mirror of
https://github.com/ReactionQuake3/reaction.git
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803 lines
13 KiB
Text
803 lines
13 KiB
Text
#include "ui/menudef.h"
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// team menu
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//
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// defines from ui_shared.h
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{
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assetGlobalDef {
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cursor "gfx/rq3_ta_hud/3_cursor2.tga" // cursor
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gradientBar "ui/assets/gradientbar2.tga" // gradient bar
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fadeClamp 1.0 // sets the fadeup alpha
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fadeCycle 1 // how often fade happens in milliseconds
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fadeAmount 0.1 // amount to adjust alpha per cycle
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shadowX 5 // x amount for shadow offset
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shadowY 5 // y amount for shadow offset
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shadowColor 0.1 0.1 0.1 0.25 // shadow color
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font "fonts/font" 16 // font
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smallFont "fonts/smallfont" 12 // font
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bigFont "fonts/bigfont" 20 // font
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}
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// POWERUP AREA //
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menuDef {
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name "powerup area"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 570 220 50 100
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itemDef {
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name "powerupArea"
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rect 0 0 40 40
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visible 1
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decoration
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ownerdraw CG_AREA_POWERUP
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special 4 // spacing
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align HUD_VERTICAL
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}
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}
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// SELECTED PLAYER //
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menuDef {
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name "SelectedPlayer"
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fullScreen MENU_FALSE
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visible 1
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rect 2 363 180 64
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ownerdrawflag CG_SHOW_ANYTEAMGAME
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itemDef {
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name "b"
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rect 2 4 170 57
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style 4
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visible 1
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}
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itemDef {
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name "b"
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rect 2 4 172 60
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visible 1
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textscale .17
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textaligny 10
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textalignx 0
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forecolor 1 1 1 1
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ownerdrawflag CG_SHOW_TEAMINFO
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ownerdraw CG_TEAMINFO
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}
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itemDef {
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name "b"
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rect 4 3 32 32
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visible 1
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_HEAD
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}
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itemDef {
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name "b"
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rect 75 35 22 11
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visible 1
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style 1
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textscale .25
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decoration
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addColorRange -999 25 1 0 0 1
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addColorRange 26 100 1 .75 0 1
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addColorRange 101 999 1 1 1 1
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_HEALTH
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}
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itemDef {
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name "b"
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rect 50 48 22 11
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visible 1
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style 3
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decoration
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background "ui/assets/statusbar/selectedarmor.tga"
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addColorRange -999 25 1 0 0 1
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addColorRange 26 100 1 .75 0 1
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addColorRange 101 999 1 1 1 1
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_ARMOR
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}
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itemDef {
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name "b"
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rect 75 48 22 11
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visible 1
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textstyle 3
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style 1
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textscale .25
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decoration
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addColorRange -999 25 1 0 0 1
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addColorRange 26 100 1 .75 0 1
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addColorRange 101 999 1 1 1 1
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_ARMOR
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}
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itemDef {
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name "b"
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rect 35 3 35 15
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textscale 0.25
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textstyle 3
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forecolor 1 1 1 1
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visible 1
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decoration
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_NAME
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}
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itemDef {
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name "b"
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rect 35 15 45 15
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textstyle 3
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textscale 0.25
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forecolor 1 1 1 1
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visible 1
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decoration
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_LOCATION
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}
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itemDef {
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name "b"
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rect 7 40 16 16
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visible 1
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decoration
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_STATUS
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}
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itemDef {
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name "b"
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rect 30 40 16 16
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visible 1
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decoration
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_POWERUP
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}
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itemDef {
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name "b"
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rect 100 33 24 24
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visible 1
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decoration
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ownerdrawflag CG_SHOW_NOTEAMINFO
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ownerdraw CG_SELECTEDPLAYER_WEAPON
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}
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itemDef {
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name "statusscreen"
