Richard Allen
b6ae8af89f
Moving everything up one folder.
2013-01-04 13:27:22 +00:00
James Canete
982eab2003
- Added .mtr file support. .mtr files are just .shader files that are accessed first.
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- Added support for q3gl2_sun shaderparm in sky shaders to control sun shadows
- Added r_shadowFilter 0/1/2 for cascaded shadow maps.
- Added sun shadow support cvars.
- Changed r_testSunlight to r_forceSun 0/1/2 and r_sunShadows 0/1.
2012-10-17 10:02:11 +00:00
James Canete
3d55fd3731
Add cascaded shadow mapping, test with r_testSunlight 1.
2012-06-26 07:09:48 +00:00
James Canete
3acc8ae321
Change imagelist cmd to give more relevant information
2012-04-26 13:46:01 +00:00
James Canete
ab4f586e72
Speed up tone mapping
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Add fast light shader path when r_normalMapping and r_specularMapping are 0
Revise FBO blitting code (Still needs more work)
2012-04-16 09:35:17 +00:00
James Canete
f9551a6179
Minor image code cleanup.
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Added support for LATC(normalmaps) and BPTC(everything else) image compression
2012-04-06 01:44:08 +00:00
James Canete
51d3c26bc5
Clear render buffer on allocate, fixes corrupt screen issue
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Use GL_RGB16_F instead of GL_RGBA16_F for hdr render buffer
2012-04-04 02:35:11 +00:00
James Canete
170fb52af5
Eliminate banding in crepuscular rays
2012-03-21 11:07:23 +00:00
James Canete
245e8532cb
Renderer, v29.
2012-03-21 10:29:55 +00:00
Richard Allen
c8d193a894
Updating to ioquake3 svn 2188 and SmileTheorys renderer v27
2012-01-13 16:30:06 +00:00