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removed auto-joining teams for things like ctb
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1 changed files with 8 additions and 1 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.17 2002/07/11 04:29:41 niceass
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// removed auto-joining teams for things like ctb
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//
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// Revision 1.16 2002/06/16 20:06:14 jbravo
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// Revision 1.16 2002/06/16 20:06:14 jbravo
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// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
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// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
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//
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//
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@ -128,7 +131,11 @@ void G_ReadSessionData(gclient_t * client)
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&savedTeam, &captain, &sub);
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&savedTeam, &captain, &sub);
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// bk001205 - format issues
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// bk001205 - format issues
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client->sess.sessionTeam = (team_t) sessionTeam;
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// NiceAss: I don't believe we want this. (Auto join a team when changing maps)
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// Only noticable on non-roundbased games like CTB.
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// client->sess.sessionTeam = (team_t) sessionTeam;
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client->sess.spectatorState = (spectatorState_t) spectatorState;
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client->sess.spectatorState = (spectatorState_t) spectatorState;
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client->sess.teamLeader = (qboolean) teamLeader;
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client->sess.teamLeader = (qboolean) teamLeader;
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