reaction/code/ui/ui_gameinfo.c
2013-01-04 13:27:22 +00:00

422 lines
9.4 KiB
C

//-----------------------------------------------------------------------------
//
// $Id$
//
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.12 2006/04/14 18:02:06 makro
// no message
//
// Revision 1.11 2003/03/31 01:23:54 jbravo
// Fixing 2 compiler warnings
//
// Revision 1.10 2002/09/08 13:14:47 makro
// New code added for the callvote menu map list
//
// Revision 1.9 2002/07/24 05:28:44 jbravo
// Changed rq3ctf to rq3ctb in the .arena parsing code.
//
// Revision 1.8 2002/06/16 20:06:14 jbravo
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
//
// Revision 1.7 2002/06/13 15:50:24 makro
// Bot list is now sorted alphabetically
//
// Revision 1.6 2002/05/26 14:37:21 makro
// Map list is now sorted alphabetically
//
// Revision 1.5 2002/03/31 13:23:26 makro
// Cleaned things up a little
//
// Revision 1.4 2002/03/03 21:22:58 makro
// no message
//
// Revision 1.3 2002/02/21 20:10:16 jbravo
// Converted files back from M$ format and added cvs headers again.
//
//
//-----------------------------------------------------------------------------
// Copyright (C) 1999-2000 Id Software, Inc.
//
//
// gameinfo.c
//
#include "ui_local.h"
//
// arena and bot info
//
int ui_numBots;
static char *ui_botInfos[MAX_BOTS];
static int ui_numArenas;
static char *ui_arenaInfos[MAX_ARENAS];
//Makro - not used anywhere
/*
#ifndef MISSIONPACK // bk001206
static int ui_numSinglePlayerArenas;
static int ui_numSpecialSinglePlayerArenas;
#endif
*/
//Makro - grouping the gametypes parsed in .arena files
typedef struct {
char *Name;
int Value;
} RQ3_GameType_t;
static RQ3_GameType_t RQ3_GameTypes[] = {
/* {"ffa", 1 << GT_FFA},
{"tourney", 1 << GT_TOURNAMENT},
{"team", 1 << GT_TEAM},
{"rq3tp", 1 << GT_TEAMPLAY},
{"ctf", 1 << GT_CTF},
{"1fctf", 1 << GT_1FCTF},
{"obelisk", 1 << GT_OBELISK},
{"harvester", 1 << GT_HARVESTER},
*/
{"rq3dm", 1 << GT_FFA},
{"rq3tdm", 1 << GT_TEAM},
{"rq3tp", 1 << GT_TEAMPLAY},
{"rq3ctb", 1 << GT_CTF},
{"none", 0}
};
// static int UI_RQ3_DefaultArenaGameType = 1 << GT_FFA;
//end Makro
/*
===============
UI_ParseInfos
===============
*/
int UI_ParseInfos(char *buf, int max, char *infos[])
{
char *token;
int count;
char key[MAX_TOKEN_CHARS];
char info[MAX_INFO_STRING];
count = 0;
INFINITE_LOOP {
token = COM_Parse(&buf);
if (!token[0]) {
break;
}
if (strcmp(token, "{")) {
Com_Printf("Missing { in info file\n");
break;
}
if (count == max) {
Com_Printf("Max infos exceeded\n");
break;
}
info[0] = '\0';
INFINITE_LOOP {
token = COM_ParseExt(&buf, qtrue);
if (!token[0]) {
Com_Printf("Unexpected end of info file\n");
break;
}
if (!strcmp(token, "}")) {
break;
}
Q_strncpyz(key, token, sizeof(key));
token = COM_ParseExt(&buf, qfalse);
if (!token[0]) {
strcpy(token, "<NULL>");
}
Info_SetValueForKey(info, key, token);
}
//NOTE: extra space for arena number
infos[count] = UI_Alloc(strlen(info) + strlen("\\num\\") + strlen(va("%d", MAX_ARENAS)) + 1);
if (infos[count]) {
