mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-12-18 00:31:14 +00:00
686 lines
No EOL
12 KiB
Text
686 lines
No EOL
12 KiB
Text
#include "ui/menudef.h"
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{
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assetGlobalDef {
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font "fonts/impact.ttf" 16 // font
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smallFont "fonts/impact.ttf" 12 // font
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bigFont "fonts/impact.ttf" 20 // font
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cursor "menu/art/3_cursor3" // cursor
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gradientBar "ui/assets/gradientbar2.tga" // gradient bar
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//menuEnterSound "sound/misc/menu1.wav" // sound for menu loading
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//menuExitSound "sound/misc/menu3.wav" // sound for menu exiting
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itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse )
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//menuBuzzSound "sound/misc/menu4.wav" // sound for menu buzzing
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fadeClamp 1.0 // sets the fadeup alpha
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fadeCycle 1 // how often fade happens in milliseconds
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fadeAmount 0.1 // amount to adjust alpha per cycle
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//shadowX 5 // x amount for shadow offset
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//shadowY 5 // y amount for shadow offset
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shadowColor 0.1 0.1 0.1 0.25 // shadow color
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}
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menuDef {
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name "main"
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background "menuback_a"
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fullScreen MENU_TRUE
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rect 0 0 640 480
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visible MENU_TRUE
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focusColor 1 .75 0 1
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soundLoop "music/fla_mp03.wav"
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onESC { open quit_popmenu }
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itemDef {
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name menuback_e
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style WINDOW_STYLE_SHADER
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rect 0 163 640 155
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background "menuback_e"
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visible 1
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decoration
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}
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itemDef {
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name menuback_b
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style WINDOW_STYLE_SHADER
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rect 0 163 640 155
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visible 1
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background "menuback_b"
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bordercolor 0.5 0.5 0.5 .7
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decoration
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}
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itemDef {
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name cinematic
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style 5
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cinematic "mpintro.roq"
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rect 390 163 250 155
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backcolor 1 1 1 .25
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decoration
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visible 1
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}
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itemDef {
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name menuback_d
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style WINDOW_STYLE_SHADER
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rect 0 163 255 155
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background "menuback_d"
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visible 1
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decoration
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}
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itemDef {
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name menuback_c
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style WINDOW_STYLE_SHADER
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rect 205 123 235 235
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background "menuback_c"
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visible 1
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decoration
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}
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itemDef {
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name selection
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style WINDOW_STYLE_SHADER
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rect 205 123 235 235
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background "ui/assets/mainpop.tga"
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forecolor 1 1 1 .75
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visible 0
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decoration
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}
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itemDef {
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name selection
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rect 252 170 144 144
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style 3
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background "centerconsole2"
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visible 0
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decoration
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}
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// GAMETYPE //
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itemDef {
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name gametypebar
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style 2
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rect 80 40 520 30
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backcolor 0 0 .75 .25
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border 4
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bordercolor 0.5 0.5 0.5 1
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bordersize 1
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visible 1
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mouseEnter { hide gametype ; show teamarena ; setcolor backcolor .75 0 0 .25 ; show selection }
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mouseExit { show gametype ; hide teamarena ; setcolor backcolor 0 0 .75 .25 ; hide selection ; hide grpMessage }
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decoration
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}
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itemDef {
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name gametype
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type 1
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text "TEAM ARENA"
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style 0
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textstyle 6
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rect 0 40 640 30
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forecolor 1 1 1 1
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textalignx 320
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textaligny 23
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textalign 1
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textscale .416
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visible 1
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}
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itemDef {
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name teamarena
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type 1
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text "Quake3"
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style 0
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textstyle 6
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rect 200 40 60 30
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textscale .333
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textalign 1
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textalignx 30
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textaligny 22
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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visible 0
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mouseenter { fadein message_quake }
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mouseexit { fadeout message_quake }
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action { open quake3_popmenu }
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}
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itemDef {
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name teamarena
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text "Rules"
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type 1
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style 0
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textstyle 6
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rect 260 40 60 30
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textscale .333
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textalignx 30
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textaligny 22
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textalign 1
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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visible 0
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mouseenter { fadein message_help }
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mouseexit { fadeout message_help }
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action { close main ; open help_menu }
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}
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itemDef {
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name teamarena
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text "Credits"
