mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-27 06:22:27 +00:00
1034 lines
20 KiB
Text
1034 lines
20 KiB
Text
#include "ui/menudef.h"
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{
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\\ END OF GAME \\
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menuDef {
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name "endOfGame"
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visible 0
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fullscreen 0
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rect 158 80 320 340
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focusColor 1 .75 0 1
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style 1
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border 1
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popup
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onClose { uiScript updateSPMenu }
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onESC { close endOfGame ; open skirmish }
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exec "play music/win.wav"
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itemDef {
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name window
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rect 10 15 320 340
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style 1
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backcolor 0 0 0 .25
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forecolor 0 0 0 1
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 10 15 310 330
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style 1
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backcolor 0 0 0 .5
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forecolor 0 0 0 1
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 10 15 300 320
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style 1
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backcolor 0 0 0 1
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forecolor 0 0 0 1
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visible 1
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decoration
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}
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// FRAME //
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itemDef {
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name window
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rect 0 10 64 64
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style 3
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background "ui/assets/ingameleftcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 10 64 8
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style 3
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background "ui/assets/ingametop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 184 10 96 8
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style 3
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background "ui/assets/ingametop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 256 10 64 64
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style 3
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background "ui/assets/ingamerightcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 128 10 64 8
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style 3
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background "ui/assets/ingametop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 274 64 64
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style 3
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background "ui/assets/ingameleftcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 256 274 64 64
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style 3
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background "ui/assets/ingamerightcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 64 16 64
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 128 16 64
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 192 16 96
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 304 64 16 64
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 304 128 16 64
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 304 192 16 96
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 330 64 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 128 330 98 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 172 330 98 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name teamarenaimage
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style 3
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background "ui/assets/teamarenaimage.tga"
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rect 70 20 180 90
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visible 1
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}
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itemDef {
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name window
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rect 20 81 280 40
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style 1
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backcolor 0 0 0 1
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forecolor 0 0 0 1
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visible 1
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decoration
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}
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itemDef {
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name playerlogo
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ownerdraw UI_PLAYERLOGO_METAL
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rect 20 25 60 60
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visible 1
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forecolor 1 .7 .7 1
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decoration
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}
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itemDef {
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name opposinglogo
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ownerdraw UI_OPPONENTLOGO_METAL
