q3cellshading/code/quake3.sln
gmiranda db8ca37fa3 Initial commit
git-svn-id: https://svn.code.sf.net/p/q3cellshading/code/trunk@2 db09e94b-7117-0410-a7e6-85ae5ff6e0e9
2006-07-05 14:05:49 +00:00

145 lines
8.3 KiB
Text

Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Splines", "splines\Splines.vcproj", "{DBAF2C53-3858-455D-A1AE-3FC093515314}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "botlib\botlib.vcproj", "{A410161F-AE9F-485D-A01F-5294891430A6}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame\cgame.vcproj", "{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game\game.vcproj", "{F9EE10DA-2404-4154-B904-F93C936C040A}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3_ui", "q3_ui\q3_ui.vcproj", "{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
ProjectSection(ProjectDependencies) = postProject
{A410161F-AE9F-485D-A01F-5294891430A6} = {A410161F-AE9F-485D-A01F-5294891430A6}
{DBAF2C53-3858-455D-A1AE-3FC093515314} = {DBAF2C53-3858-455D-A1AE-3FC093515314}
{AB424155-FBED-4D8D-B007-5B6CF93EA395} = {AB424155-FBED-4D8D-B007-5B6CF93EA395}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "renderer", "renderer\renderer.vcproj", "{AB424155-FBED-4D8D-B007-5B6CF93EA395}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui\ui.vcproj", "{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SourceCodeControl) = preSolution
SccNumberOfProjects = 8
SccProjectUniqueName0 = splines\\Splines.vcproj
SccProjectName0 = \u0022$/MissionPack/code/Splines\u0022,\u0020WJNAAAAA
SccLocalPath0 = splines
SccProvider0 = MSSCCI:Perforce\u0020SCM
SccProjectUniqueName1 = botlib\\botlib.vcproj
SccProjectName1 = \u0022$/MissionPack/code/botlib\u0022,\u0020HBAAAAAA
SccLocalPath1 = botlib
SccProvider1 = MSSCCI:Perforce\u0020SCM
SccProjectUniqueName2 = cgame\\cgame.vcproj
SccProjectName2 = \u0022$/MissionPack/code/cgame\u0022,\u0020NPAAAAAA
SccLocalPath2 = cgame
SccProvider2 = MSSCCI:Perforce\u0020SCM
SccProjectUniqueName3 = game\\game.vcproj
SccProjectName3 = \u0022$/MissionPack/code/game\u0022,\u0020CYAAAAAA
SccLocalPath3 = game
SccProvider3 = MSSCCI:Perforce\u0020SCM
SccProjectUniqueName4 = q3_ui\\q3_ui.vcproj
SccProjectName4 = \u0022$/MissionPack/code/q3_ui\u0022,\u0020VFLAAAAA
SccLocalPath4 = q3_ui
SccProvider4 = MSSCCI:Perforce\u0020SCM
SccProjectUniqueName5 = quake3.vcproj
SccProjectName5 = \u0022$/MissionPack/code\u0022,\u0020CAAAAAAA
SccLocalPath5 = .
