tools plugin is ready
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// ( TexTool.dll plugin is in Q3Plugin module )
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// plugins can draw in their own window using Radiant's qgl bindings
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//
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//
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// DESCRIPTION:
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// Quick interface hack for selected face interface
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// this one really needs more work, but I'm in a hurry with TexTool
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#include "stdafx.h"
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HGLRC WINAPI QERApp_GetQeglobalsHGLRC()
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{
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return g_qeglobals.d_hglrcBase;
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}
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// pWinding is supposed to have MAX_POINTS_ON_WINDING
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int WINAPI QERApp_GetFaceInfo(_QERFaceData *pFaceData, winding_t *pWinding)
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{
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int size;
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if (g_ptrSelectedFaces.GetSize() > 0)
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{
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if (!g_qeglobals.m_bBrushPrimitMode)
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{
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Sys_Printf("Warning: unexpected QERApp_GetFaceInfo out of brush primitive mode\n");
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return 0;
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}
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//++timo NOTE: let's put only what we need for now
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face_t *selFace = reinterpret_cast<face_t*>(g_ptrSelectedFaces.GetAt(0));
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strcpy( pFaceData->m_TextureName, selFace->texdef.name );
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VectorCopy( selFace->planepts[0], pFaceData->m_v1 );
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VectorCopy( selFace->planepts[1], pFaceData->m_v2 );
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VectorCopy( selFace->planepts[2], pFaceData->m_v3 );
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pFaceData->m_bBPrimit = true;
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memcpy( &pFaceData->brushprimit_texdef, &selFace->brushprimit_texdef, sizeof(brushprimit_texdef_t) );
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size = (int)((winding_t *)0)->points[selFace->face_winding->numpoints];
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memcpy( pWinding, selFace->face_winding, size );
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return 1;
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}
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return 0;
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}
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int WINAPI QERApp_SetFaceInfo(_QERFaceData *pFaceData)
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{
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if (g_ptrSelectedFaces.GetSize() > 0)
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{
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if (!g_qeglobals.m_bBrushPrimitMode)
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{
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Sys_Printf("Warning: unexpected QERApp_SetFaceInfo out of brush primitive mode\n");
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return 0;
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}
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face_t *selFace = reinterpret_cast<face_t*>(g_ptrSelectedFaces.GetAt(0));
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brush_t *selBrush = reinterpret_cast<brush_t*>(g_ptrSelectedFaceBrushes.GetAt(0));
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//strcpy( selected_face->texdef.name, pFaceData->m_TextureName );
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selFace->texdef.SetName(pFaceData->m_TextureName);
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VectorCopy( pFaceData->m_v1, selFace->planepts[0] );
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VectorCopy( pFaceData->m_v2, selFace->planepts[1] );
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VectorCopy( pFaceData->m_v3, selFace->planepts[2] );
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memcpy( &selFace->brushprimit_texdef, &pFaceData->brushprimit_texdef, sizeof(brushprimit_texdef_t) );
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Brush_Build( selBrush );
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Sys_UpdateWindows(W_ALL);
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return 1;
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}
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return 0;
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}
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void WINAPI QERApp_GetTextureSize( int Size[2] )
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{
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if (g_ptrSelectedFaces.GetSize() > 0)
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{
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face_t *selFace = reinterpret_cast<face_t*>(g_ptrSelectedFaces.GetAt(0));
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Size[0] = selFace->d_texture->width;
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Size[1] = selFace->d_texture->height;
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}
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else
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Sys_Printf("WARNING: unexpected call to QERApp_GetTextureSize with no selected_face\n");
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} |