db8ca37fa3
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
861 lines
16 KiB
C
861 lines
16 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Foobar; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
#include "qbsp.h"
|
|
|
|
|
|
int c_active_brushes;
|
|
|
|
int c_nodes;
|
|
|
|
// if a brush just barely pokes onto the other side,
|
|
// let it slide by without chopping
|
|
#define PLANESIDE_EPSILON 0.001
|
|
//0.1
|
|
|
|
|
|
|
|
|
|
/*
|
|
================
|
|
CountBrushList
|
|
================
|
|
*/
|
|
int CountBrushList (bspbrush_t *brushes)
|
|
{
|
|
int c;
|
|
|
|
c = 0;
|
|
for ( ; brushes ; brushes = brushes->next)
|
|
c++;
|
|
return c;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
AllocBrush
|
|
================
|
|
*/
|
|
bspbrush_t *AllocBrush (int numsides)
|
|
{
|
|
bspbrush_t *bb;
|
|
int c;
|
|
|
|
c = (int)&(((bspbrush_t *)0)->sides[numsides]);
|
|
bb = malloc(c);
|
|
memset (bb, 0, c);
|
|
if (numthreads == 1)
|
|
c_active_brushes++;
|
|
return bb;
|
|
}
|
|
|
|
/*
|
|
================
|
|
FreeBrush
|
|
================
|
|
*/
|
|
void FreeBrush (bspbrush_t *brushes)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<brushes->numsides ; i++)
|
|
if (brushes->sides[i].winding)
|
|
FreeWinding(brushes->sides[i].winding);
|
|
free (brushes);
|
|
if (numthreads == 1)
|
|
c_active_brushes--;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
FreeBrushList
|
|
================
|
|
*/
|
|
void FreeBrushList (bspbrush_t *brushes)
|
|
{
|
|
bspbrush_t *next;
|
|
|
|
for ( ; brushes ; brushes = next)
|
|
{
|
|
next = brushes->next;
|
|
|
|
FreeBrush (brushes);
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CopyBrush
|
|
|
|
Duplicates the brush, the sides, and the windings
|
|
==================
|
|
*/
|
|
bspbrush_t *CopyBrush (bspbrush_t *brush)
|
|
{
|
|
bspbrush_t *newbrush;
|
|
int size;
|
|
int i;
|
|
|
|
size = (int)&(((bspbrush_t *)0)->sides[brush->numsides]);
|
|
|
|
newbrush = AllocBrush (brush->numsides);
|
|
memcpy (newbrush, brush, size);
|
|
|
|
for (i=0 ; i<brush->numsides ; i++)
|
|
{
|
|
if (brush->sides[i].winding)
|
|
newbrush->sides[i].winding = CopyWinding (brush->sides[i].winding);
|
|
}
|
|
|
|
return newbrush;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
DrawBrushList
|
|
================
|
|
*/
|
|
void DrawBrushList (bspbrush_t *brush)
|
|
{
|
|
int i;
|
|
side_t *s;
|
|
|
|
GLS_BeginScene ();
|
|
for ( ; brush ; brush=brush->next)
|
|
{
|
|
for (i=0 ; i<brush->numsides ; i++)
|
|
{
|
|
s = &brush->sides[i];
|
|
if (!s->winding)
|
|
continue;
|
|
GLS_Winding (s->winding, 0);
|
|
}
|
|
}
|
|
GLS_EndScene ();
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
================
|
|
WriteBrushList
|
|
================
|
|
*/
|
|
void WriteBrushList (char *name, bspbrush_t *brush, qboolean onlyvis)
|
|
{
|
|
int i;
|
|
side_t *s;
|
|
FILE *f;
|
|
|
|
qprintf ("writing %s\n", name);
|
|
f = SafeOpenWrite (name);
|
