mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-22 12:22:12 +00:00
331 lines
7.4 KiB
Text
331 lines
7.4 KiB
Text
#include "ui/menudef.h"
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#include "ui/tabs.h"
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////////////////////////////////////
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//
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// CONSTANTS
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//
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//
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#define OPTION_COLOR 0 0 .1 1
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#define Tab_Color1 0 0 0 1
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#define Tab_Color2 0 0 .5 1
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#define VSPACE 16
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#define VSIZE 16
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#define ICON_ALPHA 0.5
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#define LINE_ALPHA 0.2
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#define FADEIN_TIME 125
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#define HINT_COLOR .25 .25 .25
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#define HINT_FADE_TIME 125
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#define TAB_HEIGHT 20
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#define LINE_WIDTH 300
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////////////////////////////////////
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//
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// MENU DEFINITION
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//
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//
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{
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menuDef {
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name "ingame_callvote"
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visible MENU_FALSE // Visible on open
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focusColor RQ3_MAIN_FOCUSCOLOR // Menu focus color for text and items
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rect 120 112 344 264
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anglevectors 3 -87
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style WINDOW_STYLE_EMPTY
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popup
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onOOBClick { close _self }
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onOpen {
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play "sound/ui/whoosh3.wav" ;
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uiScript loadVoteArenas ;
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setitemcolor hints forecolor HINT_COLOR 1 ; hide "hints" ;
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ACTIVATE_TAB(1) ;
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}
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onClose { open _prev }
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onEsc { close _self }
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onOpenSpecial {
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//normal items
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setItemColor "fade_alpha" forecolor 5 5 5 0 ;
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timeFade "fade_alpha" forecolor 5 5 5 1 0 FADEIN_TIME ;
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//icon - special alpha
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setItemColor "icon" forecolor 5 5 5 0 ;
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timeFade "icon" forecolor 5 5 5 ICON_ALPHA 0 FADEIN_TIME ;
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//line - special alpha; using backcolor
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setItemColor "line" backcolor 5 5 5 0 ;
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timeFade "line" backcolor 5 5 5 LINE_ALPHA 0 FADEIN_TIME ;
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}
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itemDef {
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name "paper,fade_alpha"
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style WINDOW_STYLE_SHADER
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background UI_ASSETS"/paper_1"
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forecolor MENUCOLOR_OPTIONS 1
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rect -8 -16 380 320
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anglevectors 3 -87
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visible 1
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menuAnchor
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decoration
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}
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itemDef {
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renderpoint
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name "title,fade_alpha"
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text "Call a vote:"
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forecolor .6 .0 .0 1
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style WINDOW_STYLE_EMPTY
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textalign ITEM_ALIGN_LEFT
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textalignx 4
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textaligny 24
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textscale RQ3_MAIN_TEXTSIZE
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alignrect paper ITEM_ALIGN_LEFT 32 32 240 36
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visible 1
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autowrapped
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decoration
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}
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//Line
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itemDef {
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name "line,fade_alpha"
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style WINDOW_STYLE_FILLED
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backcolor .25 .25 .25 LINE_ALPHA
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alignrect "title" ITEM_ALIGN_LEFT 0 48 LINE_WIDTH 2
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visible 1
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decoration
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}
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///////////////////////////////////////////////////////////
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//
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// Sub-options
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//
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//
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// Gametype
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ADD_TAB(
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"^_G^_ametype.",
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"G", 1, "group2,group3",
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alignrect "title" ITEM_ALIGN_LEFT 2 28 55 TAB_HEIGHT
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)
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ADD_HINT("hint_tab1", "Call a vote for a gametype change", "group2,group3")
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//---------------------------------------------------------
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// Map
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ADD_TAB(
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"^_M^_ap.",
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"M", 2, "group1,group3",
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alignrect "tab1" ITEM_ALIGN_RIGHT -27 0 27 TAB_HEIGHT
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)
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ADD_HINT("hint_tab2", "Call a vote for a map change", "group1,group3")
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//---------------------------------------------------------
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// Kick
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ADD_TAB(
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"^_K^_ick.",
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"K", 3, "group1,group2",
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alignrect "tab2" ITEM_ALIGN_RIGHT -31 0 32 TAB_HEIGHT
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)
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ADD_HINT("hint_tab3", "Call a vote to kick a player from the server", "group1,group2")
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/*
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==========================================================
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Group # 1 - Gametype
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==========================================================
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*/
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BEGIN_SIMPLE_OPTION(1, 1)
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alignrect "line" ITEM_ALIGN_LEFT 56 44 156 VSIZE
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text ""
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ownerdraw UI_NETGAMETYPE
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ASSIGN_HINT("hint_tab1")
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END_OPTION
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itemDef {
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name "btn_game,allgroups,group1"
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subgroup "fade_fore_alpha"
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alignrect "line" ITEM_ALIGN_LEFT 228 46 36 16
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text "> ^_O^_K <"
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shortcutKey "O"
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style WINDOW_STYLE_EMPTY
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forecolor .5 0 0 1
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textalignx 0
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textaligny 12
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textscale .225
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visible 1
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type ITEM_TYPE_BUTTON
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action { play "sound/ui/whoosh3.wav" ; uiScript voteGame ; uiScript closeingame }
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ASSIGN_HINT("hint_tab1")
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}
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itemDef {
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name "gametype_dots"
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group "fade_fore_alpha,group1,allgroups"
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style 0
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text ".............................................."
