q3cellshading/q3radiant/GLINGR.H
gmiranda db8ca37fa3 Initial commit
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
2006-07-05 14:05:49 +00:00

97 lines
3.4 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// This .h file contains constants, typedefs, etc. for Intergraph
// extensions to OpenGL. These extensions are:
//
// Multiple Palette Extension
// Texture Object Extension
#define GL_INGR_multiple_palette 1
#define GL_EXT_texture_object 1
// New constants and typedefs for the Multiple Palette Extension
#define GL_PALETTE_INGR 0x80c0
#define GL_MAX_PALETTES_INGR 0x80c1
#define GL_MAX_PALETTE_ENTRIES_INGR 0x80c2
#define GL_CURRENT_PALETTE_INGR 0x80c3
#define GL_PALETTE_WRITEMASK_INGR 0x80c4
#define GL_CURRENT_RASTER_PALETTE_INGR 0x80c5
#define GL_PALETTE_CLEAR_VALUE_INGR 0x80c6
// Function prototypes for the Multiple Palette Extension routines
typedef void (APIENTRY *PALETTEFUNCPTR)(GLuint);
typedef void (APIENTRY *PALETTEMASKFUNCPTR)(GLboolean);
typedef void (APIENTRY *WGLLOADPALETTEFUNCPTR)(GLuint, GLsizei, GLuint *);
typedef void (APIENTRY *CLEARPALETTEFUNCPTR)(GLuint);
// New Constants and typedefs for the Texture Object Extension
#define GL_TEXTURE_PRIORITY_EXT 0x8066
#define GL_TEXTURE_RESIDENT_EXT 0x8067
#define GL_TEXTURE_1D_BINDING_EXT 0x8068
#define GL_TEXTURE_2D_BINDING_EXT 0x8069
// Function prototypes for the Texture Object Extension routines
typedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
const GLboolean *);
typedef void (APIENTRY *BINDTEXFUNCPTR)(GLenum, GLuint);
typedef void (APIENTRY *DELTEXFUNCPTR)(GLsizei, const GLuint *);
typedef void (APIENTRY *GENTEXFUNCPTR)(GLsizei, GLuint *);
typedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint);
typedef void (APIENTRY *PRIORTEXFUNCPTR)(GLsizei, const GLuint *,
const GLclampf *);
/* OpenGL ExtEscape escape function constants */
#ifndef OPENGL_GETINFO
#define OPENGL_GETINFO 4353 /* for OpenGL ExtEscape */
#endif
// OPENGL_GETINFO ExtEscape sub-escape numbers. They are defined by
// Microsoft.
#ifndef OPENGL_GETINFO_DRVNAME
#define OPENGL_GETINFO_DRVNAME 0
// Input structure for OPENGL_GETINFO ExtEscape.
typedef struct _OPENGLGETINFO
{
ULONG ulSubEsc;
} OPENGLGETINFO, *POPENGLGETINFO;
// Output structure for OPENGL_GETINFO_DRVNAME ExtEscape.
typedef struct _GLDRVNAMERET
{
ULONG ulVersion; // must be 1 for this version
ULONG ulDriverVersion; // driver specific version number
WCHAR awch[MAX_PATH+1];
} GLDRVNAMERET, *PGLDRVNAMERET;
#endif