reaction/ta_ui/min_hud.menu

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#include "ui/menudef.h"
// team menu
//
// defines from ui_shared.h
{
assetGlobalDef {
cursor "ui/assets/3_cursor2" // cursor
gradientBar "ui/assets/gradientbar2.tga" // gradient bar
fadeClamp 1.0 // sets the fadeup alpha
fadeCycle 1 // how often fade happens in milliseconds
fadeAmount 0.1 // amount to adjust alpha per cycle
shadowX 5 // x amount for shadow offset
shadowY 5 // y amount for shadow offset
shadowColor 0.1 0.1 0.1 0.25 // shadow color
font "fonts/impact.ttf" 16 // font
smallFont "fonts/impact.ttf" 12 // font
bigFont "fonts/impact.ttf" 20 // font
}
// SELECTED PLAYER //
menuDef {
name "SelectedPlayer"
fullScreen MENU_FALSE
visible 1
rect 0 390 222 64
ownerdrawflag CG_SHOW_ANYTEAMGAME
itemDef {
name "b"
rect 0 0 222 64
style 4
border 1
bordersize 1
bordercolor .5 .5 .5 1
visible 1
ownerdrawflag CG_SHOW_TEAMINFO
}
itemDef {
name "b"
rect 0 40 222 24
style 4
border 1
bordersize 1
bordercolor .5 .5 .5 1
visible 1
ownerdrawflag CG_SHOW_NOTEAMINFO
}
itemDef {
name "b"
rect 0 4 221 64
visible 1
textscale .2
textaligny 10
textalignx 0
forecolor 1 1 1 1
ownerdrawflag CG_SHOW_TEAMINFO
ownerdraw CG_TEAMINFO
}
itemDef {
name "b"
rect 2 41 20 20
visible 1
ownerdrawflag CG_SHOW_NOTEAMINFO
ownerdraw CG_SELECTEDPLAYER_HEAD
}
itemDef {
name "b"
rect 21 44 16 16
visible 1
decoration
ownerdrawflag CG_SHOW_NOTEAMINFO
ownerdraw CG_SELECTEDPLAYER_STATUS
}
itemDef {
name "b"
rect 41 43 35 15
textscale 0.2125
textstyle 3
forecolor 1 1 1 1
visible 1
decoration
ownerdrawflag CG_SHOW_NOTEAMINFO
ownerdraw CG_SELECTEDPLAYER_NAME
}
/*
itemDef {
name "b"
rect 90 43 45 15
textscale 0.2125
textstyle 3
forecolor 1 1 1 1
visible 1
decoration
ownerdrawflag CG_SHOW_NOTEAMINFO
ownerdraw CG_SELECTEDPLAYER_LOCATION
}
*/
}
// PLAYER STATUS //
menuDef {
name "playerStatus"
fullScreen MENU_FALSE
visible MENU_TRUE
rect 142 455 80 24
itemDef {
name "playerRect"
rect 1 1 78 22
style 3
background hudalert_good
visible 1
ownerdrawflag CG_SHOW_IF_PLAYER_HAS_FLAG
}
itemDef {
name "playerStatusRect"
style 4
rect 0 0 80 24
border 1
bordersize 1
bordercolor .5 .5 .5 1
visible 1
}
itemDef {
name "playeritem"
rect 5 4 16 16
visible 1
decoration
ownerdraw CG_PLAYER_ITEM
}
itemDef {
name "CTFPOWERUP"
rect 25 4 16 16
visible 1
decoration
ownerdraw CG_CTF_POWERUP
}
itemDef {
name "flag"
rect 45 4 16 16
visible 1
decoration
ownerdraw CG_PLAYER_HASFLAG2D
ownerdrawflag CG_SHOW_IF_PLAYER_HAS_FLAG
}
itemDef {
name "skulls"
rect 39 -14 40 32
textaligny 4
textalignx 0
visible 1
textscale .25
decoration
textstyle 3
ownerdraw CG_HARVESTER_SKULLS2D
}
}
// POWERUP AREA //
menuDef {
name "powerup area"