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rect 240 25 60 60
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visible 1
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forecolor .7 .7 1 1
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decoration
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}
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// AWARDS TEAM GAME //
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itemdef {
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name medal_assist_team
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rect 25 250 30 30
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type ITEM_TYPE_EDITFIELD
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style WINDOW_STYLE_SHADER
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background "ui/assets/medal_assist.tga"
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cvar "ui_scoreAssists"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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textscale .22
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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visible 1
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decoration
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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}
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itemdef {
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name medal_accuracy_team
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style WINDOW_STYLE_SHADER
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cvar "ui_scoreAccuracy"
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rect 65 250 30 30
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background "ui/assets/medal_accuracy.tga"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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visible 1
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decoration
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type ITEM_TYPE_EDITFIELD
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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textscale .22
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}
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itemdef {
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name medal_excellent_team
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style WINDOW_STYLE_SHADER
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cvar "ui_scoreExcellents"
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rect 105 250 30 30
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background "ui/assets/medal_excellent.tga"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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visible 1
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decoration
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type ITEM_TYPE_EDITFIELD
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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textscale .22
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}
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itemdef {
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name medal_gauntlet_team
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style WINDOW_STYLE_SHADER
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cvar "ui_scoreGauntlets"
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rect 145 250 30 30
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background "ui/assets/medal_gauntlet.tga"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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visible 1
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decoration
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type ITEM_TYPE_EDITFIELD
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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textscale .22
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}
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itemdef {
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name medal_impressive_team
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style WINDOW_STYLE_SHADER
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cvar "ui_scoreImpressives"
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rect 185 250 30 30
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background "ui/assets/medal_impressive.tga"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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visible 1
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decoration
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type ITEM_TYPE_EDITFIELD
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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textscale .22
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}
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itemdef {
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name medal_defend_team
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style WINDOW_STYLE_SHADER
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cvar "ui_scoreDefends"
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rect 225 250 30 30
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background "ui/assets/medal_defend.tga"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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visible 1
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decoration
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type ITEM_TYPE_EDITFIELD
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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textscale .22
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}
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itemdef {
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name medal_capture_team
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style WINDOW_STYLE_SHADER
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cvar "ui_scoreCaptures"
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rect 265 250 30 30