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type 1
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textstyle 6
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textscale .333
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style 0
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rect 320 40 60 30
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textalignx 30
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textaligny 22
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textalign 1
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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visible 0
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mouseenter { fadein message_credits }
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mouseexit { fadeout message_credits }
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action { close main ; open credit }
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}
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itemDef {
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name teamarena
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text "Mods"
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type 1
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style 0
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textstyle 6
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textscale .333
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rect 380 40 60 30
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textalignx 30
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textaligny 22
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textalign 1
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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visible 0
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mouseenter { fadein message_mods }
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mouseexit { fadeout message_mods }
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action { close main ; open mod }
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}
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// SINGLEPLAYER //
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itemDef {
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name singlebar
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style 2
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rect 0 80 640 30
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backcolor 0 0 .75 .25
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border 4
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bordercolor 0.5 0.5 0.5 1
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bordersize 1
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visible 1
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mouseEnter { setcolor backcolor .75 0 0 .25 ; hide play ; show playselection ; show selection }
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mouseExit { setcolor backcolor 0 0 .75 .25 ; show play ; hide playselection ; hide selection ; hide grpMessage }
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decoration
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}
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itemDef {
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name play
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text "PLAY"
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type 1
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style 0
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textstyle 6
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rect 0 80 640 30
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textalign 1
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textscale .416
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textalignx 320
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textaligny 23
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name playselection
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text "SinglePlayer"
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type 1
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textstyle 6
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rect 170 80 100 30
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textalignx 50
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textaligny 22
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textscale .333
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textalign 1
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forecolor 1 1 1 1
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visible 0
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mouseenter { fadein message_singleplayer }
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mouseexit { fadeout message_singleplayer }
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action { close main ; open Skirmish }
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}
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itemDef {
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name playselection
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text "MultiPlayer"
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type 1
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style 0
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textstyle 6
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rect 270 80 100 30
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textalign 1 // center
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textalignx 50
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textaligny 22
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textscale .333
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forecolor 1 1 1 1
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visible 0
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mouseenter { fadein message_multiplayer }
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mouseexit { fadeout message_multiplayer }
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action { close main ; open joinserver }
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}
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itemDef {
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name playselection
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text "StartServer"
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type 1
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style 0
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textstyle 6
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rect 370 80 100 30
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textalign 1 // center
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textalignx 50
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textaligny 22
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textscale .333
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forecolor 1 1 1 1
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visible 0
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mouseenter { fadein message_startserver }
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mouseexit { fadeout message_startserver }
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action { close main ; open createserver }
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}
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// OPTIONS //
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itemDef {
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name optionbar
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style 2
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rect 0 360 640 30
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backcolor 0 0 1 .25
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border 4
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bordercolor 0.5 0.5 0.5 1
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bordersize 1
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visible 1
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mouseEnter { setcolor backcolor .75 0 0 .25 ; hide options ; show optionselection ; show selection }
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mouseExit { setcolor backcolor 0 0 .75 .25 ; show options ; hide optionselection ; hide selection ; hide grpMessage }
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decoration
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}
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itemDef {
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name options
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text "OPTIONS"
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style 0
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type 1
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textstyle 6
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rect 0 360 640 30
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textalignx 320
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textaligny 23
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textscale .416
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textalign 1
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forecolor 1 1 1 1
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visible 1
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mouseenter { fadein message_options }
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mouseexit { fadeout message_options }
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}
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itemDef {
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name optionselection
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text "Player"
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style 0
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type 1
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textstyle 6
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rect 170 360 100 30
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textalignx 50
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textaligny 22
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textscale .333
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textalign 1
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forecolor 1 1 1 1
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visible 0
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mouseenter { fadein message_player }
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mouseexit { fadeout message_player }
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action { close main ; open player_menu }
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}
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itemDef {
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name optionselection
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text "Setup"
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type 1
