mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-10 07:11:36 +00:00
674 lines
11 KiB
Text
674 lines
11 KiB
Text
#include "ui/menudef.h"
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// team menu
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//
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// defines from ui_shared.h
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{
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assetGlobalDef {
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cursor "ui/assets/3_cursor2" // cursor
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gradientBar "ui/assets/gradientbar2.tga" // gradient bar
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fadeClamp 1.0 // sets the fadeup alpha
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fadeCycle 1 // how often fade happens in milliseconds
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fadeAmount 0.1 // amount to adjust alpha per cycle
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shadowX 5 // x amount for shadow offset
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shadowY 5 // y amount for shadow offset
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shadowColor 0.1 0.1 0.1 0.25 // shadow color
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font "fonts/impact.ttf" 16 // font
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smallFont "fonts/impact.ttf" 12 // font
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bigFont "fonts/impact.ttf" 20 // font
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}
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// SELECTED PLAYER //
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menuDef {
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name "SelectedPlayer"
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fullScreen MENU_FALSE
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visible 1
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rect 0 390 222 64
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ownerdrawflag CG_SHOW_ANYTEAMGAME
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itemDef {
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name "b"
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rect 0 0 222 64
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style 4
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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visible 1
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ownerdrawflag CG_SHOW_TEAMINFO
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}
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itemDef {
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name "b"
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rect 0 40 222 24
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style 4
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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visible 1
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ownerdrawflag CG_SHOW_NOTEAMINFO
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}
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itemDef {
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name "b"
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rect 0 4 221 64
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visible 1
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textscale .2
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textaligny 10
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textalignx 0
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forecolor 1 1 1 1
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ownerdrawflag CG_SHOW_TEAMINFO
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ownerdraw CG_TEAMINFO
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}
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itemDef {
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name "b"
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rect 2 41 20 20
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visible 1
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_HEAD
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}
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itemDef {
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name "b"
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rect 21 44 16 16
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visible 1
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decoration
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_STATUS
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}
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itemDef {
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name "b"
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rect 41 43 35 15
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textscale 0.2125
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textstyle 3
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forecolor 1 1 1 1
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visible 1
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decoration
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_NAME
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}
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/*
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itemDef {
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name "b"
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rect 90 43 45 15
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textscale 0.2125
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textstyle 3
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forecolor 1 1 1 1
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visible 1
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decoration
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_LOCATION
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}
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*/
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}
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// PLAYER STATUS //
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menuDef {
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name "playerStatus"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 142 455 80 24
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itemDef {
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name "playerRect"
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rect 1 1 78 22
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style 3
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background hudalert_good
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visible 1
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ownerdrawflag CG_SHOW_IF_PLAYER_HAS_FLAG
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}
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itemDef {
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name "playerStatusRect"
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style 4
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rect 0 0 80 24
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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visible 1
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}
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itemDef {
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name "playeritem"
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rect 5 4 16 16
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visible 1
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decoration
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ownerdraw CG_PLAYER_ITEM
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}
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itemDef {
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name "CTFPOWERUP"
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rect 25 4 16 16
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visible 1
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decoration
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ownerdraw CG_CTF_POWERUP
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}
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itemDef {
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name "flag"
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rect 45 4 16 16
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visible 1
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decoration
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ownerdraw CG_PLAYER_HASFLAG2D
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ownerdrawflag CG_SHOW_IF_PLAYER_HAS_FLAG
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}
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itemDef {
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name "skulls"
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rect 39 -14 40 32
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textaligny 4
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textalignx 0
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visible 1
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textscale .25
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decoration
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textstyle 3
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ownerdraw CG_HARVESTER_SKULLS2D
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}
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}
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// POWERUP AREA //
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menuDef {
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name "powerup area"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 0 455 141 24
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itemDef {
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name "powerRect"
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visible 1
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style 4
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rect 0 0 35 24
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}
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itemDef {
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name "powerRect"
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visible 1
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style 4
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rect 70 0 35 24
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}
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itemDef {
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name "powerRect"
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visible 1
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style 4
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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rect 0 0 141 24
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}
