new wallhack thing

This commit is contained in:
Bryce Hutchings 2002-08-29 14:25:13 +00:00
parent 31b92580a5
commit e0a12a9d4f
3 changed files with 58 additions and 0 deletions

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@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.65 2002/08/29 14:24:26 niceass
// new wallhack thing
//
// Revision 1.64 2002/08/29 04:45:25 niceass
// color changes for new outlined font
//
@ -2488,6 +2491,47 @@ static void CG_DrawIRBlend()
}
*/
// If zbuffer is disabled, this should make it impossible to see?
// By NiceAss (which means it probably doesn't work)
void CG_DrawBigPolygon(void) {
vec3_t end, forward, right, up;
polyVert_t Corners[4];
float Dist = 12288;
int i;
AngleVectors(cg.refdefViewAngles, forward, right, up);
VectorMA(cg.refdef.vieworg, Dist, forward, end);
VectorMA(end, -Dist, right, Corners[0].xyz);
VectorMA(Corners[0].xyz, -Dist, up, Corners[0].xyz);
Corners[0].st[0] = 0;
Corners[0].st[1] = 0;
VectorMA(end, Dist, right, Corners[1].xyz);
VectorMA(Corners[1].xyz, -Dist, up, Corners[1].xyz);
Corners[1].st[0] = 0;
Corners[1].st[1] = 1;
VectorMA(end, Dist, right, Corners[2].xyz);
VectorMA(Corners[2].xyz, Dist, up, Corners[2].xyz);
Corners[2].st[0] = 1;
Corners[2].st[1] = 1;
VectorMA(end, -Dist, right, Corners[3].xyz);
VectorMA(Corners[3].xyz, Dist, up, Corners[3].xyz);
Corners[3].st[0] = 1;
Corners[3].st[1] = 0;
for (i = 0; i < 4; i++) {
Corners[i].modulate[0] = 255;
Corners[i].modulate[1] = 255;
Corners[i].modulate[2] = 255;
Corners[i].modulate[3] = 255;
}
trap_R_AddPolyToScene(cgs.media.blackHackShader, 4, Corners);
}
/*
=====================
CG_DrawActive
@ -2529,6 +2573,10 @@ void CG_DrawActive(stereoFrame_t stereoView)
// clear around the rendered view if sized down
CG_TileClear();
// NiceAss: Wallhack protection
if (cg.snap->ps.pm_type == PM_NORMAL)
CG_DrawBigPolygon();
// offset vieworg appropriately if we're doing stereo separation
VectorCopy(cg.refdef.vieworg, baseOrg);
if (separation != 0) {

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@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.124 2002/08/29 14:24:43 niceass
// new wallhack thing
//
// Revision 1.123 2002/08/29 04:42:40 blaze
// Anti OGC code
//
@ -1051,6 +1054,8 @@ typedef struct {
qhandle_t charsetPropB;
qhandle_t whiteShader;
qhandle_t blackHackShader;
qhandle_t redCubeModel;
qhandle_t blueCubeModel;
qhandle_t redCubeIcon;

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@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.110 2002/08/29 14:25:13 niceass
// new wallhack thing
//
// Revision 1.109 2002/08/29 10:26:46 jbravo
// Blaze's commit nuked my keanu code and Suicide code in this file only.
// Its fixed now.
@ -1721,6 +1724,8 @@ static void CG_RegisterGraphics(void)
cgs.media.tracerShader = trap_R_RegisterShader("gfx/misc/tracer");
cgs.media.selectShader = trap_R_RegisterShader("gfx/2d/select");
cgs.media.blackHackShader = trap_R_RegisterShader("gfx/misc/black");
for (i = 0; i < NUM_CROSSHAIRS; i++) {
// cgs.media.crosshairShader[i] = trap_R_RegisterShader( va("gfx/2d/crosshair%c", 'a'+i) );
cgs.media.crosshairShader[i] = trap_R_RegisterShaderNoMip(va("gfx/2d/IDcrosshair%c", 'a' + i));