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background "ui/assets/medal_capture.tga"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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visible 1
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decoration
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type ITEM_TYPE_EDITFIELD
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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textscale .22
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}
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// AWARDS NONTEAM GAME //
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itemdef {
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name medal_perfect_nonteam
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rect 60 250 30 30
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type ITEM_TYPE_EDITFIELD
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style WINDOW_STYLE_SHADER
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background "ui/assets/medal_perfect.tga"
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cvar "ui_scorePerfect"
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ownerdrawflag UI_SHOW_ANYNONTEAMGAME
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textscale .22
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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visible 1
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decoration
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border 1
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bordersize 1
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}
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itemdef {
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name medal_accuracy_nonteam
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style WINDOW_STYLE_SHADER
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cvar "ui_scoreAccuracy"
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rect 100 250 30 30
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background "ui/assets/medal_accuracy.tga"
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ownerdrawflag UI_SHOW_ANYNONTEAMGAME
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visible 1
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decoration
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type ITEM_TYPE_EDITFIELD
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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textscale .22
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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}
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itemdef {
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name medal_excellent_nonteam
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style WINDOW_STYLE_SHADER
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cvar "ui_scoreExcellents"
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rect 140 250 30 30
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background "ui/assets/medal_excellent.tga"
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ownerdrawflag UI_SHOW_ANYNONTEAMGAME
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visible 1
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decoration
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type ITEM_TYPE_EDITFIELD
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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textscale .22
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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}
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itemdef {
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name medal_gauntlet_nonteam
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style WINDOW_STYLE_SHADER
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cvar "ui_scoreGauntlets"
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rect 180 250 30 30
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background "ui/assets/medal_gauntlet.tga"
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ownerdrawflag UI_SHOW_ANYNONTEAMGAME
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visible 1
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decoration
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type ITEM_TYPE_EDITFIELD
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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textscale .22
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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}
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itemdef {
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name medal_impressive_nonteam
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style WINDOW_STYLE_SHADER
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cvar "ui_scoreImpressives"
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rect 220 250 30 30
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background "ui/assets/medal_impressive.tga"
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ownerdrawflag UI_SHOW_ANYNONTEAMGAME
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visible 1
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decoration
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type ITEM_TYPE_EDITFIELD
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textalign 1
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text ""
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textalignx 15
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textaligny 40
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textscale .22
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border 1
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bordersize 1
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bordercolor 1 1 1 0
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}
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// SOUND BUTTON //
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itemdef {
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name medal_assist_window
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rect 23 248 34 34