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visible 1
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style 3
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background "menuscreen2"
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rect 2 4 170 57
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}
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itemDef {
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name "sback"
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rect 0 0 256 64
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visible 1
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style 3
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decoration
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background "ui/assets/selectedstatus.tga"
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}
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}
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// PLAYER STATUS //
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menuDef {
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name "playerStatus"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 0 416 128 64
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itemDef {
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name "playerStatusRect"
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style 4
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rect 12 13 116 48
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visible 1
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}
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itemDef {
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name "playerRect"
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rect 12 13 116 48
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style 3
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background hudalert_good
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visible 1
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ownerdrawflag CG_SHOW_IF_PLAYER_HAS_FLAG
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}
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itemDef {
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name "playeritem"
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rect 27 25 22 22
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visible 1
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decoration
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ownerdraw CG_PLAYER_ITEM
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}
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itemDef {
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name "CTFPOWERUP"
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rect 54 25 22 22
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visible 1
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decoration
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ownerdraw CG_CTF_POWERUP
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}
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itemDef {
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name "flag"
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rect 85 15 40 40
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visible 1
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decoration
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ownerdraw CG_PLAYER_HASFLAG
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}
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itemDef {
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name "skulls"
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rect 72 10 48 34
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visible 1
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decoration
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textaligny 12
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textalignx 0
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textscale 0.333
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textstyle 3
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ownerdraw CG_HARVESTER_SKULLS
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}
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itemDef {
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name "statusscreen"
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visible 1
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style 3
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background "menuscreen2"
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rect 12 13 116 48
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}
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}
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// AMMO //
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menuDef {
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name "Ammo"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 128 416 128 64
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itemDef {
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name "ammoRect"
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visible 1
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style 4
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rect 3 13 122 48
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}
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itemDef {
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name "a"
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rect 85 25 30 30
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visible 1
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decoration
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ownerdraw CG_PLAYER_AMMO_ICON2D
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}
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itemDef {
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name "a"
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rect 10 43 63 12
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visible 1
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textstyle 3
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decoration
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textscale .75
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forecolor 1 1 1 1
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ownerdraw CG_PLAYER_AMMO_VALUE
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addColorRange -999 5 1 0 0 1
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addColorRange 6 999 1 .75 0 1
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}
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itemDef {
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name "statusscreen"
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visible 1
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style 3
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background "menuscreen2"
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rect 3 13 122 48
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}
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}
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// PLAYER //
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menuDef {
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name "Player"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 256 416 128 64
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itemDef {
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name "playerRect"
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rect 0 2 128 60
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style 4
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visible 1
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}
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itemDef {
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name "playerRect"
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rect 0 2 128 60
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style 3
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background hudalert
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visible 1
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ownerdrawflag CG_SHOW_HEALTHCRITICAL
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}
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itemDef {
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name "healthok"
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rect 12 42 63 12
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visible 1
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decoration
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textstyle 3
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forecolor 1 1 1 1
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textscale .75
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ownerdraw CG_PLAYER_HEALTH
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addColorRange -999 25 1 0 0 1
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addColorRange 26 100 1 .75 0 1
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addColorRange 101 999 1 1 1 1
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}
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itemDef {
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name "statusscreen"
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visible 1
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style 3
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background "menuscreen2"
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rect 0 2 128 60
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}
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itemDef {
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name "b"
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rect 70 10 45 45
