mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-10 15:21:44 +00:00
Changed message drawing code. Added map preview to callvote HUD.
This commit is contained in:
parent
738aca928b
commit
cca2db1cef
6 changed files with 230 additions and 192 deletions
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@ -1375,14 +1375,13 @@ static int CG_DrawPickupItem(int y)
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return y;
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}
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y -= ICON_SIZE;
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value = cg.itemPickup;
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if (value) {
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fadeColor = CG_FadeColor(cg.itemPickupTime, 3000);
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if (fadeColor) {
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CG_RegisterItemVisuals(value);
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trap_R_SetColor(fadeColor);
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y -= ICON_SIZE;
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CG_DrawPic(cgs.screenXMin + 8, y, ICON_SIZE, ICON_SIZE, cg_items[value].icon);
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CG_DrawBigString(cgs.screenXMin + ICON_SIZE + 16, y + (ICON_SIZE / 2 - BIGCHAR_HEIGHT / 2),
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bg_itemlist[value].pickup_name, fadeColor[0]);
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@ -1393,6 +1392,68 @@ static int CG_DrawPickupItem(int y)
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return y;
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}
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/*
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=================
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CG_DrawMessageQueue
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=================
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*/
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static float CG_DrawMessageQueue(float y)
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{
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int w, h;
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int i, len;
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vec4_t hcolor;
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int chatHeight;
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float div;
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#define CHATLOC_Y y
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#define CHATLOC_X cgs.screenXMin
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if (!cg_messageQueue.integer || cg_messageQueueTime.integer <= 0)
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return y;
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chatHeight = MSGQUEUE_HEIGHT;
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while (cgs.teamLastChatPos < cgs.teamChatPos && cg.time - cgs.teamChatMsgTimes[cgs.teamLastChatPos % chatHeight] > cg_messageQueueTime.integer)
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cgs.teamLastChatPos++;
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if (cgs.teamLastChatPos == cgs.teamChatPos)
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return y;
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y -= 32;
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h = (cgs.teamChatPos - cgs.teamLastChatPos) * TINYCHAR_HEIGHT;
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w = 0;
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for (i = cgs.teamLastChatPos; i < cgs.teamChatPos; i++) {
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len = CG_DrawStrlen(cgs.teamChatMsgs[i % chatHeight]);
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if (len > w)
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w = len;
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}
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w *= TINYCHAR_WIDTH;
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w += TINYCHAR_WIDTH * 2;
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div = 1.f / cg_messageQueueTime.integer;
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hcolor[0] = hcolor[1] = hcolor[2] = 1.0f;
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hcolor[3] = 1.0f;
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for (i = cgs.teamChatPos - 1; i >= cgs.teamLastChatPos; i--) {
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int index = i % chatHeight;
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float frac = (cg.time - cgs.teamChatMsgTimes[index]) * div;
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if (frac > 1.f)
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continue;
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hcolor[3] = frac > 0.875f ? (1.f - frac) * 8.f : 1.f;
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CG_DrawStringExt(CHATLOC_X + TINYCHAR_WIDTH,
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CHATLOC_Y,
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cgs.teamChatMsgs[index], hcolor, qfalse, qtrue,
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TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 0);
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y -= TINYCHAR_HEIGHT;
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}
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return y;
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}
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/*
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=====================
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CG_DrawLowerLeft
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@ -1409,79 +1470,12 @@ static void CG_DrawLowerLeft(void)
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y = CG_DrawTeamOverlay(y, qfalse, qfalse);
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}
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y = CG_DrawMessageQueue(y);
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y = CG_DrawPickupItem(y);
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}
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//===========================================================================================
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/*
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=================
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CG_DrawTeamInfo
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=================
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*/
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static void CG_DrawTeamInfo(void)
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{
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int w, h;
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int i, len;
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vec4_t hcolor;
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int chatHeight;
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#define CHATLOC_Y 420 // bottom end
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#define CHATLOC_X 0
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if (cg_teamChatHeight.integer < TEAMCHAT_HEIGHT)
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chatHeight = cg_teamChatHeight.integer;
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else
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chatHeight = TEAMCHAT_HEIGHT;