|
|
|
for ( ; brush ; brush=brush->next)
|
|
{
|
|
for (i=0 ; i<brush->numsides ; i++)
|
|
{
|
|
s = &brush->sides[i];
|
|
if (!s->winding)
|
|
continue;
|
|
if (onlyvis && !s->visible)
|
|
continue;
|
|
OutputWinding (brush->sides[i].winding, f);
|
|
}
|
|
}
|
|
|
|
fclose (f);
|
|
}
|
|
|
|
|
|
/*
|
|
=============
|
|
PrintBrush
|
|
=============
|
|
*/
|
|
void PrintBrush (bspbrush_t *brush)
|
|
{
|
|
int i;
|
|
|
|
_printf ("brush: %p\n", brush);
|
|
for (i=0;i<brush->numsides ; i++)
|
|
{
|
|
pw(brush->sides[i].winding);
|
|
_printf ("\n");
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
BoundBrush
|
|
|
|
Sets the mins/maxs based on the windings
|
|
returns false if the brush doesn't enclose a valid volume
|
|
==================
|
|
*/
|
|
qboolean BoundBrush (bspbrush_t *brush)
|
|
{
|
|
int i, j;
|
|
winding_t *w;
|
|
|
|
ClearBounds (brush->mins, brush->maxs);
|
|
for (i=0 ; i<brush->numsides ; i++)
|
|
{
|
|
w = brush->sides[i].winding;
|
|
if (!w)
|
|
continue;
|
|
for (j=0 ; j<w->numpoints ; j++)
|
|
AddPointToBounds (w->p[j], brush->mins, brush->maxs);
|
|
}
|
|
|
|
for (i=0 ; i<3 ; i++) {
|
|
if (brush->mins[i] < MIN_WORLD_COORD || brush->maxs[i] > MAX_WORLD_COORD
|
|
|| brush->mins[i] >= brush->maxs[i] ) {
|
|
return qfalse;
|
|
}
|
|
}
|
|
|
|
return qtrue;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CreateBrushWindings
|
|
|
|
makes basewindigs for sides and mins / maxs for the brush
|
|
returns false if the brush doesn't enclose a valid volume
|
|
==================
|
|
*/
|
|
qboolean CreateBrushWindings (bspbrush_t *brush)
|
|
{
|
|
int i, j;
|
|
winding_t *w;
|
|
side_t *side;
|
|
plane_t *plane;
|
|
|
|
for ( i = 0; i < brush->numsides; i++ )
|
|
{
|
|
side = &brush->sides[i];
|
|
// don't create a winding for a bevel
|
|
if ( side->bevel ) {
|
|
continue;
|
|
}
|
|
plane = &mapplanes[side->planenum];
|
|
w = BaseWindingForPlane (plane->normal, plane->dist);
|
|
for ( j = 0; j < brush->numsides && w; j++ )
|
|
{
|
|
if (i == j)
|
|
continue;
|
|
if ( brush->sides[j].planenum == ( brush->sides[i].planenum ^ 1 ) )
|
|
continue; // back side clipaway
|
|
if (brush->sides[j].bevel)
|
|
continue;
|
|
if (brush->sides[j].backSide)
|
|
continue;
|
|
plane = &mapplanes[brush->sides[j].planenum^1];
|
|
ChopWindingInPlace (&w, plane->normal, plane->dist, 0); //CLIP_EPSILON);
|
|
}
|
|
// free any existing winding
|
|
if ( side->winding ) {
|
|
FreeWinding( side->winding );
|
|
}
|
|
side->winding = w;
|
|
}
|
|
|
|
return BoundBrush (brush);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
BrushFromBounds
|
|
|
|
Creates a new axial brush
|
|
==================
|
|
*/
|
|
bspbrush_t *BrushFromBounds (vec3_t mins, vec3_t maxs)
|
|
{
|
|
bspbrush_t *b;
|
|
int i;
|
|
vec3_t normal;
|
|
vec_t dist;
|
|
|
|
b = AllocBrush (6);
|
|
b->numsides = 6;
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
VectorClear (normal);
|
|
normal[i] = 1;
|
|
dist = maxs[i];
