no message

This commit is contained in:
Bryce Hutchings 2002-09-08 04:59:02 +00:00
parent d0af302502
commit f2888a784d

View file

@ -1,6 +1,6 @@
# List fixes here for the 2.3 release # List fixes here for the 2.3 release
* Problem fixed in the bullet fireing code that affected the otherwise good hitboxes. * Problem fixed in the bullet firing code that affected the otherwise good hitboxes.
* Sky portal code tweaked for better performance. Now it's also possible to have sky portals with animated textures * Sky portal code tweaked for better performance. Now it's also possible to have sky portals with animated textures
* Fixed "unselectable grenade shown in the inventory if you switch weapons after pulling the pin" bug * Fixed "unselectable grenade shown in the inventory if you switch weapons after pulling the pin" bug
* Fixed a bug that prevented headless player models from being rendered * Fixed a bug that prevented headless player models from being rendered
@ -9,6 +9,7 @@
* Fixed a bug where players could get past the teamspawns in CTB by using the team command. * Fixed a bug where players could get past the teamspawns in CTB by using the team command.
* Dropped cases stay on the map for 45 seconds now. (was 30 seconds) * Dropped cases stay on the map for 45 seconds now. (was 30 seconds)
* SSG accuracy bug fixed. * SSG accuracy bug fixed.
* cg_tracerchance now can be adjusted. Anything above 0.4 is set to 0.4. For fo0d.
# List fixes here for the 2.2 release # List fixes here for the 2.2 release