mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-24 05:01:24 +00:00
612 lines
11 KiB
Text
612 lines
11 KiB
Text
#include "ui/menudef.h"
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{
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\\ PLATER SELECTION MENU \\
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menuDef {
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name "player_menu"
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visible 0
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fullscreen 1
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rect 0 0 640 480
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background "menuback_a"
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style 1
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focusColor 1 .75 0 1
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onOpen { play "sound/misc/kcswish.wav" ;
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playlooped "music/fla_mp03.wav" ;
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setitemcolor fadebox backcolor 0 0 0 1 ;
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fadeout fadebox ;
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uiScript update "ui_GetName" ;
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transition menuback_g 0 0 640 480 195 120 255 202 20 10 ;
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transition clancinematic 107 82 426 316 238 153 170 133 20 10 ;
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hide back_alt ;
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show back ;
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hide grpmessage }
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onClose { uiScript update "ui_SetName" }
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onEsc { close player_menu ; open main }
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itemDef {
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name gametypebar
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style 2
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rect 0 5 640 40
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textscale 0.4
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textalign 0 // center
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textalignx 60 // x alignment point for text
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// use it to offset left/right text from the edge
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// or to center the text on a different point
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textaligny 21
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style 2
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border 4
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bordercolor 0.5 0.5 0.5 0.5
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bordersize 2
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backcolor 0 0 .75 .5
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visible 1
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decoration
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mouseEnter { setcolor backcolor .75 0 0 .5 }
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mouseExit { setcolor backcolor 0 0 .75 .5 }
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}
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itemDef {
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name arenatype
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type ITEM_TYPE_MULTI
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cvar "ui_q3model"
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cvarFloatList { "Team Arena" 0 "Quake III" 1 }
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text "Model Type:"
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textstyle 6
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rect 0 10 320 31
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textalign ITEM_ALIGN_LEFT
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textalignx 20
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textaligny 26
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textscale .35
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forecolor 1 1 1 1
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visible 1
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mouseEnter { show message_type }
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mouseExit { hide message_type }
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action { play "sound/misc/kcaction.wav" }
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}
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itemDef {
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name quakeimage
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style WINDOW_STYLE_SHADER
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group grpquaketype
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cvarTest "ui_q3model"
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showCVar { "1" }
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background "ui/assets/playerpatriot.tga"
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rect 60 24 128 256
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forecolor .25 .25 .25 1
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decoration
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}
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itemDef {
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name quakeimage
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group grpquaketype
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cvarTest "ui_q3model"
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showCVar { "1" }
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style WINDOW_STYLE_SHADER
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background "ui/assets/playerpi.tga"
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rect 100 24 128 256
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visible 1
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decoration
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}
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itemDef {
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name quakeimage
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group grpquaketype
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cvarTest "ui_q3model"
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showCVar { "1" }
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style WINDOW_STYLE_SHADER
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background "ui/assets/playerklesk.tga"
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rect 440 24 128 256
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forecolor .5 .5 .5 1
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visible 1
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decoration
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}
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itemDef {
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name quakeimage
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group grpquaketype
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cvarTest "ui_q3model"
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showCVar { "1" }
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style WINDOW_STYLE_SHADER
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background "ui/assets/playerbiker.tga"
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rect 384 24 128 256
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visible 1
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decoration
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}
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itemDef {
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name clanlogo1
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style WINDOW_STYLE_SHADER
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group grparenatype
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cvarTest "ui_q3model"
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showCVar { "0" }
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background "ui/assets/pagans.tga"
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rect 0 150 128 128
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forecolor .5 .5 .5 .25
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visible 1
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decoration
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}
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itemDef {
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name clanlogo1
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group grparenatype
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cvarTest "ui_q3model"
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showCVar { "0" }
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style WINDOW_STYLE_SHADER
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background "ui/assets/crusaders.tga"
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rect 128 150 128 128
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forecolor .5 .5 .5 .25
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visible 1
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decoration
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}
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itemDef {
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name clanlogo1
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group grparenatype
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cvarTest "ui_q3model"
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showCVar { "0" }
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style WINDOW_STYLE_SHADER
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background "ui/assets/stroggs.tga"
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rect 384 150 128 128
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forecolor .5 .5 .5 .25
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visible 1
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decoration
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}
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itemDef {
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name clanlogo1
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group grparenatype
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cvarTest "ui_q3model"
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showCVar { "0" }
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style WINDOW_STYLE_SHADER
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background "ui/assets/intruders.tga"
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rect 512 150 128 128
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forecolor .5 .5 .5 .25