|
|
b->sides[i].planenum = FindFloatPlane (normal, dist);
|
|
|
|
normal[i] = -1;
|
|
dist = -mins[i];
|
|
b->sides[3+i].planenum = FindFloatPlane (normal, dist);
|
|
}
|
|
|
|
CreateBrushWindings (b);
|
|
|
|
return b;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
BrushVolume
|
|
|
|
==================
|
|
*/
|
|
vec_t BrushVolume (bspbrush_t *brush)
|
|
{
|
|
int i;
|
|
winding_t *w;
|
|
vec3_t corner;
|
|
vec_t d, area, volume;
|
|
plane_t *plane;
|
|
|
|
if (!brush)
|
|
return 0;
|
|
|
|
// grab the first valid point as the corner
|
|
|
|
w = NULL;
|
|
for (i=0 ; i<brush->numsides ; i++)
|
|
{
|
|
w = brush->sides[i].winding;
|
|
if (w)
|
|
break;
|
|
}
|
|
if (!w)
|
|
return 0;
|
|
VectorCopy (w->p[0], corner);
|
|
|
|
// make tetrahedrons to all other faces
|
|
|
|
volume = 0;
|
|
for ( ; i<brush->numsides ; i++)
|
|
{
|
|
w = brush->sides[i].winding;
|
|
if (!w)
|
|
continue;
|
|
plane = &mapplanes[brush->sides[i].planenum];
|
|
d = -(DotProduct (corner, plane->normal) - plane->dist);
|
|
area = WindingArea (w);
|
|
volume += d*area;
|
|
}
|
|
|
|
volume /= 3;
|
|
return volume;
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
WriteBspBrushMap
|
|
==================
|
|
*/
|
|
void WriteBspBrushMap (char *name, bspbrush_t *list)
|
|
{
|
|
FILE *f;
|
|
side_t *s;
|
|
int i;
|
|
winding_t *w;
|
|
|
|
_printf ("writing %s\n", name);
|
|
f = fopen (name, "wb");
|
|
if (!f)
|
|
Error ("Can't write %s\b", name);
|
|
|
|
fprintf (f, "{\n\"classname\" \"worldspawn\"\n");
|
|
|
|
for ( ; list ; list=list->next )
|
|
{
|
|
fprintf (f, "{\n");
|
|
for (i=0,s=list->sides ; i<list->numsides ; i++,s++)
|
|
{
|
|
w = BaseWindingForPlane (mapplanes[s->planenum].normal, mapplanes[s->planenum].dist);
|
|
|
|
fprintf (f,"( %i %i %i ) ", (int)w->p[0][0], (int)w->p[0][1], (int)w->p[0][2]);
|
|
fprintf (f,"( %i %i %i ) ", (int)w->p[1][0], (int)w->p[1][1], (int)w->p[1][2]);
|
|
fprintf (f,"( %i %i %i ) ", (int)w->p[2][0], (int)w->p[2][1], (int)w->p[2][2]);
|
|
|
|
fprintf (f, "notexture 0 0 0 1 1\n" );
|
|
FreeWinding (w);
|
|
}
|
|
fprintf (f, "}\n");
|
|
}
|
|
fprintf (f, "}\n");
|
|
|
|
fclose (f);
|
|
|
|
}
|
|
|
|
|
|
//=====================================================================================
|
|
|
|
/*
|
|
====================
|
|
FilterBrushIntoTree_r
|
|
|
|
====================
|
|
*/
|
|
int FilterBrushIntoTree_r( bspbrush_t *b, node_t *node ) {
|
|
bspbrush_t *front, *back;
|
|
int c;
|
|
|
|
if ( !b ) {
|
|
return 0;
|
|
}
|
|
|
|
// add it to the leaf list
|
|
if ( node->planenum == PLANENUM_LEAF ) {
|
|
b->next = node->brushlist;
|
|
node->brushlist = b;
|
|
|
|
// classify the leaf by the structural brush
|
|
if ( !b->detail ) {
|
|
if ( b->opaque ) {
|
|
node->opaque = qtrue;
|
|
node->areaportal = qfalse;
|
|
} else if ( b->contents & CONTENTS_AREAPORTAL ) {
|
|
if ( !node->opaque ) {
|
|
node->areaportal = qtrue;
|
|
}
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