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style WINDOW_STYLE_SHADER
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background "ui/assets/medal_assist.tga"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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type 1
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border 1
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bordercolor .5 .5 .5 0
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forecolor 1 1 1 0
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backcolor 1 1 1 0
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visible 1
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mouseenter { setitemcolor medal_assist_team forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
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mouseexit { setitemcolor medal_assist_team forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
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action { exec "play sound/feedback/assist.wav" }
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}
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itemdef {
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name medal_accuracy_window
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rect 63 248 34 34
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style WINDOW_STYLE_SHADER
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background "ui/assets/medal_accuracy.tga"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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type 1
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border 1
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bordercolor .5 .5 .5 0
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forecolor 1 1 1 0
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backcolor 1 1 1 0
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visible 1
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mouseenter { setitemcolor medal_accuracy_team forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
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mouseexit { setitemcolor medal_accuracy_team forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
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action { exec "play sound/feedback/accuracy.wav" }
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}
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itemdef {
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name medal_excellent_window
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rect 103 248 34 34
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type 1
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style WINDOW_STYLE_SHADER
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background "ui/assets/medal_excellent.tga"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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border 1
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bordercolor .5 .5 .5 0
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forecolor 1 1 1 0
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backcolor 1 1 1 0
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visible 1
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mouseenter { setitemcolor medal_excellent_team forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
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mouseexit { setitemcolor medal_excellent_team forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
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action { exec "play sound/feedback/excellent.wav" }
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}
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itemdef {
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name medal_gauntlet_window
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rect 143 248 34 34
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type 1
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style WINDOW_STYLE_SHADER
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background "ui/assets/medal_gauntlet.tga"
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ownerdrawflag UI_SHOW_ANYTEAMGAME
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border 1
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bordercolor .5 .5 .5 0
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forecolor 1 1 1 0
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|
backcolor 1 1 1 0
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visible 1
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|
mouseenter { setitemcolor medal_gauntlet_team forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
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mouseexit { setitemcolor medal_gauntlet_team forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
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action { exec "play sound/feedback/gauntlet.wav" }
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}
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itemdef {
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name medal_impressive_window
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rect 183 248 34 34
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type 1
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|
style WINDOW_STYLE_SHADER
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background "ui/assets/medal_impressive.tga"
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|
ownerdrawflag UI_SHOW_ANYTEAMGAME
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|
border 1
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|
bordercolor .5 .5 .5 0
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|
forecolor 1 1 1 0
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|
backcolor 1 1 1 0
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|
visible 1
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|
mouseenter { setitemcolor medal_impressive_team forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
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mouseexit { setitemcolor medal_impressive_team forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
