reaction/ta_ui/ui/ingame_join.menu
2002-01-08 05:45:06 +00:00

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2.2 KiB
Text

#include "ui/menudef.h"
{
\\ INGAME_JOIN MENU \\
menuDef {
name "ingame_join"
visible 1
fullScreen 0
outOfBoundsClick // this closes the window if it gets a click out of the rectangle
rect 23 30 128 128
focusColor 1 .75 0 1
itemDef {
name team
style WINDOW_STYLE_FILLED
rect 10 15 108 113
forecolor 1 1 1 1
backcolor 0 .1 0 1
visible 1
decoration
}
// FRAME //
itemDef {
name window
rect 0 10 64 64
style 3
background "ui/assets/ingameleftcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 10 64 64
style 3
background "ui/assets/ingamerightcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 30 0 65 16
style 3
background "ui/assets/ingameconnection.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 64 64 64
style 3
background "ui/assets/ingameleftcornerb.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 64 64 64
style 3
background "ui/assets/ingamerightcornerb.tga"
visible 1
decoration
}
itemDef {
name team
text "Team RED"
type 1
style 2
rect 0 20 128 20
textalign 1
textalignx 64
textaligny 18
textscale .25
forecolor 1 1 1 1
visible 1
action { exec "cmd team red" ; uiScript closeingame }
}
itemDef {
name team
text "Team BLUE"
type 1
style 2
rect 0 40 128 20
textalign 1
textalignx 64
textaligny 18
textscale .25
forecolor 1 1 1 1
visible 1
action { exec "cmd team blue" ; uiScript closeingame }
}
itemDef {
name team
text "Auto TEAM"
type 1
style 2
rect 0 60 128 20
textalign 1
textalignx 64
textaligny 18
textscale .25
forecolor 1 1 1 1
visible 1
action { exec "cmd team free" ; uiScript closeingame }
}
itemDef {
name team
text "Spectate"
type 1
style 2
rect 0 80 128 20
textalign 1
textalignx 64
textaligny 18
textscale .25
forecolor 1 1 1 1
visible 1
action { exec "cmd team s" ; uiScript closeingame }
}
}
}