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itemDef {
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name "powerupArea"
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rect 2 3 18 18
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textscale .25
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visible 1
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decoration
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ownerdraw CG_AREA_POWERUP
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special 18 // spacing
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align HUD_HORIZONTAL
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}
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}
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// AMMO //
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menuDef {
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name "Ammo"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 223 455 64 24
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itemDef {
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name "ammoRect"
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visible 1
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style 4
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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rect 0 0 64 24
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}
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itemDef {
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name "a"
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rect 30 1 24 19
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visible 1
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textstyle 3
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decoration
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textscale .333
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forecolor 1 1 1 1
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ownerdraw CG_PLAYER_AMMO_VALUE
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addColorRange -999 5 1 0 0 1
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addColorRange 6 999 1 .75 0 1
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}
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itemDef {
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name "a"
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rect 5 2 20 20
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visible 1
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decoration
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ownerdraw CG_PLAYER_AMMO_ICON2D
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}
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}
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// PLAYER //
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menuDef {
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name "Player"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 288 455 64 24
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itemDef {
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name "playerRect"
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rect 1 1 62 23
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style 3
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background hudalert
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visible 1
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ownerdrawflag CG_SHOW_HEALTHCRITICAL
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}
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itemDef {
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name "playerRect"
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rect 0 0 64 24
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style 4
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visible 1
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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}
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itemDef {
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name "healthok"
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rect 30 1 24 19
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visible 1
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textstyle 3
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decoration
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forecolor 1 1 1 1
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textscale .333
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ownerdraw CG_PLAYER_HEALTH
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addColorRange -999 25 1 0 0 1
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addColorRange 26 100 1 .75 0 1
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addColorRange 101 999 1 1 1 1
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}
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itemDef {
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name "b"
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rect 2 1 22 22
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visible 1
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decoration
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ownerdraw CG_PLAYER_HEAD
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}
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}
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// ARMOR //
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menuDef {
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name "Armor"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 353 455 64 24
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itemDef {
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name "armorRect"
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rect 0 0 64 24
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visible 1
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style 4
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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}
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itemDef {
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name "armor"
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rect 5 -8 20 20
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visible 1
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decoration
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ownerdraw CG_PLAYER_ARMOR_ICON2D
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}
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itemDef {
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name "armor2"
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textstyle 3
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rect 30 1 24 19
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visible 1
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decoration
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textscale .333
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ownerdraw CG_PLAYER_ARMOR_VALUE
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addColorRange -999 25 .67 0 0 1
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addColorRange 26 100 1 .75 0 1
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addColorRange 101 999 .75 .75 .75 1
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}
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}
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// TEAMSCORE //
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menuDef {
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name "teamScore"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 418 455 150 24
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ownerdrawflag CG_SHOW_ANYTEAMGAME
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itemDef {
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name "teamRect"
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rect 53 1 47 22
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style 3
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background hudalert_blue
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visible 1
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ownerdrawflag CG_SHOW_BLUE_TEAM_HAS_REDFLAG
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}
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itemDef {
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name "teamRect"
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rect 100 1 50 22
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style 3
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background hudalert_red
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visible 1
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ownerdrawflag CG_SHOW_RED_TEAM_HAS_BLUEFLAG
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}
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itemDef {
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name "teamScoreRect"
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visible 1
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rect 0 0 150 24
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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style 4
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}
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itemDef {
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name "f"
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rect 55 5 16 16
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visible 1
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bordercolor 1 1 1 .75
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decoration
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style 3
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background "ui/assets/bluechip.tga"
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}
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itemDef {
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name "f"
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rect 55 5 16 16
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visible 1
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bordercolor 1 1 1 .75
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decoration
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style 3
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ownerdrawflag CG_SHOW_HARVESTER
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background "icons/skull_blue.tga"
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}
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itemDef {
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name "blueflag"
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rect 55 5 16 16
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visible 1
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decoration
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ownerdrawflag CG_SHOW_CTF
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ownerdraw CG_BLUE_FLAGSTATUS