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style 0
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textstyle 6
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rect 270 360 100 30
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textalignx 50
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textaligny 22
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textscale .333
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textalign 1
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forecolor 1 1 1 1
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visible 0
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mouseenter { fadein message_setup }
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mouseexit { fadeout message_setup }
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action { close main ; open setup_menu ; open control_menu }
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}
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itemDef {
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name optionselection
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text "Demos"
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type 1
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style 0
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textstyle 6
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rect 370 360 100 30
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textalignx 50
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textaligny 22
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textscale .333
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textalign 1
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forecolor 1 1 1 1
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visible 0
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mouseenter { fadein message_demos }
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mouseexit { fadeout message_demos }
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action { close main ; open demo }
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}
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// QUIT //
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itemDef {
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name quitbar
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style 2
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rect 0 404 640 30
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backcolor 0 0 1 .25
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border 4
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bordercolor 0.5 0.5 0.5 1
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bordersize 1
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visible 1
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decoration
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}
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itemDef {
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name quit
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text "QUIT"
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style 0
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type 1
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textstyle 6
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rect 0 404 640 30
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textalignx 320
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textaligny 23
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textscale .416
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textalign 1
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forecolor 1 1 1 1
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visible 1
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action { open quit_popmenu }
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mouseEnter { setitemcolor quitbar backcolor .75 0 0 .25 ; show selection ; show message_quit }
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mouseExit { setitemcolor quitbar backcolor 0 0 .75 .25 ; hide selection ; fadeout message_quit ; hide grpMessage }
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}
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itemDef {
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name copyright
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text "Quake III Copyright 2000 id software, inc. All rights reserved"
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style 0
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textscale .25
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rect 0 440 640 40
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textalign 1
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textaligny 32
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textalignx 320
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forecolor .75 0 0 .75
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visible 1
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decoration
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}
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// MESSAGES //
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itemDef {
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name message_quake
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group grpMessage
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style 0
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rect 265 210 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text "Play the Original \r"
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"Quake III Game."
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_help
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group grpMessage
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style 0
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rect 261 195 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text " Rules for \r"
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"New Gametytpes,\r"
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" Powerups, and\r"
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" Team Orders."
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_credits
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group grpMessage
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style 0
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rect 272 220 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text " About Us."
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_mods
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group grpMessage
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style 0
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rect 256 210 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text " Modifications of\r"
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"Quake III by other \r"
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" Developers."
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_singleplayer
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group grpMessage
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style 0
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rect 260 205 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text " Challenge Your\r"
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"Skills Against the\r"
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" Computer."
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_multiplayer
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group grpMessage
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style 0
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rect 265 205 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text "Join other Team \r"
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"Arena Games on\r"
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" LAN or Internet."
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_startserver
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group grpMessage
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style 0
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rect 272 205 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text " Start a Game\r"
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" Server for\r"
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"Others to Join."
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_player
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group grpMessage
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style 0
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rect 275 205 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text " Select Your\r"
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"Player Model\r"
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" and Clan."
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_setup
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group grpMessage
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style 0
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rect 257 205 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text " Set Controls,\r"
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"Game Options, and \r"
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" System Settings."
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_demos
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group grpMessage
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style 0
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rect 258 210 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text " View Recorded\r"
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"Team Arena Game."
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_quit
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group grpMessage
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style 0
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rect 258 225 235 20
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textalign 0
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textstyle 1
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textalignx 0
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textaligny 25
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wrapped
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textscale .333
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text " Get to Work!"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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}
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}
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}
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}
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}
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}
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}
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} |