// split it by the node plane
|
|
SplitBrush ( b, node->planenum, &front, &back );
|
|
FreeBrush( b );
|
|
|
|
c = 0;
|
|
c += FilterBrushIntoTree_r( front, node->children[0] );
|
|
c += FilterBrushIntoTree_r( back, node->children[1] );
|
|
|
|
return c;
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
FilterDetailBrushesIntoTree
|
|
|
|
Fragment all the detail brushes into the structural leafs
|
|
=====================
|
|
*/
|
|
void FilterDetailBrushesIntoTree( entity_t *e, tree_t *tree ) {
|
|
bspbrush_t *b, *newb;
|
|
int r;
|
|
int c_unique, c_clusters;
|
|
int i;
|
|
|
|
qprintf( "----- FilterDetailBrushesIntoTree -----\n");
|
|
|
|
c_unique = 0;
|
|
c_clusters = 0;
|
|
for ( b = e->brushes ; b ; b = b->next ) {
|
|
if ( !b->detail ) {
|
|
continue;
|
|
}
|
|
c_unique++;
|
|
newb = CopyBrush( b );
|
|
r = FilterBrushIntoTree_r( newb, tree->headnode );
|
|
c_clusters += r;
|
|
|
|
// mark all sides as visible so drawsurfs are created
|
|
if ( r ) {
|
|
for ( i = 0 ; i < b->numsides ; i++ ) {
|
|
if ( b->sides[i].winding ) {
|
|
b->sides[i].visible = qtrue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
qprintf( "%5i detail brushes\n", c_unique );
|
|
qprintf( "%5i cluster references\n", c_clusters );
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
FilterStructuralBrushesIntoTree
|
|
|
|
Mark the leafs as opaque and areaportals
|
|
=====================
|
|
*/
|
|
void FilterStructuralBrushesIntoTree( entity_t *e, tree_t *tree ) {
|
|
bspbrush_t *b, *newb;
|
|
int r;
|
|
int c_unique, c_clusters;
|
|
int i;
|
|
|
|
qprintf( "----- FilterStructuralBrushesIntoTree -----\n");
|
|
|
|
c_unique = 0;
|
|
c_clusters = 0;
|
|
for ( b = e->brushes ; b ; b = b->next ) {
|
|
if ( b->detail ) {
|
|
continue;
|
|
}
|
|
c_unique++;
|
|
newb = CopyBrush( b );
|
|
r = FilterBrushIntoTree_r( newb, tree->headnode );
|
|
c_clusters += r;
|
|
|
|
// mark all sides as visible so drawsurfs are created
|
|
if ( r ) {
|
|
for ( i = 0 ; i < b->numsides ; i++ ) {
|
|
if ( b->sides[i].winding ) {
|
|
b->sides[i].visible = qtrue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
qprintf( "%5i structural brushes\n", c_unique );
|
|
qprintf( "%5i cluster references\n", c_clusters );
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
================
|
|
AllocTree
|
|
================
|
|
*/
|
|
tree_t *AllocTree (void)
|
|
{
|
|
tree_t *tree;
|
|
|
|
tree = malloc(sizeof(*tree));
|
|
memset (tree, 0, sizeof(*tree));
|
|
ClearBounds (tree->mins, tree->maxs);
|
|
|
|
return tree;
|
|
}
|
|
|
|
/*
|
|
================
|
|
AllocNode
|
|
================
|
|
*/
|
|
node_t *AllocNode (void)
|
|
{
|
|
node_t *node;
|
|
|
|
node = malloc(sizeof(*node));
|
|
memset (node, 0, sizeof(*node));
|
|
|
|
return node;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
WindingIsTiny
|
|
|
|
Returns true if the winding would be crunched out of
|
|
existance by the vertex snapping.