fullScreen MENU_FALSE
visible MENU_TRUE
rect 0 455 141 24
itemDef {
name "powerRect"
visible 1
style 4
rect 0 0 35 24
}
itemDef {
name "powerRect"
visible 1
style 4
rect 70 0 35 24
}
itemDef {
name "powerRect"
visible 1
style 4
border 1
bordersize 1
bordercolor .5 .5 .5 1
rect 0 0 141 24
}
itemDef {
name "powerupArea"
rect 2 3 18 18
textscale .25
visible 1
decoration
ownerdraw CG_AREA_POWERUP
special 18 // spacing
align HUD_HORIZONTAL
}
}
// AMMO //
menuDef {
name "Ammo"
fullScreen MENU_FALSE
visible MENU_TRUE
rect 223 455 64 24
itemDef {
name "ammoRect"
visible 1
style 4
border 1
bordersize 1
bordercolor .5 .5 .5 1
rect 0 0 64 24
}
itemDef {
name "a"
rect 30 1 24 19
visible 1
textstyle 3
decoration
textscale .333
forecolor 1 1 1 1
ownerdraw CG_PLAYER_AMMO_VALUE
addColorRange -999 5 1 0 0 1
addColorRange 6 999 1 .75 0 1
}
itemDef {
name "a"
rect 5 2 20 20
visible 1
decoration
ownerdraw CG_PLAYER_AMMO_ICON2D
}
}
// PLAYER //
menuDef {
name "Player"
fullScreen MENU_FALSE
visible MENU_TRUE
rect 288 455 64 24
itemDef {
name "playerRect"
rect 1 1 62 23
style 3
background hudalert
visible 1
ownerdrawflag CG_SHOW_HEALTHCRITICAL
}
itemDef {
name "playerRect"
rect 0 0 64 24
style 4
visible 1
border 1
bordersize 1
bordercolor .5 .5 .5 1
}
itemDef {
name "healthok"
rect 30 1 24 19
visible 1
textstyle 3
decoration
forecolor 1 1 1 1
textscale .333
ownerdraw CG_PLAYER_HEALTH
addColorRange -999 25 1 0 0 1
addColorRange 26 100 1 .75 0 1
addColorRange 101 999 1 1 1 1
}
itemDef {
name "b"
rect 2 1 22 22
visible 1
decoration
ownerdraw CG_PLAYER_HEAD
}
}
// ARMOR //
menuDef {
name "Armor"
fullScreen MENU_FALSE
visible MENU_TRUE
rect 353 455 64 24
itemDef {
name "armorRect"
rect 0 0 64 24
visible 1
style 4
border 1
bordersize 1
bordercolor .5 .5 .5 1
}
itemDef {
name "armor"
rect 5 -8 20 20
visible 1
decoration
ownerdraw CG_PLAYER_ARMOR_ICON2D
}
itemDef {
name "armor2"
textstyle 3
rect 30 1 24 19
visible 1
decoration
textscale .333
ownerdraw CG_PLAYER_ARMOR_VALUE
addColorRange -999 25 .67 0 0 1
addColorRange 26 100 1 .75 0 1
addColorRange 101 999 .75 .75 .75 1
}
}
// TEAMSCORE //
menuDef {
name "teamScore"
fullScreen MENU_FALSE
visible MENU_TRUE
rect 418 455 150 24
ownerdrawflag CG_SHOW_ANYTEAMGAME
itemDef {
name "teamRect"
rect 53 1 47 22
style 3
background hudalert_blue
visible 1
ownerdrawflag CG_SHOW_BLUE_TEAM_HAS_REDFLAG
}
itemDef {
name "teamRect"
rect 100 1 50 22
style 3
background hudalert_red
visible 1
ownerdrawflag CG_SHOW_RED_TEAM_HAS_BLUEFLAG
}
itemDef {
name "teamScoreRect"
visible 1
rect 0 0 150 24
border 1
bordersize 1
bordercolor .5 .5 .5 1
style 4
}
itemDef {
name "f"
rect 55 5 16 16
visible 1
bordercolor 1 1 1 .75