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}
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itemDef {
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name "playerScore"
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rect 5 18 40 12
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visible 1
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textstyle 3
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decoration
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forecolor 1 1 1 1
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textscale .25
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text ""
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ownerdraw CG_CAPFRAGLIMIT
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}
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itemDef {
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name "oneflagstatus"
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rect 34 5 16 16
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visible 1
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decoration
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ownerdraw CG_ONEFLAG_STATUS
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}
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itemDef {
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name "r"
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rect 71 6 18 12
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textstyle 3
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visible 1
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decoration
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forecolor .25 .25 1 1
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textscale 0.25
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ownerdraw CG_BLUE_SCORE
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}
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itemDef {
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name "f"
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rect 110 5 16 16
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visible 1
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bordercolor 1 1 1 1
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decoration
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style 3
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background "ui/assets/redchip.tga"
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}
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itemDef {
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name "f"
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rect 110 5 16 16
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visible 1
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bordercolor 1 1 1 1
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decoration
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style 3
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ownerdrawflag CG_SHOW_HARVESTER
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background "icons/skull_red.tga"
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}
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itemDef {
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name "f"
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rect 110 5 16 16
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visible 1
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decoration
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ownerdrawflag CG_SHOW_CTF
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ownerdraw CG_RED_FLAGSTATUS
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}
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itemDef {
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name "r"
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rect 126 6 18 12
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textstyle 3
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visible 1
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decoration
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forecolor 1 0 0 1
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textscale 0.25
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ownerdraw CG_RED_SCORE
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}
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}
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// TEAMSCORE //
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menuDef {
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name "teamScore"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 418 455 150 24
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ownerdrawflag CG_SHOW_ANYNONTEAMGAME
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itemDef {
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name "teamScoreRect"
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visible 1
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rect 0 0 150 24
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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style 4
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}
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itemDef {
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name "playerScore"
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rect 8 18 40 0
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visible 1
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textstyle 3
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decoration
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forecolor 1 1 1 1
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textscale .25
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text ""
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ownerdraw CG_CAPFRAGLIMIT
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}
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itemDef {
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name "r"
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rect 40 18 18 12
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textstyle 3
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text "1st:"
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visible 1
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decoration
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forecolor .25 .25 1 1
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textscale 0.25
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ownerdraw CG_1STPLACE
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}
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itemDef {
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name "r"
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rect 105 18 18 12
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textstyle 3
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text "2nd:"
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visible 1
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decoration
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forecolor 1 0 0 1
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textscale 0.25
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ownerdraw CG_2NDPLACE
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}
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}
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// PLAYERSCORE //
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menuDef {
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name "playerScore"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 569 455 70 24
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itemDef {
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name "playerScoreRect"
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visible 1
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rect 0 0 70 24
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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style 4
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}
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itemDef {
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name "playerScore"
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rect 4 6 75 12
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textstyle 3
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visible 1
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decoration
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forecolor 1 1 1 1
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textscale .25
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ownerdraw CG_PLAYER_SCORE
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}
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}
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menuDef {
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name "voiceMenu"
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fullScreen MENU_FALSE
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visible MENU_FALSE
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rect 5 5 100 100
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itemDef {
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name "voiceMenuRect"
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style 4
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rect 2 2 50 50
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border 1
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bordersize 1
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bordercolor .5 .5 .5 1
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visible 1
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}
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itemDef {
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name "b"
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rect 2 2 50 50
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visible 1
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decoration
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ownerdraw CG_VOICE_HEAD
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}
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itemDef {
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name "b"
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rect 2 55 50 12
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visible 1
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decoration
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textscale .25
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textalign 0
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textalignx 0
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textaligny 12
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ownerdraw CG_VOICE_NAME
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}
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}
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