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if (chatHeight <= 0)
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return; // disabled
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if (cgs.teamLastChatPos != cgs.teamChatPos) {
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if (cg.time - cgs.teamChatMsgTimes[cgs.teamLastChatPos % chatHeight] > cg_teamChatTime.integer) {
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cgs.teamLastChatPos++;
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}
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h = (cgs.teamChatPos - cgs.teamLastChatPos) * TINYCHAR_HEIGHT;
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w = 0;
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for (i = cgs.teamLastChatPos; i < cgs.teamChatPos; i++) {
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len = CG_DrawStrlen(cgs.teamChatMsgs[i % chatHeight]);
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if (len > w)
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w = len;
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}
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w *= TINYCHAR_WIDTH;
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w += TINYCHAR_WIDTH * 2;
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if (cg.snap->ps.persistant[PERS_TEAM] == TEAM_RED) {
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CG_TeamColor(TEAM_RED, hcolor);
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hcolor[3] = 0.33f;
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} else if (cg.snap->ps.persistant[PERS_TEAM] == TEAM_BLUE) {
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CG_TeamColor(TEAM_RED, hcolor);
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hcolor[3] = 0.33f;
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} else {
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hcolor[0] = 0.0f;
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hcolor[1] = 1.0f;
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hcolor[2] = 0.0f;
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hcolor[3] = 0.33f;
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}
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trap_R_SetColor(hcolor);
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CG_DrawPic(CHATLOC_X, CHATLOC_Y - h, 640, h, cgs.media.teamStatusBar);
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trap_R_SetColor(NULL);
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hcolor[0] = hcolor[1] = hcolor[2] = 1.0f;
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hcolor[3] = 1.0f;
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for (i = cgs.teamChatPos - 1; i >= cgs.teamLastChatPos; i--) {
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CG_DrawStringExt(CHATLOC_X + TINYCHAR_WIDTH,
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CHATLOC_Y - (cgs.teamChatPos - i) * TINYCHAR_HEIGHT,
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cgs.teamChatMsgs[i % chatHeight], hcolor, qfalse, qfalse,
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TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 0);
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}
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}
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}
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/*
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===================
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CG_DrawHoldableItem
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@ -2211,11 +2205,12 @@ CG_DrawVote
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*/
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static void CG_DrawVote(void)
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{
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char *s, *s2;
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const char *s;
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int len;
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int sec, y = 58;
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int line;
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float Color1[4];
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float xmin;
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int lines = 3;
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if (!cgs.voteTime) {
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return;
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@ -2232,13 +2227,17 @@ static void CG_DrawVote(void)
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sec = 0;
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}
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s = va("Vote: %s (%d seconds left)", cgs.voteString, sec);
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s2 = va("Yes(%d) No(%d)", cgs.voteYes, cgs.voteNo);
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s = va( "Vote called: %s\n"
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"Yes(%d) No(%d)\n"
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"%d %s left\n",
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cgs.voteString,
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cgs.voteYes, cgs.voteNo,
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sec, sec == 1 ? "second" : "seconds"
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);
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MAKERGBA(Color1, 0.0f, 0.0f, 0.0f, 0.4f);
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xmin = cgs.screenXMin;
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line = SMALLCHAR_HEIGHT + 5;
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xmin = cgs.screenXMin + 4;
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if (cgs.media.voteMapShader)
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{
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@ -2250,24 +2249,15 @@ static void CG_DrawVote(void)
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CG_DrawPic(xmin + 3, y + 2, width, height, cgs.media.voteMapShader);
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xmin += width + 4 + 4;
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y += ((height + 4) - (line + line)) / 2;
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//y += ((height + 4) - (SMALLCHAR_HEIGHT * lines + 4)) / 2;
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}
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CG_FillRect(xmin + 1, y, CG_DrawStrlen(s) * SMALLCHAR_WIDTH + 4,
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SMALLCHAR_HEIGHT + 4, Color1);
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CG_DrawCleanRect(xmin + 1, y, CG_DrawStrlen(s) * SMALLCHAR_WIDTH + 4,
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SMALLCHAR_HEIGHT + 4, 1, colorBlack);
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len = CG_DrawStrlen(s) * SMALLCHAR_WIDTH;
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CG_FillRect(xmin + 1, y, len + 4, SMALLCHAR_HEIGHT * lines + 4, Color1);
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CG_DrawCleanRect(xmin + 1, y, len + 4, SMALLCHAR_HEIGHT * lines + 4, 1, colorBlack);
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CG_DrawStringExt(xmin + 3, y+2, s, colorWhite, qtrue, qfalse,
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SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, 100);
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y += line;
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CG_FillRect(xmin + 1, y, CG_DrawStrlen(s2) * SMALLCHAR_WIDTH + 4,
