mirror of
https://github.com/ReactionQuake3/reaction.git
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222 lines
3.2 KiB
Text
222 lines
3.2 KiB
Text
#include "ui/menudef.h"
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{
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\\ QUAKE3 POPUP MENU \\
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menuDef {
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name "quake3_popmenu"
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visible 0
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fullscreen 0
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rect 204 122 235 235
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focusColor 1 .75 0 1
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style 1
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border 1
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popup
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onESC { close quake3_popmenu ; open main }
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itemDef {
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name window
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rect 0 0 235 235
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style 3
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background "ui/assets/mainpop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 47 47 144 144
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style 3
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background "centerconsole2"
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visible 1
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decoration
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}
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/*
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// DEMO ONLY OPTION //
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itemDef {
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name demo_only
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text "Not Available."
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style 0
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textscale .3
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textstyle 3
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rect 1 90 110 20
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textalign 1
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textalignx 117
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textaligny 16
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decoration
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name demo_only
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text "in DEMO."
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style 0
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textscale .3
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textstyle 3
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rect 1 110 110 20
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textalign 1
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textalignx 117
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textaligny 16
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decoration
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name demo_only
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text "Press ESC key."
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style 0
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textscale .3
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textstyle 3
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rect 0 135 110 20
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textalign 1
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textalignx 117
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textaligny 16
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decoration
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forecolor 1 1 1 1
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visible 1
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}
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*/
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// Quake 3 //
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itemDef {
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name confirm
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text "Launch Quake3?"
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style 0
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textscale .3
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rect 1 91 110 20
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textalign 1
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textalignx 117
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textaligny 16
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decoration
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forecolor 0 0 0 1
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visible 1
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}
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itemDef {
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name confirm
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text "Launch Quake3?"
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style 0
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textscale .3
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rect 0 90 110 20
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textalign 1
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textalignx 117
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textaligny 16
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decoration
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name yes
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text "YES"
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type 1
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textscale .25
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style WINDOW_STYLE_FILLED
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background "ui/assets/button_back.tga"
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rect 75 120 30 26
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textalign 1
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textalignx 15
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textaligny 20
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forecolor 1 1 1 1
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backcolor .37 .1 .1 1
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visible 1
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action { play "sound/misc/nomenu.wav" ;
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uiScript "Quake3" }
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mouseEnter { setitemcolor yes backcolor .1 .37 .1 1 }
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mouseExit { setitemcolor yes backcolor .37 .1 .1 1 }
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}
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itemDef {
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name yes
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style WINDOW_STYLE_SHADER
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background "ui/assets/framebutton.tga"
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rect 75 120 30 26
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visible 1
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decoration
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}
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itemDef {
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name yes
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style WINDOW_STYLE_SHADER
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background "ui/assets/leftbutton.tga"
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rect 69 120 7 26
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visible 1
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decoration
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}
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itemDef {
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name yes
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style WINDOW_STYLE_SHADER
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background "ui/assets/rightbutton.tga"
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rect 104 120 7 26
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visible 1
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decoration
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}
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itemDef {
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name no
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text "NO"
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type 1
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textscale .25
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style WINDOW_STYLE_FILLED
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background "ui/assets/button_back.tga"
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rect 128 120 30 26
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textalign 1
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textalignx 15
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textaligny 20
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forecolor 1 1 1 1
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backcolor .37 .1 .1 1
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visible 1
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action { play "sound/misc/nomenu.wav" ;
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close quake3_popmenu ; open main }
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mouseEnter { setitemcolor no backcolor .1 .37 .1 1 }
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mouseExit { setitemcolor no backcolor .37 .1 .1 1 }
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}
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itemDef {
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name no
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style WINDOW_STYLE_SHADER
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background "ui/assets/framebutton.tga"
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rect 128 120 30 26
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visible 1
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decoration
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}
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itemDef {
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name no
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style WINDOW_STYLE_SHADER
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background "ui/assets/leftbutton.tga"
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rect 122 120 7 26
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visible 1
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decoration
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}
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itemDef {
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name no
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style WINDOW_STYLE_SHADER
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background "ui/assets/rightbutton.tga"
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rect 157 120 7 26
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visible 1
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decoration
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}
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}
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}
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}
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