decoration
style 3
background "ui/assets/bluechip.tga"
}
itemDef {
name "f"
rect 55 5 16 16
visible 1
bordercolor 1 1 1 .75
decoration
style 3
ownerdrawflag CG_SHOW_HARVESTER
background "icons/skull_blue.tga"
}
itemDef {
name "blueflag"
rect 55 5 16 16
visible 1
decoration
ownerdrawflag CG_SHOW_CTF
ownerdraw CG_BLUE_FLAGSTATUS
}
itemDef {
name "playerScore"
rect 5 18 40 12
visible 1
textstyle 3
decoration
forecolor 1 1 1 1
textscale .25
text ""
ownerdraw CG_CAPFRAGLIMIT
}
itemDef {
name "oneflagstatus"
rect 34 5 16 16
visible 1
decoration
ownerdraw CG_ONEFLAG_STATUS
}
itemDef {
name "r"
rect 71 6 18 12
textstyle 3
visible 1
decoration
forecolor .25 .25 1 1
textscale 0.25
ownerdraw CG_BLUE_SCORE
}
itemDef {
name "f"
rect 110 5 16 16
visible 1
bordercolor 1 1 1 1
decoration
style 3
background "ui/assets/redchip.tga"
}
itemDef {
name "f"
rect 110 5 16 16
visible 1
bordercolor 1 1 1 1
decoration
style 3
ownerdrawflag CG_SHOW_HARVESTER
background "icons/skull_red.tga"
}
itemDef {
name "f"
rect 110 5 16 16
visible 1
decoration
ownerdrawflag CG_SHOW_CTF
ownerdraw CG_RED_FLAGSTATUS
}
itemDef {
name "r"
rect 126 6 18 12
textstyle 3
visible 1
decoration
forecolor 1 0 0 1
textscale 0.25
ownerdraw CG_RED_SCORE
}
}
// TEAMSCORE //
menuDef {
name "teamScore"
fullScreen MENU_FALSE
visible MENU_TRUE
rect 418 455 150 24
ownerdrawflag CG_SHOW_ANYNONTEAMGAME
itemDef {
name "teamScoreRect"
visible 1
rect 0 0 150 24
border 1
bordersize 1
bordercolor .5 .5 .5 1
style 4
}
itemDef {
name "playerScore"
rect 8 18 40 0
visible 1
textstyle 3
decoration
forecolor 1 1 1 1
textscale .25
text ""
ownerdraw CG_CAPFRAGLIMIT
}
itemDef {
name "r"
rect 40 18 18 12
textstyle 3
text "1st:"
visible 1
decoration
forecolor .25 .25 1 1
textscale 0.25
ownerdraw CG_1STPLACE
}
itemDef {
name "r"
rect 105 18 18 12
textstyle 3
text "2nd:"
visible 1
decoration
forecolor 1 0 0 1
textscale 0.25
ownerdraw CG_2NDPLACE
}
}
// PLAYERSCORE //
menuDef {
name "playerScore"
fullScreen MENU_FALSE
visible MENU_TRUE
rect 569 455 70 24
itemDef {
name "playerScoreRect"
visible 1
rect 0 0 70 24
border 1
bordersize 1
bordercolor .5 .5 .5 1
style 4
}
itemDef {
name "playerScore"
rect 4 6 75 12
textstyle 3
visible 1
decoration
forecolor 1 1 1 1
textscale .25
ownerdraw CG_PLAYER_SCORE
}
}
menuDef {
name "voiceMenu"
fullScreen MENU_FALSE
visible MENU_FALSE
rect 5 5 100 100
itemDef {
name "voiceMenuRect"
style 4
rect 2 2 50 50
border 1
bordersize 1
bordercolor .5 .5 .5 1
visible 1
}
itemDef {
name "b"
rect 2 2 50 50
visible 1
decoration
ownerdraw CG_VOICE_HEAD
}
itemDef {
name "b"
rect 2 55 50 12
visible 1
decoration
textscale .25
textalign 0
textalignx 0
textaligny 12
ownerdraw CG_VOICE_NAME
}
}