strcpy(infos[count], info);
count++;
}
}
return count;
}
/*
===============
UI_LoadArenasFromFile
===============
*/
static void UI_LoadArenasFromFile(char *filename)
{
int len;
fileHandle_t f;
char buf[MAX_ARENAS_TEXT];
len = trap_FS_FOpenFile(filename, &f, FS_READ);
if (!f) {
trap_Print(va(S_COLOR_RED "file not found: %s\n", filename));
return;
}
if (len >= MAX_ARENAS_TEXT) {
trap_Print(va
(S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_ARENAS_TEXT));
trap_FS_FCloseFile(f);
return;
}
trap_FS_Read(buf, len, f);
buf[len] = 0;
trap_FS_FCloseFile(f);
ui_numArenas += UI_ParseInfos(buf, MAX_ARENAS - ui_numArenas, &ui_arenaInfos[ui_numArenas]);
}
/*
===============
UI_LoadArenas
===============
*/
void UI_LoadArenas(void)
{
int numdirs;
vmCvar_t arenasFile;
char filename[128];
char dirlist[1024];
char *dirptr;
int i, n;
int dirlen;
char *type;
ui_numArenas = 0;
uiInfo.mapCount = 0;
trap_Cvar_Register(&arenasFile, "g_arenasFile", "", CVAR_INIT | CVAR_ROM);
if (*arenasFile.string) {
UI_LoadArenasFromFile(arenasFile.string);
} else {
UI_LoadArenasFromFile("scripts/arenas.txt");
}
// get all arenas from .arena files
numdirs = trap_FS_GetFileList("scripts", ".arena", dirlist, 1024);
dirptr = dirlist;
for (i = 0; i < numdirs; i++, dirptr += dirlen + 1) {
dirlen = strlen(dirptr);
strcpy(filename, "scripts/");
strcat(filename, dirptr);
UI_LoadArenasFromFile(filename);
}
trap_Print(va("%i arenas parsed\n", ui_numArenas));
if (UI_OutOfMemory()) {
trap_Print(S_COLOR_YELLOW "WARNING: not anough memory in pool to load all arenas\n");
}
for (n = 0; n < ui_numArenas; n++) {
// determine type
uiInfo.mapList[uiInfo.mapCount].cinematic = -1;
uiInfo.mapList[uiInfo.mapCount].mapLoadName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "map"));
uiInfo.mapList[uiInfo.mapCount].mapName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "longname"));
uiInfo.mapList[uiInfo.mapCount].levelShot = -1;
uiInfo.mapList[uiInfo.mapCount].imageName =
String_Alloc(va("levelshots/%s", uiInfo.mapList[uiInfo.mapCount].mapLoadName));
uiInfo.mapList[uiInfo.mapCount].typeBits = 0;
type = Info_ValueForKey(ui_arenaInfos[n], "type");
// if no type specified, it will be treated as "ffa"
// Makro - I didn't like the old code, hehe
/*
if( *type ) {
if( strstr( type, "ffa" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_FFA);
}
if( strstr( type, "tourney" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_TOURNAMENT);
}
if( strstr( type, "ctf" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_CTF);
}
if( strstr( type, "oneflag" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_1FCTF);
}
if( strstr( type, "overload" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_OBELISK);
}
if( strstr( type, "harvester" ) ) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_HARVESTER);
}
} else {
uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_FFA);
}
*/
// Makro - new code
if (*type) {
for (i = 0; RQ3_GameTypes[i].Value != 0; i++) {
if (strstr(type, RQ3_GameTypes[i].Name)) {
