reaction/code/sys/sys_loadlib.h
2013-01-04 13:27:22 +00:00

51 lines
1.8 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#ifdef DEDICATED
# ifdef _WIN32
# include <windows.h>
# define Sys_LoadLibrary(f) (void*)LoadLibrary(f)
# define Sys_UnloadLibrary(h) FreeLibrary((HMODULE)h)
# define Sys_LoadFunction(h,fn) (void*)GetProcAddress((HMODULE)h,fn)
# define Sys_LibraryError() "unknown"
# else
# include <dlfcn.h>
# define Sys_LoadLibrary(f) dlopen(f,RTLD_NOW)
# define Sys_UnloadLibrary(h) dlclose(h)
# define Sys_LoadFunction(h,fn) dlsym(h,fn)
# define Sys_LibraryError() dlerror()
# endif
#else
# ifdef USE_LOCAL_HEADERS
# include "SDL.h"
# include "SDL_loadso.h"
# else
# include <SDL.h>
# include <SDL_loadso.h>
# endif
# define Sys_LoadLibrary(f) SDL_LoadObject(f)
# define Sys_UnloadLibrary(h) SDL_UnloadObject(h)
# define Sys_LoadFunction(h,fn) SDL_LoadFunction(h,fn)
# define Sys_LibraryError() SDL_GetError()
#endif
void * QDECL Sys_LoadDll(const char *name, qboolean useSystemLib);