reaction/ta_ui/setup.menu

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#include "ui/menudef.h"
{
\\ SETUP MENU \\
menuDef {
name "setup_menu"
visible 0
fullscreen 1
rect 186 0 454 480
background "menuback_a"
focusColor 1 .75 0 1
style 1
border 1
onOpen { setitemcolor fadebox backcolor 0 0 0 1 ;
playlooped "music/fla_mp03.wav" ;
fadeout fadebox ;
hide back_alt ;
show back ;
hide grpmessage }
onEsc { close setup_menu ; open main }
itemDef {
name solid_box
style 1
rect 4 2 178 426
border 1
bordersize 1
bordercolor .5 .5 .5 .5
backcolor 0 0 .75 .25
visible 1
decoration
mouseEnter { setcolor backcolor .75 0 0 .5 }
mouseExit { setcolor backcolor 0 0 .75 .25 }
}
// Control //
itemDef {
name controls
text "Controls"
textscale .5
style 0
type 1
textstyle 6
rect 0 75 200 40
textalign 3
textalignx 20
textaligny 32
backcolor 0 0 0 0
forecolor 1 1 1 1
visible 1
action { play "sound/misc/kcaction.wav" ;
close control_menu ;
close system_menu ;
close options_menu ;
close cdkey_menu ;
close default_menu ;
close resetscore_menu ;
open control_menu }
mouseenter { show message_controls }
mouseexit { hide message_controls }
}
// System //
itemDef {
name system
text "System"
style 0
type 1
textstyle 6
textscale .5
rect 0 125 200 40
textalign 3 // center
textalignx 20 // x alignment point for text
// use it to offset left/right text from the edge
// or to center the text on a different point
textaligny 32
backcolor 0 0 0 0
forecolor 1 1 1 1
visible 1
action { play "sound/misc/kcaction.wav" ;
close control_menu ;
close system_menu ;
close options_menu ;
close cdkey_menu ;
close default_menu ;
close resetscore_menu ;
open system_menu }
mouseenter { show message_system }
mouseexit { hide message_system }
}
// Game Options //
itemDef {
name gameoptions
text "Game Options"
style 0
type 1
textstyle 6
textscale .5
rect 0 175 200 40
textalign 3 // center
textalignx 20 // x alignment point for text
// use it to offset left/right text from the edge
// or to center the text on a different point
textaligny 32
backcolor 0 0 0 0
forecolor 1 1 1 1
visible 1
action { play "sound/misc/kcaction.wav" ;
close control_menu ;
close system_menu ;
close options_menu ;
close cdkey_menu ;
close default_menu ;
close resetscore_menu ;
open options_menu }
mouseenter { show message_gameoptions }
mouseexit { hide message_gameoptions }
}
// CD Key //
itemDef {
name cdkey
text "Enter CD Key"
style 0
type 1
textscale .5
textstyle 6
rect 0 225 200 40
textalign 3 // center
textalignx 20 // x alignment point for text
// use it to offset left/right text from the edge
// or to center the text on a different point
textaligny 32
forecolor 1 1 1 1
visible 1
mouseenter { show message_cdkey }
mouseexit { hide message_cdkey }
action { play "sound/misc/kcaction.wav" ;
close control_menu ;
close system_menu ;
close options_menu ;
close cdkey_menu ;
close default_menu ;
close resetscore_menu ;
open cdkey_menu }
}
// Reset Defaults //
itemDef {
name defaults
text "Defaults"
style 0
type 1
textstyle 6
textscale .5
rect 0 275 200 40
textalign 3 // center
textalignx 20 // x alignment point for text
// use it to offset left/right text from the edge
// or to center the text on a different point
textaligny 32
forecolor 1 1 1 1
visible 1
mouseenter { show message_default }
mouseexit { hide message_default }
action { play "sound/misc/kcaction.wav" ;
close control_menu ;
close system_menu ;
close options_menu ;
close cdkey_menu ;
close default_menu ;
close resetscore_menu ;
open default_menu }
}
// Reset Score //
itemDef {
name scores
text "Clear Scores"
style 0
type 1
textstyle 6
textscale .5
rect 0 325 200 40
textalign 3 // center
textalignx 20 // x alignment point for text
// use it to offset left/right text from the edge
// or to center the text on a different point
textaligny 32
forecolor 1 1 1 1
visible 1
mouseenter { show message_scores }
mouseexit { hide message_scores }
action { play "sound/misc/kcaction.wav" ;
close control_menu ;
close system_menu ;
close options_menu ;
close cdkey_menu ;
close default_menu ;
close resetscore_menu ;
open resetscore_menu }
}
// BACK BAR //
itemDef {
name gotobar
style 2
rect 0 430 640 30
textscale 0.4
textalign 0 // center
textalignx 60 // x alignment point for text
// use it to offset left/right text from the edge
// or to center the text on a different point
textaligny 21
style 2
border 4
bordercolor 0.5 0.5 0.5 0.5
bordersize 2
backcolor 0 0 .75 0.5
visible 1
mouseEnter { setcolor backcolor .75 0 0 .5 }
mouseExit { setcolor backcolor 0 0 .75 .5 }
decoration
}
itemDef {
name back
style 3
background "ui/assets/backarrow.tga"
rect 16 424 50 50
visible 1
action { close setup_menu ; open main }
mouseEnter { hide back ; show back_alt ; show message_back }
}
itemDef {
name back_alt
style WINDOW_STYLE_SHADER
background "ui/assets/backarrow_alt.tga"
rect 14 422 54 54
backcolor 0 0 0 0
forecolor 1 1 1 1
visible 0
type ITEM_TYPE_BUTTON
action { hide grpControls ;
close control_menu ;
close setup_menu ;
close system_menu ;
close options_menu ;
close cdkey_menu ;
close default_menu ;
close resetscore_menu ;
open main }
mouseExit { hide back_alt ; show back ; hide message_back }
}
// MESSAGES //
itemDef {
name message_back
group grpmessage
style 0
rect 320 430 128 30
textstyle 1
textalign 1
textalignx 0
textaligny 25
textscale .4
text "Exit to Main Menu"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_accept
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Refresh Video"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_controls
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Select to Edit Game Controls"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_nowork
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Selection Isn't Implemented"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_look
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Select to Edit View Controls"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_move
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Select to Edit Movement Controls"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_shoot
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Select to Edit Firing and Weapon Selection"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_misc
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Select to Edit Chat and Mouse Functions"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_system
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Edit System Settings"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_gameoptions
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Edit Game Options"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_cdkey
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Enter Encryption Key"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_default
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Reset to Default Settings"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_scores
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .4
text "Clear High Scores to Zero"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name fadebox
style WINDOW_STYLE_FILLED
background "ui/assets/fadebox.tga"
forecolor 0 0 0 1
backcolor 0 0 0 1
rect 0 0 640 480
visible 1
decoration
}
}
}