|
|
================
|
|
*/
|
|
#define EDGE_LENGTH 0.2
|
|
qboolean WindingIsTiny (winding_t *w)
|
|
{
|
|
/*
|
|
if (WindingArea (w) < 1)
|
|
return qtrue;
|
|
return qfalse;
|
|
*/
|
|
int i, j;
|
|
vec_t len;
|
|
vec3_t delta;
|
|
int edges;
|
|
|
|
edges = 0;
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
{
|
|
j = i == w->numpoints - 1 ? 0 : i+1;
|
|
VectorSubtract (w->p[j], w->p[i], delta);
|
|
len = VectorLength (delta);
|
|
if (len > EDGE_LENGTH)
|
|
{
|
|
if (++edges == 3)
|
|
return qfalse;
|
|
}
|
|
}
|
|
return qtrue;
|
|
}
|
|
|
|
/*
|
|
================
|
|
WindingIsHuge
|
|
|
|
Returns true if the winding still has one of the points
|
|
from basewinding for plane
|
|
================
|
|
*/
|
|
qboolean WindingIsHuge (winding_t *w)
|
|
{
|
|
int i, j;
|
|
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
if (w->p[i][j] <= MIN_WORLD_COORD || w->p[i][j] >= MAX_WORLD_COORD)
|
|
return qtrue;
|
|
}
|
|
return qfalse;
|
|
}
|
|
|
|
//============================================================
|
|
|
|
/*
|
|
==================
|
|
BrushMostlyOnSide
|
|
|
|
==================
|
|
*/
|
|
int BrushMostlyOnSide (bspbrush_t *brush, plane_t *plane)
|
|
{
|
|
int i, j;
|
|
winding_t *w;
|
|
vec_t d, max;
|
|
int side;
|
|
|
|
max = 0;
|
|
side = PSIDE_FRONT;
|
|
for (i=0 ; i<brush->numsides ; i++)
|
|
{
|
|
w = brush->sides[i].winding;
|
|
if (!w)
|
|
continue;
|
|
for (j=0 ; j<w->numpoints ; j++)
|
|
{
|
|
d = DotProduct (w->p[j], plane->normal) - plane->dist;
|
|
if (d > max)
|
|
{
|
|
max = d;
|
|
side = PSIDE_FRONT;
|
|
}
|
|
if (-d > max)
|
|
{
|
|
max = -d;
|
|
side = PSIDE_BACK;
|
|
}
|
|
}
|
|
}
|
|
return side;
|
|
}
|
|
|
|
/*
|
|
================
|
|
SplitBrush
|
|
|
|
Generates two new brushes, leaving the original
|
|
unchanged
|
|
================
|
|
*/
|
|
void SplitBrush (bspbrush_t *brush, int planenum,
|
|
bspbrush_t **front, bspbrush_t **back)
|
|
{
|
|
bspbrush_t *b[2];
|
|
int i, j;
|
|
winding_t *w, *cw[2], *midwinding;
|
|
plane_t *plane, *plane2;
|
|
side_t *s, *cs;
|
|
float d, d_front, d_back;
|
|
|
|
*front = *back = NULL;
|
|
plane = &mapplanes[planenum];
|
|
|
|
// check all points
|
|
d_front = d_back = 0;
|
|
for (i=0 ; i<brush->numsides ; i++)
|
|
{
|
|
w = brush->sides[i].winding;
|
|
if (!w)
|
|
continue;
|
|
for (j=0 ; j<w->numpoints ; j++)
|
|
{
|
|
d = DotProduct (w->p[j], plane->normal) - plane->dist;
|
|
if (d > 0 && d > d_front)
|
|
d_front = d;
|
|
if (d < 0 && d < d_back)
|
|
d_back = d;
|
|
}
|
|
}
|
|
if (d_front < 0.1) // PLANESIDE_EPSILON)
|
|
{ // only on back
|
|
*back = CopyBrush (brush);
|
|
return;
|
|
}
|
|
if (d_back > -0.1) // PLANESIDE_EPSILON)
|
|
{ // only on front
|
|
*front = CopyBrush (brush);
|
|
return;
|
|
}
|
|
|
|
// create a new winding from the split plane
|
|
|
|
w = BaseWindingForPlane (plane->normal, plane->dist);
|
|