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|
action { exec "play sound/feedback/impressive.wav" }
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}
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|
itemdef {
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name medal_defend_window
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|
rect 223 248 34 34
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|
type 1
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|
style WINDOW_STYLE_SHADER
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|
background "ui/assets/medal_defend.tga"
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|
ownerdrawflag UI_SHOW_ANYTEAMGAME
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|
border 1
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|
bordercolor .5 .5 .5 0
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|
forecolor 1 1 1 0
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|
backcolor 1 1 1 0
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|
visible 1
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|
mouseenter { setitemcolor medal_defend_team forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
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|
mouseexit { setitemcolor medal_defend_team forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
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action { exec "play sound/feedback/defense.wav" }
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|
}
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|
itemdef {
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name medal_capture_window
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|
rect 263 248 34 34
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|
type 1
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|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/medal_capture.tga"
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|
ownerdrawflag UI_SHOW_ANYTEAMGAME
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|
border 1
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|
bordercolor .5 .5 .5 0
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|
forecolor 1 1 1 0
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|
backcolor 1 1 1 0
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|
visible 1
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|
mouseenter { setitemcolor medal_capture_team forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
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|
mouseexit { setitemcolor medal_capture_team forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
|
|
action { exec "play sound/feedback/voc_captures.wav" }
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|
}
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|
|
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|
|
itemdef {
|
|
name medal_perfect_window
|
|
rect 58 248 34 34
|
|
type 1
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/medal_perfect.tga"
|
|
ownerdrawflag UI_SHOW_ANYNONTEAMGAME
|
|
border 1
|
|
bordercolor .5 .5 .5 0
|
|
forecolor 1 1 1 0
|
|
backcolor 1 1 1 0
|
|
visible 1
|
|
mouseenter { setitemcolor medal_perfect_nonteam forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
|
|
mouseexit { setitemcolor medal_perfect_nonteam forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
|
|
action { exec "play sound/feedback/perfect.wav" }
|
|
}
|
|
|
|
itemdef {
|
|
name medal_accuracy_window
|
|
rect 98 248 34 34
|
|
type 1
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/medal_accuracy.tga"
|
|
ownerdrawflag UI_SHOW_ANYNONTEAMGAME
|
|
border 1
|
|
bordercolor .5 .5 .5 0
|
|
forecolor 1 1 1 0
|
|
backcolor 1 1 1 0
|
|
visible 1
|
|
mouseenter { setitemcolor medal_accuracy_nonteam forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
|
|
mouseexit { setitemcolor medal_accuracy_nonteam forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
|
|
action { exec "play sound/feedback/accuracy.wav" }
|
|
}
|
|
|
|
|
|
|
|
itemdef {
|
|
name medal_excellent_window
|
|
rect 138 248 34 34
|
|
type 1
|
|
ownerdrawflag UI_SHOW_ANYNONTEAMGAME
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/medal_excellent.tga"
|
|
border 1
|
|
bordercolor .5 .5 .5 0
|
|
forecolor 1 1 1 0
|
|
backcolor 1 1 1 0
|
|
visible 1
|
|
mouseenter { setitemcolor medal_excellent_nonteam forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
|
|
mouseexit { setitemcolor medal_excellent_nonteam forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
|
|
action { exec "play sound/feedback/excellent.wav" }
|
|
}
|
|
|
|
|
|
itemdef {
|
|
name medal_gauntlet_window
|
|
rect 178 248 34 34
|
|
type 1
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/medal_gauntlet.tga"
|
|
ownerdrawflag UI_SHOW_ANYNONTEAMGAME
|
|
border 1
|
|
bordercolor .5 .5 .5 0
|
|
forecolor 1 1 1 0
|
|
backcolor 1 1 1 0
|
|
visible 1
|
|
mouseenter { setitemcolor medal_gauntlet_nonteam forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
|
|
mouseexit { setitemcolor medal_gauntlet_nonteam forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
|
|
action { exec "play sound/feedback/gauntlet.wav" }
|
|
}
|
|
|
|
|
|
itemdef {
|
|
name medal_impressive_window
|
|
rect 218 248 34 34
|
|
type 1
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/medal_impressive.tga"
|
|
ownerdrawflag UI_SHOW_ANYNONTEAMGAME
|
|
border 1
|
|
bordercolor .5 .5 .5 0
|
|
forecolor 1 1 1 0
|
|
backcolor 1 1 1 0
|
|
visible 1
|
|
mouseenter { setitemcolor medal_impressive_nonteam forecolor 0 0 0 0 ; setcolor forecolor 1 1 1 1 }
|
|
mouseexit { setitemcolor medal_impressive_nonteam forecolor 1 1 1 1 ; setcolor forecolor 1 1 1 0 }
|
|
action { exec "play sound/feedback/impressive.wav" }
|
|
}
|
|
|
|
|
|
|
|
|
|
// SCORE //
|
|
|
|
|
|
itemDef {
|
|
name normal
|
|
group grpsettings
|
|
type ITEM_TYPE_NUMERICFIELD
|
|
text "Game Score:"
|
|
cvar "ui_scoreTeam"
|
|
rect 160 95 128 12
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 0
|
|
textaligny 12
|
|
textscale .3
|
|
forecolor 1 1 1 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
itemDef {
|
|