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visible 1
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decoration
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}
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itemDef {
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name window
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style WINDOW_STYLE_FILLED
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rect 238 153 170 133
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forecolor 0 0 0 1
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backcolor 0 0 0 1
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visible 1
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decoration
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}
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itemDef {
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name playerbar
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style 2
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rect 0 130 640 170
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backcolor 0 0 .75 0
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forecolor 1 1 1 1
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border 4
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bordercolor 0.5 0.5 0.5 .75
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bordersize 2
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 10 50 620 60
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style WINDOW_STYLE_EMPTY
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border 1
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bordercolor .5 .5 .5 .5
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forecolor 1 1 1 1
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backcolor 0 0 0 0
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 10 112 205 216
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style WINDOW_STYLE_EMPTY
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border 1
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bordercolor .5 .5 .5 .5
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forecolor 1 1 1 1
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backcolor 0 0 0 0
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 217 112 205 216
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style WINDOW_STYLE_EMPTY
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border 1
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bordercolor .5 .5 .5 .5
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forecolor 1 1 1 1
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backcolor 0 0 0 0
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 424 112 206 216
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style WINDOW_STYLE_EMPTY
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border 1
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bordercolor .5 .5 .5 .5
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forecolor 1 1 1 1
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backcolor 0 0 0 0
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visible 1
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decoration
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}
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itemDef {
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name modelselection
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ownerdraw UI_PLAYERMODEL
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rect 424 80 260 260
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style 1
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decoration
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visible 1
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}
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itemDef {
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name namefield
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group "playersettinggroup"
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type ITEM_TYPE_EDITFIELD
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style 0
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text "Name:"
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cvar "ui_Name"
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textstyle 6
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maxChars 32
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rect 0 70 215 32
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textalign ITEM_ALIGN_LEFT
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textalignx 20
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textaligny 21
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textscale .333
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outlinecolor 1 .5 .5 .5
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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border 0
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bordercolor 0 0 0 0
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visible 1
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mouseEnter { show message_name }
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mouseExit { hide message_name }
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}
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itemDef {
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name handicapfield
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group "playersettinggroup"
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style 0
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text "Handicap:"
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ownerdraw UI_HANDICAP
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textstyle 6
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rect 0 175 215 32
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textalign ITEM_ALIGN_LEFT
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textalignx 20
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textaligny 21
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textscale .333
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outlinecolor 1 .5 .5 .5
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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border 0
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bordercolor 0 0 0 0
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visible 1
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mouseEnter { show message_handicap }
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mouseExit { hide message_handicap }
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}
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itemDef {
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name effectfield
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group "playersettinggroup"
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style 0
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text "Effect:"
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ownerdraw UI_EFFECTS
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rect 0 205 215 32
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textstyle 6
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textalign ITEM_ALIGN_LEFT
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textalignx 20
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textaligny 21
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textscale .333
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outlinecolor 1 .5 .5 .5
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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border 0
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bordercolor 0 0 0 0
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visible 1
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mouseEnter { show message_effect }
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mouseExit { hide message_effect }
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}
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itemDef {
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name clanfield
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group grparenatype
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ownerdraw UI_CLANNAME
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text "Clan:"
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textstyle 6
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rect 20 235 215 31
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textalign ITEM_ALIGN_LEFT
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textalignx 0
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textaligny 21
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textscale .333
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forecolor 1 1 1 1
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cvarTest "ui_q3model"
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showCVar { "0" }
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visible 1
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action { play "sound/misc/nomenu.wav" }
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mouseEnter { show message_clan }
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mouseExit { hide message_clan }
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}
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itemDef {
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name headlist
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rect 10 330 620 80
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group grparenatype
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cvarTest "ui_q3model"
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hideCvar { "1" }
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type ITEM_TYPE_LISTBOX
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style WINDOW_STYLE_FILLED
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elementwidth 61.75
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elementheight 61.75
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elementtype LISTBOX_IMAGE
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feeder FEEDER_HEADS
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horizontalscroll
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border 1
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bordersize 1
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backcolor 0 0 0 .25
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bordercolor .5 .5 .5 .5
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forecolor 1 1 1 1
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visible 1
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mouseenter { setitemcolor headlist bordercolor .7 0 0 1 ; show message_model }
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mouseexit { setitemcolor headlist bordercolor .5 .5 .5 .5 ; hide message_model }
