db8ca37fa3
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
34 lines
1.3 KiB
C
34 lines
1.3 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Foobar; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
// parse.h -- text file parsing routines
|
|
|
|
#define MAXTOKEN 1024
|
|
|
|
extern char token[MAXTOKEN];
|
|
extern int scriptline;
|
|
|
|
// NOTE: added WINAPI call syntax to export these for plugins in _QERScripLibTable
|
|
void StartTokenParsing (char *data);
|
|
qboolean WINAPI GetToken (qboolean crossline);
|
|
void WINAPI UngetToken (void);
|
|
qboolean TokenAvailable (void);
|
|
|