uiInfo.mapList[uiInfo.mapCount].typeBits |= RQ3_GameTypes[i].Value;
}
}
}// else {
// uiInfo.mapList[uiInfo.mapCount].typeBits |= UI_RQ3_DefaultArenaGameType;
//}
uiInfo.mapCount++;
if (uiInfo.mapCount >= MAX_MAPS) {
break;
}
}
//Makro - sorting list
for (i = 0; i < uiInfo.mapCount - 1; i++) {
for (n = i + 1; n < uiInfo.mapCount; n++) {
if (Q_stricmp(uiInfo.mapList[i].mapName, uiInfo.mapList[n].mapName) > 0) {
mapInfo temp = uiInfo.mapList[i];
uiInfo.mapList[i] = uiInfo.mapList[n];
uiInfo.mapList[n] = temp;
}
}
}
}
/*
===============
UI_LoadBotsFromFile
===============
*/
static void UI_LoadBotsFromFile(char *filename)
{
int len;
fileHandle_t f;
char buf[MAX_BOTS_TEXT];
len = trap_FS_FOpenFile(filename, &f, FS_READ);
if (!f) {
trap_Print(va(S_COLOR_RED "file not found: %s\n", filename));
return;
}
if (len >= MAX_BOTS_TEXT) {
trap_Print(va(S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_BOTS_TEXT));
trap_FS_FCloseFile(f);
return;
}
trap_FS_Read(buf, len, f);
buf[len] = 0;
trap_FS_FCloseFile(f);
COM_Compress(buf);
ui_numBots += UI_ParseInfos(buf, MAX_BOTS - ui_numBots, &ui_botInfos[ui_numBots]);
}
/*
===============
UI_LoadBots
===============
*/
void UI_LoadBots(void)
{
vmCvar_t botsFile;
int numdirs;
char filename[128];
char dirlist[1024];
char *dirptr;
int i;
int dirlen;
ui_numBots = 0;
trap_Cvar_Register(&botsFile, "g_botsFile", "", CVAR_INIT | CVAR_ROM);
if (*botsFile.string) {
UI_LoadBotsFromFile(botsFile.string);
} else {
UI_LoadBotsFromFile("scripts/bots.txt");
}
// get all bots from .bot files
numdirs = trap_FS_GetFileList("scripts", ".bot", dirlist, 1024);
dirptr = dirlist;
for (i = 0; i < numdirs; i++, dirptr += dirlen + 1) {
dirlen = strlen(dirptr);
strcpy(filename, "scripts/");
strcat(filename, dirptr);
UI_LoadBotsFromFile(filename);
}
//Makro - sort bot list
for (i = 0; i < ui_numBots - 1; i++) {
for (dirlen = i + 1; dirlen < ui_numBots; dirlen++) {
char *n1 = Info_ValueForKey(ui_botInfos[i], "name");
char *n2 = Info_ValueForKey(ui_botInfos[dirlen], "name");
if (!n1)
n1 = "Abbey";
if (!n2)
n2 = "Abbey";
if (Q_stricmp(n1, n2) > 0) {
dirptr = ui_botInfos[i];
ui_botInfos[i] = ui_botInfos[dirlen];
ui_botInfos[dirlen] = dirptr;
}
}
}
trap_Print(va("%i bots parsed\n", ui_numBots));
}
/*
===============
UI_GetBotInfoByNumber
===============
*/
char *UI_GetBotInfoByNumber(int num)
{
if (num < 0 || num >= ui_numBots) {
trap_Print(va(S_COLOR_RED "Invalid bot number: %i\n", num));
return NULL;
}
return ui_botInfos[num];
}
/*
===============
UI_GetBotInfoByName
===============
*/
char *UI_GetBotInfoByName(const char *name)
{
int n;
char *value;
for (n = 0; n < ui_numBots; n++) {
value = Info_ValueForKey(ui_botInfos[n], "name");
if (!Q_stricmp(value, name)) {
return ui_botInfos[n];
}
}
return NULL;
}
int UI_GetNumBots()
{
return ui_numBots;
}
char *UI_GetBotNameByNumber(int num)
{
char *info = UI_GetBotInfoByNumber(num);
if (info) {
return Info_ValueForKey(info, "name");
}
//Makro - changed from Sarge
return "Raver";
}