reaction/code/asm/vm_x86_64.asm
2013-01-04 13:27:22 +00:00

58 lines
2 KiB
NASM

; ===========================================================================
; Copyright (C) 2011 Thilo Schulz <thilo@tjps.eu>
;
; This file is part of Quake III Arena source code.
;
; Quake III Arena source code is free software; you can redistribute it
; and/or modify it under the terms of the GNU General Public License as
; published by the Free Software Foundation; either version 2 of the License,
; or (at your option) any later version.
;
; Quake III Arena source code is distributed in the hope that it will be
; useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with Quake III Arena source code; if not, write to the Free Software
; Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
; ===========================================================================
; Call wrapper for vm_x86 when built with MSVC in 64 bit mode,
; since MSVC does not support inline x64 assembler code anymore.
;
; assumes __fastcall calling convention
.code
; Call to compiled code after setting up the register environment for the VM
; prototype:
; uint8_t qvmcall64(int *programStack, int *opStack, intptr_t *instructionPointers, byte *dataBase);
qvmcall64 PROC
push rsi ; push non-volatile registers to stack
push rdi
push rbx
; need to save pointer in rcx so we can write back the programData value to caller
push rcx
; registers r8 and r9 have correct value already thanx to __fastcall
xor rbx, rbx ; opStackOfs starts out being 0
mov rdi, rdx ; opStack
mov esi, dword ptr [rcx] ; programStack
call qword ptr [r8] ; instructionPointers[0] is also the entry point
pop rcx
mov dword ptr [rcx], esi ; write back the programStack value
mov al, bl ; return opStack offset
pop rbx
pop rdi
pop rsi
ret
qvmcall64 ENDP
end