db8ca37fa3
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
64 lines
2.2 KiB
C
64 lines
2.2 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//
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//
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// QERadiant Multilevel Undo/Redo
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//
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//
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//start operation
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void Undo_Start(char *operation);
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//end operation
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void Undo_End(void);
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//add brush to the undo
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void Undo_AddBrush(brush_t *pBrush);
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//add a list with brushes to the undo
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void Undo_AddBrushList(brush_t *brushlist);
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//end a brush after the operation is performed
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void Undo_EndBrush(brush_t *pBrush);
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//end a list with brushes after the operation is performed
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void Undo_EndBrushList(brush_t *brushlist);
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//add entity to undo
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void Undo_AddEntity(entity_t *entity);
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//end an entity after the operation is performed
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void Undo_EndEntity(entity_t *entity);
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//undo last operation
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void Undo_Undo(void);
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//redo last undone operation
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void Undo_Redo(void);
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//returns true if there is something to be undone available
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int Undo_UndoAvailable(void);
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//returns true if there is something to redo available
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int Undo_RedoAvailable(void);
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//clear the undo buffer
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void Undo_Clear(void);
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//set maximum undo size (default 64)
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void Undo_SetMaxSize(int size);
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//get maximum undo size
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int Undo_GetMaxSize(void);
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//set maximum undo memory in bytes (default 2 MB)
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void Undo_SetMaxMemorySize(int size);
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//get maximum undo memory in bytes
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int Undo_GetMaxMemorySize(void);
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//returns the amount of memory used by undo
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int Undo_MemorySize(void);
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