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visible 1
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decoration
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ownerdraw CG_PLAYER_HEAD
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}
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}
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// ARMOR //
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menuDef {
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name "Armor"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 384 416 128 64
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itemDef {
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name "armorRect"
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rect 0 13 125 48
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visible 1
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style 4
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}
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itemDef {
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name "armor"
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rect 10 7 30 30
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visible 1
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decoration
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ownerdraw CG_PLAYER_ARMOR_ICON2D
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}
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itemDef {
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name "armor2"
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rect 55 43 63 12
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visible 1
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decoration
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textstyle 3
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textscale .75
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ownerdraw CG_PLAYER_ARMOR_VALUE
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addColorRange -999 25 .67 0 0 1
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addColorRange 26 100 1 .75 0 1
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addColorRange 101 999 .75 .75 .75 1
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}
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itemDef {
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name "statusscreen"
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visible 1
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style 3
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background "menuscreen2"
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rect 0 13 125 48
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}
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}
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// PLAYERSCORE //
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menuDef {
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name "PlayerScore"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 512 416 128 64
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ownerdrawflag CG_SHOW_ANYTEAMGAME
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itemDef {
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name "playerScoreRect"
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visible 1
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rect 0 13 126 48
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style 4
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}
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itemDef {
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name "playerRect"
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rect 0 13 63 48
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style 3
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background hudalert_blue
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visible 1
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ownerdrawflag CG_SHOW_BLUE_TEAM_HAS_REDFLAG
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}
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itemDef {
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name "playerRect"
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rect 63 13 63 48
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style 3
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background hudalert_red
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visible 1
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ownerdrawflag CG_SHOW_RED_TEAM_HAS_BLUEFLAG
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}
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itemDef {
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name "f"
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rect 30 22 16 16
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visible 1
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bordercolor 1 1 1 .75
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decoration
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style 3
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background "ui/assets/bluechip.tga"
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}
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itemDef {
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name "f"
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rect 30 22 16 16
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visible 1
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bordercolor 1 1 1 .75
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decoration
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style 3
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ownerdrawflag CG_SHOW_HARVESTER
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background "icons/skull_blue.tga"
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}
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itemDef {
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name "blueflag"
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rect 30 22 16 16
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visible 1
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decoration
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ownerdrawflag CG_SHOW_CTF
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ownerdraw CG_BLUE_FLAGSTATUS
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}
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itemDef {
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name "oneflagstatus"
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rect 30 40 16 16
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visible 1
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decoration
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ownerdraw CG_ONEFLAG_STATUS
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}
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itemDef {
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name "r"
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rect 35 21 30 15
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textstyle 3
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visible 1
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decoration
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forecolor .25 .25 1 1
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textscale 0.25
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ownerdraw CG_BLUE_SCORE
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}
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itemDef {
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name "f"
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rect 77 22 16 16
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visible 1
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bordercolor 1 1 1 1
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decoration
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style 3
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background "ui/assets/redchip.tga"
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}
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itemDef {
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name "f"
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rect 77 22 16 16
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visible 1
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bordercolor 1 1 1 1
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decoration
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style 3
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ownerdrawflag CG_SHOW_HARVESTER
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background "icons/skull_red.tga"
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}
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itemDef {
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name "f"
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rect 77 22 16 16
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visible 1
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decoration
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ownerdrawflag CG_SHOW_CTF
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ownerdraw CG_RED_FLAGSTATUS
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}
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itemDef {
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name "r"
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rect 87 21 30 15
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textstyle 3
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visible 1
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decoration
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forecolor 1 0 0 1
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textscale 0.25
