db8ca37fa3
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
97 lines
3.4 KiB
C
97 lines
3.4 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// This .h file contains constants, typedefs, etc. for Intergraph
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// extensions to OpenGL. These extensions are:
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//
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// Multiple Palette Extension
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// Texture Object Extension
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#define GL_INGR_multiple_palette 1
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#define GL_EXT_texture_object 1
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// New constants and typedefs for the Multiple Palette Extension
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#define GL_PALETTE_INGR 0x80c0
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#define GL_MAX_PALETTES_INGR 0x80c1
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#define GL_MAX_PALETTE_ENTRIES_INGR 0x80c2
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#define GL_CURRENT_PALETTE_INGR 0x80c3
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#define GL_PALETTE_WRITEMASK_INGR 0x80c4
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#define GL_CURRENT_RASTER_PALETTE_INGR 0x80c5
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#define GL_PALETTE_CLEAR_VALUE_INGR 0x80c6
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// Function prototypes for the Multiple Palette Extension routines
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typedef void (APIENTRY *PALETTEFUNCPTR)(GLuint);
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typedef void (APIENTRY *PALETTEMASKFUNCPTR)(GLboolean);
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typedef void (APIENTRY *WGLLOADPALETTEFUNCPTR)(GLuint, GLsizei, GLuint *);
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typedef void (APIENTRY *CLEARPALETTEFUNCPTR)(GLuint);
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// New Constants and typedefs for the Texture Object Extension
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#define GL_TEXTURE_PRIORITY_EXT 0x8066
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#define GL_TEXTURE_RESIDENT_EXT 0x8067
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#define GL_TEXTURE_1D_BINDING_EXT 0x8068
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#define GL_TEXTURE_2D_BINDING_EXT 0x8069
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// Function prototypes for the Texture Object Extension routines
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typedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
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const GLboolean *);
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typedef void (APIENTRY *BINDTEXFUNCPTR)(GLenum, GLuint);
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typedef void (APIENTRY *DELTEXFUNCPTR)(GLsizei, const GLuint *);
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typedef void (APIENTRY *GENTEXFUNCPTR)(GLsizei, GLuint *);
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typedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint);
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typedef void (APIENTRY *PRIORTEXFUNCPTR)(GLsizei, const GLuint *,
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const GLclampf *);
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/* OpenGL ExtEscape escape function constants */
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#ifndef OPENGL_GETINFO
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#define OPENGL_GETINFO 4353 /* for OpenGL ExtEscape */
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#endif
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// OPENGL_GETINFO ExtEscape sub-escape numbers. They are defined by
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// Microsoft.
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#ifndef OPENGL_GETINFO_DRVNAME
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#define OPENGL_GETINFO_DRVNAME 0
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// Input structure for OPENGL_GETINFO ExtEscape.
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typedef struct _OPENGLGETINFO
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{
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ULONG ulSubEsc;
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} OPENGLGETINFO, *POPENGLGETINFO;
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// Output structure for OPENGL_GETINFO_DRVNAME ExtEscape.
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typedef struct _GLDRVNAMERET
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{
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ULONG ulVersion; // must be 1 for this version
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ULONG ulDriverVersion; // driver specific version number
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WCHAR awch[MAX_PATH+1];
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} GLDRVNAMERET, *PGLDRVNAMERET;
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#endif
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