name normal
|
|
group grpsettings
|
|
type ITEM_TYPE_NUMERICFIELD
|
|
text "Completion Time:"
|
|
cvar "ui_scoreTime"
|
|
rect 160 115 128 12
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 0
|
|
textaligny 12
|
|
textscale .3
|
|
forecolor 1 1 1 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
|
|
itemDef {
|
|
name normal
|
|
group grpsettings
|
|
type ITEM_TYPE_NUMERICFIELD
|
|
text "Base Score:"
|
|
cvar "ui_scoreBase"
|
|
rect 160 135 128 12
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 0
|
|
textaligny 12
|
|
textscale .3
|
|
forecolor 1 1 1 1
|
|
visible 1
|
|
decoration
|
|
mouseenter { }
|
|
mouseexit { }
|
|
}
|
|
|
|
itemDef {
|
|
name normal
|
|
group grpsettings
|
|
type ITEM_TYPE_NUMERICFIELD
|
|
text "Time Bonus:"
|
|
cvar "ui_scoreTimeBonus"
|
|
rect 160 155 128 12
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 0
|
|
textaligny 12
|
|
textscale .3
|
|
forecolor 1 1 1 1
|
|
visible 1
|
|
decoration
|
|
mouseenter { }
|
|
mouseexit { }
|
|
}
|
|
itemDef {
|
|
name normal
|
|
group grpsettings
|
|
type ITEM_TYPE_NUMERICFIELD
|
|
text "Shutout Bonus:"
|
|
cvar "ui_scoreShutoutBonus"
|
|
rect 160 175 128 12
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 0
|
|
textaligny 12
|
|
textscale .3
|
|
forecolor 1 1 1 1
|
|
visible 1
|
|
decoration
|
|
mouseenter { }
|
|
mouseexit { }
|
|
}
|
|
itemDef {
|
|
name normal
|
|
group grpsettings
|
|
type ITEM_TYPE_NUMERICFIELD
|
|
text "Skill Bonus:"
|
|
cvar "ui_scoreSkillBonus"
|
|
rect 160 195 128 12
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 0
|
|
textaligny 12
|
|
textscale .3
|
|
forecolor 1 1 1 1
|
|
visible 1
|
|
decoration
|
|
mouseenter { }
|
|
mouseexit { }
|
|
}
|
|
|
|
itemDef {
|
|
name normal
|
|
group grpsettings
|
|
type ITEM_TYPE_NUMERICFIELD
|
|
text "Total Score:"
|
|
cvar "ui_scoreScore"
|
|
rect 160 215 128 12
|
|
textalign ITEM_ALIGN_RIGHT
|
|
textalignx 0
|
|
textaligny 12
|
|
textscale .3
|
|
forecolor 1 1 1 1
|
|
visible 1
|
|
decoration
|
|
mouseenter { }
|
|
mouseexit { }
|
|
}
|
|
|
|
itemDef {
|
|
name level_info
|
|
group grplevelinfo2
|
|
textstyle ITEM_TEXTSTYLE_BLINK
|
|
textscale .3
|
|
text "New High Score"
|
|
rect 0 235 320 20
|
|
ownerdrawflag UI_SHOW_NEWHIGHSCORE
|
|
textalign 1
|
|
textalignx 160 // x alignment point for text
|
|
// use it to offset left/right text from the edge
|
|
// or to center the text on a different point
|
|
textaligny 12
|
|
backcolor 0 0 0 0
|
|
forecolor 1 0 0 1
|
|
decoration
|
|
visible 1
|
|
}
|
|
|
|
|
|
// BUTTON //
|
|
|
|
|
|
itemDef {
|
|
name replay
|
|
text "Replay"
|
|
type 1
|
|
textscale .25
|
|
group grpControlbutton
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_FILLED
|
|
background "ui/assets/button_back.tga"
|
|
rect 57 305 45 26
|
|
textalign 1
|
|
textalignx 22
|
|
textaligny 20
|
|
forecolor 1 1 1 1
|
|
backcolor .37 .1 .1 1
|
|
visible 1
|
|
action { close endofgame ; close skirmish ; uiScript skirmishStart }
|
|
mouseEnter { setitemcolor replay backcolor .1 .37 .1 1 }
|
|
mouseExit { setitemcolor replay backcolor .37 .1 .1 1 }
|
|
}
|
|
itemDef {
|
|
name replay
|
|
group grpControlbutton
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/framebutton.tga"
|
|
rect 57 305 45 26
|
|
visible 1
|
|
forecolor .5 .5 .5 1
|
|
decoration
|
|
}
|
|
|
|
itemDef {
|
|
name replay
|
|
group grpControlbutton
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/leftbutton.tga"
|
|
rect 45 305 13 26
|
|
visible 1
|
|
forecolor .5 .5 .5 1
|
|
decoration
|
|
}
|
|
|
|
itemDef {
|
|
name replay
|
|
group grpControlbutton
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/rightbutton.tga"
|
|
rect 101 305 13 26
|
|
visible 1
|
|
forecolor .5 .5 .5 1
|
|
decoration
|
|
}
|
|
|
|
|
|
itemDef {
|
|
name demo
|
|
text "Demo"
|
|
type 1
|
|
textscale .25
|
|
group grpControlbutton
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_FILLED
|
|
background "ui/assets/button_back.tga"
|
|
rect 136 305 45 26
|
|
textalign 1
|
|
textalignx 22
|
|
textaligny 20
|
|
forecolor 1 1 1 1
|
|
backcolor .37 .1 .1 1
|
|
visible 1
|
|
ownerdrawflag UI_SHOW_DEMOAVAILABLE
|
|
action { close endofgame ; uiScript RunSPDemo }
|
|
mouseEnter { setitemcolor demo backcolor .1 .37 .1 1 }
|
|
mouseExit { setitemcolor demo backcolor .37 .1 .1 1 }
|
|
}
|
|
itemDef {
|
|
name demo
|
|
group grpControlbutton
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/framebutton.tga"
|
|
rect 136 305 45 26
|
|
visible 1
|
|
forecolor .5 .5 .5 1
|
|
ownerdrawflag UI_SHOW_DEMOAVAILABLE
|
|
decoration
|
|
}
|
|
|
|
itemDef {
|
|
name demo
|
|
group grpControlbutton
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/leftbutton.tga"
|
|
rect 124 305 13 26
|
|
visible 1
|
|
forecolor .5 .5 .5 1
|
|
ownerdrawflag UI_SHOW_DEMOAVAILABLE
|
|
decoration
|
|
}
|
|
|
|
itemDef {
|
|
name demo
|
|
group grpControlbutton
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/rightbutton.tga"
|
|
rect 180 305 13 26
|
|
forecolor .5 .5 .5 1
|
|
visible 1
|
|
ownerdrawflag UI_SHOW_DEMOAVAILABLE
|
|
decoration
|
|
}
|
|
|
|
|
|
itemDef {
|
|
name main
|
|
text "Esc"
|
|
type 1
|
|
textscale .25
|
|
group grpControlbutton
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_FILLED
|
|
background "ui/assets/button_back.tga"
|
|
rect 217 305 45 26
|
|
textalign 1
|
|
textalignx 22
|
|
textaligny 20
|
|
forecolor 1 1 1 1
|
|
backcolor .37 .1 .1 1
|
|
visible 1
|
|
action { close endofgame ; open skirmish }
|
|
mouseEnter { setitemcolor main backcolor .1 .37 .1 1 }
|
|
mouseExit { setitemcolor main backcolor .37 .1 .1 1 }
|
|
}
|
|
|
|
itemDef {
|
|
name main
|
|
group grpControlbutton
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/framebutton.tga"
|
|
rect 217 305 45 26
|
|
visible 1
|
|
forecolor .5 .5 .5 1
|
|
decoration
|
|
}
|
|
|
|
itemDef {
|
|
name main
|
|
group grpControlbutton
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/leftbutton.tga"
|
|
rect 205 305 13 26
|
|
forecolor .5 .5 .5 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
|
|
itemDef {
|
|
name main
|
|
group grpControlbutton
|
|
style WINDOW_STYLE_SHADER
|
|
background "ui/assets/rightbutton.tga"
|
|
rect 261 305 13 26
|
|
forecolor .5 .5 .5 1
|
|
visible 1
|
|
decoration
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|