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SMALLCHAR_HEIGHT + 4, Color1);
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CG_DrawCleanRect(xmin + 1, y, CG_DrawStrlen(s2) * SMALLCHAR_WIDTH + 4,
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SMALLCHAR_HEIGHT + 4, 1, colorBlack);
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CG_DrawStringExt(xmin + 3, y + 2, s2, colorWhite, qtrue, qfalse,
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SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, 100);
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y += line;
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SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, 100);
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}
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/*
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@ -2629,10 +2619,6 @@ static void CG_Draw2D(void)
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CG_DrawHoldableItem();
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CG_DrawReward();
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}
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if (cgs.gametype >= GT_TEAM) {
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CG_DrawTeamInfo();
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}
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}
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CG_DrawVote();
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@ -184,7 +184,7 @@ void CG_DrawChar(int x, int y, int width, int height, int ch)
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ch &= 255;
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if (ch == ' ') {
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if (ch == ' ' || ch == '\t' || ch == '\n') {
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return;
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}
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@ -241,7 +241,15 @@ void CG_DrawStringExt(int x, int y, const char *string, const float *setColor,
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s += 2;
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continue;
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}
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CG_DrawChar(xx + 2, y + 2, charWidth, charHeight, *s);
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if (*s == '\n')
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{
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xx = x;
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y += charHeight;
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yoffset += charHeight;
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++s;
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continue;
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}
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CG_DrawChar(xx + 1, y + 1, charWidth, charHeight, *s);
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cnt++;
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xx += charWidth;
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s++;
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@ -272,6 +280,14 @@ void CG_DrawStringExt(int x, int y, const char *string, const float *setColor,
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s += 2;
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continue;
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}
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if (*s == '\n')
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{
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xx = x;
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y += charHeight;
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yoffset += charHeight;
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++s;
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continue;
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}
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CG_DrawChar(xx, y, charWidth, charHeight, *s);
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if (underlined)
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{
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@ -323,17 +339,27 @@ int CG_DrawStrlen(const char *str)
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{
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const char *s = str;
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int count = 0;
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int max = 0;
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while (*s) {
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if (Q_IsColorString(s)) {
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s += 2;
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} else {
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if (*s == '\n')
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{
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max = count > max ? count : max;
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count = 0;
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++s;
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continue;
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}
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count++;
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s++;
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}
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}
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max = count > max ? count : max;
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return count;
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return max;
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}
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/*
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@ -459,8 +459,8 @@
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#define CHAR_HEIGHT 48
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#define TEXT_ICON_SPACE 4
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#define TEAMCHAT_WIDTH 80
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#define TEAMCHAT_HEIGHT 8
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#define MSGQUEUE_WIDTH 80
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#define MSGQUEUE_HEIGHT 8
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// very large characters
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#define GIANT_WIDTH 32
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@ -1733,8 +1733,8 @@ typedef struct {
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clientInfo_t clientinfo[MAX_CLIENTS];
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// teamchat width is *3 because of embedded color codes
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char teamChatMsgs[TEAMCHAT_HEIGHT][TEAMCHAT_WIDTH * 3 + 1];
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int teamChatMsgTimes[TEAMCHAT_HEIGHT];
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char teamChatMsgs[MSGQUEUE_HEIGHT][MSGQUEUE_WIDTH * 3 + 1];
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int teamChatMsgTimes[MSGQUEUE_HEIGHT];
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int teamChatPos;
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int teamLastChatPos;
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@ -1850,8 +1850,8 @@ extern vmCvar_t cg_lagometer;
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extern vmCvar_t cg_drawAttacker;
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extern vmCvar_t cg_synchronousClients;
