reaction/code/game/be_ai_char.h
2013-01-04 13:27:22 +00:00

57 lines
1.7 KiB
C

//-----------------------------------------------------------------------------
//
// $Id$
//
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.5 2002/06/16 20:06:13 jbravo
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
//
// Revision 1.4 2002/01/11 19:48:29 jbravo
// Formatted the source in non DOS format.
//
// Revision 1.3 2001/12/31 16:28:42 jbravo
// I made a Booboo with the Log tag.
//
//
//-----------------------------------------------------------------------------
// Copyright (C) 1999-2000 Id Software, Inc.
//
/*****************************************************************************
* name: be_ai_char.h
*
* desc: bot characters
*
* $Archive: /source/code/botlib/be_ai_char.h $
* $Author$
* $Revision$
* $Modtime: 10/05/99 3:32p $
* $Date$
*
*****************************************************************************/
//loads a bot character from a file
int BotLoadCharacter(char *charfile, float skill);
//frees a bot character
void BotFreeCharacter(int character);
//returns a float characteristic
float Characteristic_Float(int character, int index);
//returns a bounded float characteristic
float Characteristic_BFloat(int character, int index, float min, float max);
//returns an integer characteristic
int Characteristic_Integer(int character, int index);
//returns a bounded integer characteristic
int Characteristic_BInteger(int character, int index, int min, int max);
//returns a string characteristic
void Characteristic_String(int character, int index, char *buf, int size);
//free cached bot characters
void BotShutdownCharacters(void);