mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-27 06:22:27 +00:00
513 lines
9.2 KiB
Text
513 lines
9.2 KiB
Text
#include "ui/menudef.h"
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{
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\\ SETUP MENU \\
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menuDef {
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name "setup_menu"
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visible 0
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fullscreen 1
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rect 186 0 454 480
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background "menuback_a"
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focusColor 1 .75 0 1
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style 1
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border 1
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onOpen { setitemcolor fadebox backcolor 0 0 0 1 ;
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playlooped "music/fla_mp03.wav" ;
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fadeout fadebox ;
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hide back_alt ;
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show back ;
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hide grpmessage }
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onEsc { close setup_menu ; open main }
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itemDef {
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name solid_box
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style 1
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rect 4 2 178 426
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border 1
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bordersize 1
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bordercolor .5 .5 .5 .5
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backcolor 0 0 .75 .25
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visible 1
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decoration
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mouseEnter { setcolor backcolor .75 0 0 .5 }
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mouseExit { setcolor backcolor 0 0 .75 .25 }
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}
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// Control //
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itemDef {
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name controls
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text "Controls"
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textscale .5
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style 0
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type 1
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textstyle 6
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rect 0 75 200 40
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textalign 3
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textalignx 20
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textaligny 32
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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visible 1
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action { play "sound/misc/kcaction.wav" ;
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close control_menu ;
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close system_menu ;
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close options_menu ;
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close cdkey_menu ;
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close default_menu ;
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close resetscore_menu ;
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open control_menu }
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mouseenter { show message_controls }
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mouseexit { hide message_controls }
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}
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// System //
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itemDef {
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name system
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text "System"
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style 0
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type 1
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textstyle 6
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textscale .5
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rect 0 125 200 40
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textalign 3 // center
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textalignx 20 // x alignment point for text
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// use it to offset left/right text from the edge
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// or to center the text on a different point
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textaligny 32
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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visible 1
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action { play "sound/misc/kcaction.wav" ;
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close control_menu ;
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close system_menu ;
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close options_menu ;
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close cdkey_menu ;
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close default_menu ;
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close resetscore_menu ;
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open system_menu }
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mouseenter { show message_system }
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mouseexit { hide message_system }
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}
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// Game Options //
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itemDef {
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name gameoptions
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text "Game Options"
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style 0
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type 1
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textstyle 6
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textscale .5
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rect 0 175 200 40
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textalign 3 // center
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textalignx 20 // x alignment point for text
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// use it to offset left/right text from the edge
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// or to center the text on a different point
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textaligny 32
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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visible 1
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action { play "sound/misc/kcaction.wav" ;
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close control_menu ;
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close system_menu ;
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close options_menu ;
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close cdkey_menu ;
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close default_menu ;
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close resetscore_menu ;
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open options_menu }
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mouseenter { show message_gameoptions }
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mouseexit { hide message_gameoptions }
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}
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// CD Key //
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itemDef {
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name cdkey
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text "Enter CD Key"
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style 0
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type 1
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textscale .5
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textstyle 6
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rect 0 225 200 40
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textalign 3 // center
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textalignx 20 // x alignment point for text
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// use it to offset left/right text from the edge
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// or to center the text on a different point
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textaligny 32
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forecolor 1 1 1 1
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visible 1
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mouseenter { show message_cdkey }
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mouseexit { hide message_cdkey }
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action { play "sound/misc/kcaction.wav" ;
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close control_menu ;
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close system_menu ;
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close options_menu ;
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close cdkey_menu ;
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close default_menu ;
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close resetscore_menu ;
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open cdkey_menu }
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}
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// Reset Defaults //
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itemDef {
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name defaults
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text "Defaults"
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style 0
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type 1
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textstyle 6
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textscale .5
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rect 0 275 200 40
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textalign 3 // center
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textalignx 20 // x alignment point for text
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// use it to offset left/right text from the edge
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// or to center the text on a different point
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textaligny 32
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forecolor 1 1 1 1
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visible 1
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mouseenter { show message_default }
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mouseexit { hide message_default }
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action { play "sound/misc/kcaction.wav" ;
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close control_menu ;
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close system_menu ;
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close options_menu ;
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close cdkey_menu ;
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close default_menu ;
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close resetscore_menu ;
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open default_menu }
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}
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// Reset Score //
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itemDef {
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name scores
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text "Clear Scores"
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style 0
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type 1
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textstyle 6
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textscale .5
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rect 0 325 200 40
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textalign 3 // center
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textalignx 20 // x alignment point for text
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// use it to offset left/right text from the edge
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// or to center the text on a different point
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textaligny 32
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forecolor 1 1 1 1
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visible 1
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mouseenter { show message_scores }
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mouseexit { hide message_scores }
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action { play "sound/misc/kcaction.wav" ;
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close control_menu ;
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close system_menu ;
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close options_menu ;
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close cdkey_menu ;
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close default_menu ;
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close resetscore_menu ;
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open resetscore_menu }
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}
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// BACK BAR //
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itemDef {
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name gotobar
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style 2
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rect 0 430 640 30
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textscale 0.4
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textalign 0 // center
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textalignx 60 // x alignment point for text
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// use it to offset left/right text from the edge
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// or to center the text on a different point
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textaligny 21
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style 2
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border 4
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bordercolor 0.5 0.5 0.5 0.5
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bordersize 2
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backcolor 0 0 .75 0.5
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visible 1
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mouseEnter { setcolor backcolor .75 0 0 .5 }
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mouseExit { setcolor backcolor 0 0 .75 .5 }
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decoration
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}
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itemDef {
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name back
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style 3
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background "ui/assets/backarrow.tga"
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rect 16 424 50 50
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visible 1
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action { close setup_menu ; open main }
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mouseEnter { hide back ; show back_alt ; show message_back }
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}
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itemDef {
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name back_alt
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style WINDOW_STYLE_SHADER
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background "ui/assets/backarrow_alt.tga"
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rect 14 422 54 54
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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visible 0
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type ITEM_TYPE_BUTTON
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action { hide grpControls ;
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close control_menu ;
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close setup_menu ;
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close system_menu ;
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close options_menu ;
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close cdkey_menu ;
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close default_menu ;
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close resetscore_menu ;
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open main }
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mouseExit { hide back_alt ; show back ; hide message_back }
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}
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// MESSAGES //
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itemDef {
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name message_back
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group grpmessage
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style 0
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rect 320 430 128 30
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textstyle 1
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textalign 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Exit to Main Menu"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_accept
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Refresh Video"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_controls
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Select to Edit Game Controls"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_nowork
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Selection Isn't Implemented"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_look
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Select to Edit View Controls"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_move
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Select to Edit Movement Controls"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_shoot
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Select to Edit Firing and Weapon Selection"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_misc
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Select to Edit Chat and Mouse Functions"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_system
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Edit System Settings"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_gameoptions
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Edit Game Options"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_cdkey
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Enter Encryption Key"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_default
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Reset to Default Settings"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_scores
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .4
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text "Clear High Scores to Zero"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name fadebox
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style WINDOW_STYLE_FILLED
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background "ui/assets/fadebox.tga"
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forecolor 0 0 0 1
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backcolor 0 0 0 1
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rect 0 0 640 480
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visible 1
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decoration
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}
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}
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}
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