SccProvider5 = MSSCCI:Perforce\u0020SCM
SccProjectUniqueName6 = renderer\\renderer.vcproj
SccProjectName6 = \u0022$/MissionPack/code/renderer\u0022,\u0020EJBAAAAA
SccLocalPath6 = renderer
SccProvider6 = MSSCCI:Perforce\u0020SCM
SccProjectUniqueName7 = ui\\ui.vcproj
SccProjectName7 = \u0022$/MissionPack/code/ui\u0022,\u0020AOBAAAAA
SccLocalPath7 = ui
SccProvider7 = MSSCCI:Perforce\u0020SCM
EndGlobalSection
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Debug TA = Debug TA
Release = Release
Release TA = Release TA
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{DBAF2C53-3858-455D-A1AE-3FC093515314}.Debug.ActiveCfg = Debug|Win32
{DBAF2C53-3858-455D-A1AE-3FC093515314}.Debug.Build.0 = Debug|Win32
{DBAF2C53-3858-455D-A1AE-3FC093515314}.Debug TA.ActiveCfg = Debug|Win32
{DBAF2C53-3858-455D-A1AE-3FC093515314}.Debug TA.Build.0 = Debug|Win32
{DBAF2C53-3858-455D-A1AE-3FC093515314}.Release.ActiveCfg = Release|Win32
{DBAF2C53-3858-455D-A1AE-3FC093515314}.Release.Build.0 = Release|Win32
{DBAF2C53-3858-455D-A1AE-3FC093515314}.Release TA.ActiveCfg = Release|Win32
{DBAF2C53-3858-455D-A1AE-3FC093515314}.Release TA.Build.0 = Release|Win32
{A410161F-AE9F-485D-A01F-5294891430A6}.Debug.ActiveCfg = Debug|Win32
{A410161F-AE9F-485D-A01F-5294891430A6}.Debug.Build.0 = Debug|Win32
{A410161F-AE9F-485D-A01F-5294891430A6}.Debug TA.ActiveCfg = Debug TA|Win32
{A410161F-AE9F-485D-A01F-5294891430A6}.Debug TA.Build.0 = Debug TA|Win32
{A410161F-AE9F-485D-A01F-5294891430A6}.Release.ActiveCfg = Release|Win32
{A410161F-AE9F-485D-A01F-5294891430A6}.Release.Build.0 = Release|Win32
{A410161F-AE9F-485D-A01F-5294891430A6}.Release TA.ActiveCfg = Release TA|Win32
{A410161F-AE9F-485D-A01F-5294891430A6}.Release TA.Build.0 = Release TA|Win32
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug.ActiveCfg = Debug|Win32
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug.Build.0 = Debug|Win32
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA.ActiveCfg = Debug TA|Win32
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug TA.Build.0 = Debug TA|Win32
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release.ActiveCfg = Release|Win32
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release.Build.0 = Release|Win32
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA.ActiveCfg = Release TA|Win32
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA.Build.0 = Release TA|Win32
{F9EE10DA-2404-4154-B904-F93C936C040A}.Debug.ActiveCfg = Debug|Win32
{F9EE10DA-2404-4154-B904-F93C936C040A}.Debug.Build.0 = Debug|Win32
{F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA.ActiveCfg = Debug TA|Win32
{F9EE10DA-2404-4154-B904-F93C936C040A}.Debug TA.Build.0 = Debug TA|Win32
{F9EE10DA-2404-4154-B904-F93C936C040A}.Release.ActiveCfg = Release|Win32
{F9EE10DA-2404-4154-B904-F93C936C040A}.Release.Build.0 = Release|Win32
{F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA.ActiveCfg = Release TA|Win32
{F9EE10DA-2404-4154-B904-F93C936C040A}.Release TA.Build.0 = Release TA|Win32
{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug.ActiveCfg = Debug|Win32
{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug.Build.0 = Debug|Win32
{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug TA.ActiveCfg = Debug TA|Win32
{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Release.ActiveCfg = Release|Win32
{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Release.Build.0 = Release|Win32
{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Release TA.ActiveCfg = Release TA|Win32
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug.ActiveCfg = Debug|Win32
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug.Build.0 = Debug|Win32
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug TA.ActiveCfg = Debug TA|Win32
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Debug TA.Build.0 = Debug TA|Win32
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release.ActiveCfg = Release|Win32
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release.Build.0 = Release|Win32
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release TA.ActiveCfg = Release TA|Win32
{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release TA.Build.0 = Release TA|Win32
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug.ActiveCfg = Debug|Win32
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug.Build.0 = Debug|Win32
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug TA.ActiveCfg = Debug TA|Win32
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Debug TA.Build.0 = Debug TA|Win32
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release.ActiveCfg = Release|Win32
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release.Build.0 = Release|Win32
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release TA.ActiveCfg = Release TA|Win32
{AB424155-FBED-4D8D-B007-5B6CF93EA395}.Release TA.Build.0 = Release TA|Win32
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug.ActiveCfg = Debug|Win32
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug TA.ActiveCfg = Debug TA|Win32
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Debug TA.Build.0 = Debug TA|Win32
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release.ActiveCfg = Release|Win32
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA.ActiveCfg = Release TA|Win32
{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}.Release TA.Build.0 = Release TA|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal