mirror of
https://github.com/ReactionQuake3/reaction.git
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469 lines
8.3 KiB
Text
469 lines
8.3 KiB
Text
#include "ui/menudef.h"
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{
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\\ SETUP MENU \\
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menuDef {
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name "ingame_options"
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visible 0
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fullscreen 0
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outOfBoundsClick // this closes the window if it gets a click out of the rectangle
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rect 265 30 210 375
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focusColor 1 .75 0 1
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style 1
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border 1
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disableColor .5 .5 .5 0
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itemDef {
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name window
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rect 10 15 200 360
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style 1
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backcolor 0 .1 0 1
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visible 1
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decoration
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}
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// FRAME //
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itemDef {
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name window
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rect 0 10 64 64
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style 3
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background "ui/assets/ingameleftcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 10 32 8
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style 3
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background "ui/assets/ingametop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 144 10 32 8
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style 3
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background "ui/assets/ingametop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 157 10 64 64
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style 3
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background "ui/assets/ingamerightcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 74 0 73 16
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style 3
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background "ui/assets/ingameconnection.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 314 64 64
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style 3
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background "ui/assets/ingameleftcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 157 314 64 64
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style 3
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background "ui/assets/ingamerightcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 64 16 84
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 148 16 84
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 232 16 84
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 205 64 16 84
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 205 148 16 84
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 205 232 16 84
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 370 64 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 128 370 64 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Simple Items:"
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cvar "cg_simpleItems"
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rect 0 20 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Marks On Walls:"
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cvar "cg_marks"
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rect 0 37 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Show Floating Scores:"
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cvar "cg_scorePlums"
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rect 0 54 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_MULTI
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text "Ejecting Brass:"
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cvar "cg_brassTime"
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cvarFloatList { "High" 2500 "Med" 1250 "Off" 0 }
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rect 0 71 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Dynamic Lights:"
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cvar "r_dynamiclight"
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rect 0 88 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Identify Target:"
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cvar "cg_drawCrosshairNames"
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rect 0 105 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Draw Gun:"
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cvar "cg_drawGun"
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rect 0 122 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Low Quality Sky:"
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cvar "r_fastsky"
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rect 0 139 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Sync Every Frame:"
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cvar "weapon 5"
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rect 0 156 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Force Player Models:"
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cvar "cg_forceModel"
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rect 0 173 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Draw Team Overlay:"
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cvar "cg_drawTeamOverlay"
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rect 0 190 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Auto Download:"
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cvar "cl_allowDownload"
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rect 0 207 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Show Time:"
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cvar "cg_drawTimer"
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rect 0 224 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Voices Off:"
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cvar "cg_NoVoiceChats"
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rect 0 241 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Taunts Off:"
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cvar "cg_noTaunt"
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rect 0 258 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Voice Text Off:"
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cvar "cg_noVoiceText"
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rect 0 275 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "Team Chats Only:"
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cvar "cg_teamChatsOnly"
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rect 0 292 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_MULTI
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text "Statusbar:"
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cvar "cg_hudfiles"
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cvarStrList { Normal "ui/hud.txt" Small "ui/hud2.txt" }
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rect 0 309 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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action { exec "loadhud" }
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}
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itemDef {
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name options
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group grpOptions
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type ITEM_TYPE_YESNO
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text "In Game Videos:"
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cvar "r_inGameVideo"
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rect 0 326 200 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 143
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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itemDef {
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name options
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group grpOptions
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text "Crosshair:"
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ownerdraw UI_CROSSHAIR
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rect 143 343 20 17
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textalign ITEM_ALIGN_RIGHT
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textalignx 0
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textaligny 17
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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}
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}
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