for (i=0 ; i<brush->numsides && w ; i++)
|
|
{
|
|
if ( brush->sides[i].backSide ) {
|
|
continue; // fake back-sided polygons never split
|
|
}
|
|
plane2 = &mapplanes[brush->sides[i].planenum ^ 1];
|
|
ChopWindingInPlace (&w, plane2->normal, plane2->dist, 0); // PLANESIDE_EPSILON);
|
|
}
|
|
|
|
if (!w || WindingIsTiny (w) )
|
|
{ // the brush isn't really split
|
|
int side;
|
|
|
|
side = BrushMostlyOnSide (brush, plane);
|
|
if (side == PSIDE_FRONT)
|
|
*front = CopyBrush (brush);
|
|
if (side == PSIDE_BACK)
|
|
*back = CopyBrush (brush);
|
|
return;
|
|
}
|
|
|
|
if (WindingIsHuge (w))
|
|
{
|
|
qprintf ("WARNING: huge winding\n");
|
|
}
|
|
|
|
midwinding = w;
|
|
|
|
// split it for real
|
|
|
|
for (i=0 ; i<2 ; i++)
|
|
{
|
|
b[i] = AllocBrush (brush->numsides+1);
|
|
memcpy( b[i], brush, sizeof( bspbrush_t ) - sizeof( brush->sides ) );
|
|
b[i]->numsides = 0;
|
|
b[i]->next = NULL;
|
|
b[i]->original = brush->original;
|
|
}
|
|
|
|
// split all the current windings
|
|
|
|
for (i=0 ; i<brush->numsides ; i++)
|
|
{
|
|
s = &brush->sides[i];
|
|
w = s->winding;
|
|
if (!w)
|
|
continue;
|
|
ClipWindingEpsilon (w, plane->normal, plane->dist,
|
|
0 /*PLANESIDE_EPSILON*/, &cw[0], &cw[1]);
|
|
for (j=0 ; j<2 ; j++)
|
|
{
|
|
if (!cw[j])
|
|
continue;
|
|
/*
|
|
if (WindingIsTiny (cw[j]))
|
|
{
|
|
FreeWinding (cw[j]);
|
|
continue;
|
|
}
|
|
*/
|
|
cs = &b[j]->sides[b[j]->numsides];
|
|
b[j]->numsides++;
|
|
*cs = *s;
|
|
cs->winding = cw[j];
|
|
}
|
|
}
|
|
|
|
|
|
// see if we have valid polygons on both sides
|
|
|
|
for (i=0 ; i<2 ; i++)
|
|
{
|
|
BoundBrush (b[i]);
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
if (b[i]->mins[j] < MIN_WORLD_COORD || b[i]->maxs[j] > MAX_WORLD_COORD)
|
|
{
|
|
qprintf ("bogus brush after clip\n");
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (b[i]->numsides < 3 || j < 3)
|
|
{
|
|
FreeBrush (b[i]);
|
|
b[i] = NULL;
|
|
}
|
|
}
|
|
|
|
if ( !(b[0] && b[1]) )
|
|
{
|
|
if (!b[0] && !b[1])
|
|
qprintf ("split removed brush\n");
|
|
else
|
|
qprintf ("split not on both sides\n");
|
|
if (b[0])
|
|
{
|
|
FreeBrush (b[0]);
|
|
*front = CopyBrush (brush);
|
|
}
|
|
if (b[1])
|
|
{
|
|
FreeBrush (b[1]);
|
|
*back = CopyBrush (brush);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// add the midwinding to both sides
|
|
for (i=0 ; i<2 ; i++)
|
|
{
|
|
cs = &b[i]->sides[b[i]->numsides];
|
|
b[i]->numsides++;
|
|
|
|
cs->planenum = planenum^i^1;
|
|
cs->shaderInfo = NULL;
|
|
if (i==0)
|
|
cs->winding = CopyWinding (midwinding);
|
|
else
|
|
cs->winding = midwinding;
|
|
}
|
|
|
|
{
|
|
vec_t v1;
|
|
int i;
|
|
|
|
for (i=0 ; i<2 ; i++)
|
|
{
|
|
v1 = BrushVolume (b[i]);
|
|
if (v1 < 1.0)
|
|
{
|
|
FreeBrush (b[i]);
|
|
b[i] = NULL;
|
|
// qprintf ("tiny volume after clip\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
*front = b[0];
|
|
*back = b[1];
|
|
}
|