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alignrect "gr1_ctrl1" ITEM_ALIGN_LEFT 0 0 168 20
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textscale .225
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textalign ITEM_ALIGN_LEFT
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textaligny 20
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forecolor OPTION_COLOR
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visible 1
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decoration
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}
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/*
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==========================================================
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Group # 2 - Map
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==========================================================
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*/
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itemDef {
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text "Call a vote for"
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name "hint_map,allgroups,group2,hints,fade_alpha"
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group "fade_fore_alpha,group2,allgroups"
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ownerdraw UI_ALLMAPS_SELECTION
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autowrapped
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forecolor HINT_COLOR 1
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textalign ITEM_ALIGN_LEFT
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textalignx 6
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textaligny 10
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textscale .2
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alignrect "line" ITEM_ALIGN_LEFT 0 8 288 40
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style WINDOW_STYLE_EMPTY
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visible 0
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decoration
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}
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// Map list //
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itemDef {
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name "maplist"
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subgroup "fade_fore_alpha,group2,allgroups"
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LISTBOX_STYLE(.225, 8)
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alignrect "line" ITEM_ALIGN_LEFT 4 32 188 124
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feeder FEEDER_ALLMAPS
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visible 1
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columns 1 2 140 25
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ASSIGN_HINT("hint_tab2")
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}
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itemDef {
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name "allgroups,group2,gr2_ctrl3,fade_alpha"
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group "fade_fore_alpha,group2,allgroups"
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alignrect "paper" ITEM_ALIGN_LEFT 240 112 68 14
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text "> ^_N^_ext map <"
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shortcutKey "N"
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style WINDOW_STYLE_EMPTY
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forecolor OPTION_COLOR
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textalignx 0
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textaligny 12
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textscale .225
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visible 1
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type ITEM_TYPE_BUTTON
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action { play "sound/ui/whoosh3.wav" ; exec "cmd callvote cyclemap" ; uiScript closeingame }
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ASSIGN_HINT("hint_next")
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}
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itemDef {
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name "vote_restart"
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subgroup "fade_fore_alpha,group2,allgroups"
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alignrect "paper" ITEM_ALIGN_LEFT 240 128 84 14
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text "> ^_R^_estart map <"
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shortcutKey "R"
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style WINDOW_STYLE_EMPTY
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forecolor OPTION_COLOR
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textalignx 0
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textaligny 12
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textscale .225
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visible 1
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type ITEM_TYPE_BUTTON
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action { play "sound/ui/whoosh3.wav" ; exec "cmd callvote map_restart" ; uiScript closeingame }
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ASSIGN_HINT("hint_restart")
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}
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itemDef {
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name "vote_map"
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subgroup "fade_fore_alpha,group2,allgroups"
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alignrect "paper" ITEM_ALIGN_LEFT 240 224 36 14
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text "> ^_O^_K <"
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shortcutKey "O"
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style WINDOW_STYLE_EMPTY
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forecolor .5 0 0 1
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textalignx 0
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textaligny 12
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textscale .225
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visible 1
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type ITEM_TYPE_BUTTON
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action { play "sound/ui/whoosh3.wav" ; uiScript voteMap ; uiScript closeingame }
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ASSIGN_HINT("hint_map")
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}
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ADD_HINT("hint_next", "Call a vote to change to the next map in rotation", "group2")
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ADD_HINT("hint_restart", "Call a vote to restart the current map", "group2")
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/*
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==========================================================
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Group # 3 - Kick
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==========================================================
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*/
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itemDef {
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name "allgroups,group3,gr3_ctrl1,fade_alpha"
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subgroup "fade_fore_alpha"
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LISTBOX_STYLE(.225, 8)
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alignrect "line" ITEM_ALIGN_LEFT 4 32 188 124
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feeder FEEDER_PLAYER_LIST
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visible 1
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ASSIGN_HINT("hint_tab3")
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}
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itemDef {
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name "btn_kick,allgroups,group3"
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subgroup "fade_fore_alpha"
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alignrect "paper" ITEM_ALIGN_LEFT 240 224 36 14
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text "> ^_O^_K <"
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shortcutKey "O"
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style WINDOW_STYLE_EMPTY
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forecolor .5 0 0 1
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textalignx 0
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textaligny 12
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textscale .225
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visible 1
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type ITEM_TYPE_BUTTON
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action { play "sound/ui/whoosh3.wav" ; uiScript voteKick ; uiScript closeingame }
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ASSIGN_HINT("hint_kick")
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}
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itemDef {
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text "Call a vote to kick"
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name "hint_kick,allgroups,group3,hints,fade_alpha"
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group "fade_fore_alpha,group3,allgroups"
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ownerdraw UI_SELECTEDPLAYER
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autowrapped
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forecolor HINT_COLOR 1
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textalign ITEM_ALIGN_LEFT
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textalignx 6
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textaligny 10
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textscale .2
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alignrect "line" ITEM_ALIGN_LEFT 0 8 288 40
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style WINDOW_STYLE_EMPTY
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visible 0
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decoration
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}
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}
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}
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