q3cellshading/q3radiant/Messaging.h
gmiranda db8ca37fa3 Initial commit
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
2006-07-05 14:05:49 +00:00

46 lines
No EOL
1.5 KiB
C++

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//-----------------------------------------------------------------------------
//
// $LogFile$
// $Revision: 1.1.2.1 $
// $Author: ttimo $
// $Date: 2000/02/04 22:59:34 $
// $Log: Messaging.h,v $
// Revision 1.1.2.1 2000/02/04 22:59:34 ttimo
// messaging API preview
//
//
// DESCRIPTION:
// headers for internal classes used in Messaging.cpp
//
#ifndef __MESSAGING_H_
#define __MESSAGING_H_
class CXYWndWrapper : public IXYWndWrapper
{
public:
void SnapToGrid( int x1, int y1, vec3_t pt );
};
#endif