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}
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itemDef {
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name headlist
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rect 10 330 620 80
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group grpquaketype
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cvarTest "ui_q3model"
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showCVar { "1" }
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type ITEM_TYPE_LISTBOX
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style WINDOW_STYLE_FILLED
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elementwidth 61.75
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elementheight 61.75
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elementtype LISTBOX_IMAGE
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feeder FEEDER_Q3HEADS
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horizontalscroll
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border 1
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bordersize 1
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backcolor 0 0 0 .25
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bordercolor .5 .5 .5 .5
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forecolor 1 1 1 1
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visible 1
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mouseenter { setitemcolor headlist bordercolor .7 0 0 1 ; show message_model }
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mouseexit { setitemcolor headlist bordercolor .5 .5 .5 .5 ; hide message_model}
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}
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// BACK BAR //
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itemDef {
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name gotobar
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style 2
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rect 0 430 640 30
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textscale 0.4
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textalign 0 // center
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textalignx 60 // x alignment point for text
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// use it to offset left/right text from the edge
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// or to center the text on a different point
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textaligny 21
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style 2
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border 4
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bordercolor 0.5 0.5 0.5 0.5
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bordersize 2
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backcolor 0 0 .75 0.5
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visible 1
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mouseEnter { setcolor backcolor .75 0 0 .5 }
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mouseExit { setcolor backcolor 0 0 .75 .5 }
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decoration
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}
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itemDef {
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name back
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style 3
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background "ui/assets/backarrow.tga"
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rect 16 424 50 50
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visible 1
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action { close player_menu ; open main }
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mouseEnter { hide back ; show back_alt ; show message_back }
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}
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itemDef {
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name back_alt
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style WINDOW_STYLE_SHADER
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background "ui/assets/backarrow_alt.tga"
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rect 14 422 54 54
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backcolor 0 0 0 0
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forecolor 1 1 1 1
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visible 0
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type ITEM_TYPE_BUTTON
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mouseExit { hide back_alt ; show back ; hide message_back }
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action { close player_menu ; open main }
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}
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// MESSAGES //
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itemDef {
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name message_back
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group grpmessage
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style 0
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rect 320 430 128 30
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textstyle 1
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textalign 1
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textalignx 0
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textaligny 25
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textscale .416
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text "Return to Main Menu"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_name
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .416
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text "Enter Player Name"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_handicap
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .416
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text "Click to Change Handicap"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_effect
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .416
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text "Select Bar to Change Effect Color"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_clan
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .416
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text "Click to Cycle Clan Selection"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_type
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .416
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text "Click to View Team Arena or Quake III Models"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name message_model
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group grpmessage
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style 0
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rect 320 430 128 30
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textalign 1
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textstyle 1
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textalignx 0
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textaligny 25
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textscale .416
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text "Click to Change Player Model"
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forecolor 1 1 1 1
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decoration
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visible 0
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}
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itemDef {
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name clancinematic
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rect 238 157 170 133
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group grparenatype
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cvarTest "ui_q3model"
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showCVar { "0" }
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ownerdraw UI_CLANCINEMATIC
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visible 1
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decoration
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}
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itemDef {
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name clancinematic
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group grpquaketype
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cvarTest "ui_q3model"
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showCVar { "1" }
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style 3
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background "ui/assets/q3imagepage.tga"
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rect 238 157 170 133
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visible 1
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decoration
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}
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itemDef {
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name clancinematic
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style 3
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background "menuscreen"
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rect 238 153 170 133
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visible 1
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decoration
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}
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itemDef {
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name menuback_g
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style WINDOW_STYLE_SHADER
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rect 195 120 255 202
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background "menuback_g"
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visible 1
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decoration
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}
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itemDef {
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name fadebox
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style WINDOW_STYLE_FILLED
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background "ui/assets/fadebox.tga"
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forecolor 0 0 0 1
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backcolor 0 0 0 1
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rect 0 0 640 480
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visible 1
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decoration
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}
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}
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}
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