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ownerdraw CG_RED_SCORE
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}
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itemDef {
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name "statusscreen"
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visible 1
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style 3
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background "menuscreen2"
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rect 0 13 126 48
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}
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itemDef {
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name "playerScore"
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type 4
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rect 8 36 40 12
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visible 1
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textstyle 3
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decoration
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forecolor 1 1 1 1
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textscale .25
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ownerdraw CG_CAPFRAGLIMIT
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}
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itemDef {
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name "playerScore"
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style 0
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rect 60 43 65 12
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visible 1
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textstyle 3
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decoration
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forecolor 1 1 1 1
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textscale .25
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ownerdraw CG_PLAYER_SCORE
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}
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}
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// PLAYERSCORE //
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menuDef {
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name "PlayerScore"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 512 416 128 64
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ownerdrawflag CG_SHOW_ANYNONTEAMGAME
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itemDef {
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name "playerScoreRect"
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visible 1
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rect 0 13 126 48
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style 4
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}
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itemDef {
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name "statusscreen"
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visible 1
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style 3
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background "menuscreen2"
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rect 0 13 126 48
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}
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itemDef {
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name "playerScore"
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rect 8 32 40 12
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visible 1
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textstyle 3
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decoration
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forecolor 1 1 1 1
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textscale .25
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text "FragLimit:"
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ownerdraw CG_CAPFRAGLIMIT
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}
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itemDef {
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name "playerScore"
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style 0
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rect 10 45 65 12
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visible 1
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textstyle 3
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text "1st:"
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ownerdraw CG_1STPLACE
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decoration
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forecolor .25 .25 1 1
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textscale .25
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}
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itemDef {
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name "playerScore"
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style 0
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rect 70 45 65 12
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visible 1
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textstyle 3
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text "2nd:"
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ownerdraw CG_2NDPLACE
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decoration
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forecolor 1 0 0 1
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textscale .25
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}
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itemDef {
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name "playerScore"
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style 0
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rect 10 58 40 0
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visible 1
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textstyle 3
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text "Score:"
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decoration
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forecolor 1 1 1 1
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textscale .25
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ownerdraw CG_PLAYER_SCORE
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}
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}
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// LOCATION //
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menuDef {
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name "location"
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fullScreen MENU_FALSE
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visible MENU_TRUE
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rect 463 395 256 32
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ownerdrawflag CG_SHOW_ANYTEAMGAME
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itemDef {
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name "locationRect"
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visible MENU_TRUE
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rect 2 6 170 26
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style 4
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}
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itemDef {
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name "playerStatus"
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rect 16 10 16 16
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visible 1
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decoration
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ownerdraw CG_PLAYER_STATUS
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}
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itemDef {
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name "playerlocation"
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rect 37 7 16 16
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visible 1
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textstyle 3
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decoration
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textscale .25
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ownerdraw CG_PLAYER_LOCATION
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}
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itemDef {
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name "lback"
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rect 0 0 256 32
|
|
visible 1
|
|
style 3
|
|
decoration
|
|
background "ui/assets/locationstatus.tga"
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// STATUSBAR //
|
|
|
|
menuDef {
|
|
name "statusbar"
|
|
fullScreen 0
|
|
visible 1
|
|
rect 0 416 640 64
|
|
|
|
|
|
itemDef {
|
|
name "statusbar"
|
|
rect 0 0 640 64
|
|
style 3
|
|
background "ui/assets/statusbar_full.tga"
|
|
visible 1
|
|
decoration
|
|
forecolor 1 1 1 1
|
|
backcolor 1 1 1 1
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
menuDef {
|
|
name "voiceMenu"
|
|
fullScreen MENU_FALSE
|
|
visible MENU_FALSE
|
|
rect 5 5 100 100
|
|
|
|
|
|
itemDef {
|
|
name "voiceMenuRect"
|
|
style 4
|
|
rect 2 2 50 50
|
|
visible 1
|
|
}
|
|
|
|
itemDef {
|
|
name "b"
|
|
rect 2 2 50 50
|
|
visible 1
|
|
decoration
|
|
ownerdraw CG_VOICE_HEAD
|
|
}
|
|
|
|
itemDef {
|
|
name "b"
|
|
rect 2 2 50 50
|
|
style WINDOW_STYLE_SHADER
|
|
background "menuscreen2"
|
|
visible 1
|
|
decoration
|
|
}
|
|
|
|
itemDef {
|
|
name "voiceWindow"
|
|
visible 1
|
|
style 3
|
|
background "ui/assets/voice_window.tga"
|
|
rect 0 0 54 54
|
|
}
|
|
|
|
|
|
itemDef {
|
|
name "b"
|
|
rect 2 55 50 12
|
|
visible 1
|
|
decoration
|
|
textscale .25
|
|
textalign 0
|
|
textalignx 0
|
|
textaligny 12
|
|
ownerdraw CG_VOICE_NAME
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|