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extern vmCvar_t cg_gravity;
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extern vmCvar_t cg_teamChatTime;
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extern vmCvar_t cg_teamChatHeight;
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extern vmCvar_t cg_messageQueueTime;
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extern vmCvar_t cg_messageQueue;
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extern vmCvar_t cg_stats;
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extern vmCvar_t cg_forceModel;
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extern vmCvar_t cg_buildScript;
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@ -2065,6 +2065,10 @@ qboolean CG_Cvar_ClampInt(const char *name, vmCvar_t *vmCvar, int min, int max);
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const char *CG_ConfigString(int index);
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const char *CG_Argv(int arg);
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void CG_InitMessageQueue(void);
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void CG_UpdateMessageQueue(void);
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void CG_AddMessage(const char* msg);
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void QDECL CG_Printf(const char *msg, ...);
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void QDECL CG_Error(const char *msg, ...);
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@ -512,8 +512,8 @@ vmCvar_t cg_thirdPersonAngle;
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vmCvar_t cg_lagometer;
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vmCvar_t cg_drawAttacker;
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vmCvar_t cg_synchronousClients;
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vmCvar_t cg_teamChatTime;
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vmCvar_t cg_teamChatHeight;
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vmCvar_t cg_messageQueueTime;
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vmCvar_t cg_messageQueue;
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vmCvar_t cg_stats;
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vmCvar_t cg_buildScript;
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vmCvar_t cg_forceModel;
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@ -799,8 +799,8 @@ static cvarTable_t cvarTable[] = { // bk001129
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{&cg_thirdPersonAngle, "cg_thirdPersonAngle", "0", CVAR_CHEAT},
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//Makro - changing from CVAR_ROM (why was it like that ?) to CVAR_CHEAT
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{&cg_thirdPerson, "cg_thirdPerson", "0", CVAR_CHEAT},
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{&cg_teamChatTime, "cg_teamChatTime", "3000", CVAR_ARCHIVE},
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{&cg_teamChatHeight, "cg_teamChatHeight", "0", CVAR_ARCHIVE},
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{&cg_messageQueueTime, "cg_messageQueueTime", "3000", CVAR_ARCHIVE},
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{&cg_messageQueue, "cg_messageQueue", "8", CVAR_ARCHIVE},
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{&cg_forceModel, "cg_forceModel", "0", CVAR_ARCHIVE},
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{&cg_predictItems, "cg_predictItems", "1", CVAR_ARCHIVE},
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{&cg_deferPlayers, "cg_deferPlayers", "1", CVAR_ARCHIVE},
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@ -1187,6 +1187,102 @@ int CG_LastAttacker(void)
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return cg.snap->ps.persistant[PERS_ATTACKER];
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}
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void CG_AddMessage(const char* str)
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{
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int len;
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char *p, *ls;
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int lastcolor;
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int chatHeight;
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if (!cg_messageQueue.integer || cg_messageQueueTime.integer <= 0) {
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// team chat disabled, dump into normal chat
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cgs.teamChatPos = cgs.teamLastChatPos = 0;
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trap_Print(str);
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return;
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}
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chatHeight = MSGQUEUE_HEIGHT;
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len = 0;
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p = cgs.teamChatMsgs[cgs.teamChatPos % chatHeight];
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*p = 0;
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lastcolor = '7';
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ls = NULL;
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while (*str) {
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if (len > MSGQUEUE_WIDTH - 1) {
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if (ls) {
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str -= (p - ls);
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str++;
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p -= (p - ls);
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}
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*p = 0;
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cgs.teamChatMsgTimes[cgs.teamChatPos % chatHeight] = cg.time;
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cgs.teamChatPos++;
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p = cgs.teamChatMsgs[cgs.teamChatPos % chatHeight];
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*p = 0;
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*p++ = Q_COLOR_ESCAPE;
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*p++ = lastcolor;
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len = 2;
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ls = NULL;
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}
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if (Q_IsColorString(str)) {
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*p++ = *str++;
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lastcolor = *str;
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*p++ = *str++;
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len += 2;
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continue;
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}
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if (*str == ' ') {
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ls = p;
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}
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if (*str == '\n')
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{
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// skip last '\n'
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if (!str[1])
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break;
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++str;
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*p = 0;
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cgs.teamChatMsgTimes[cgs.teamChatPos % chatHeight] = cg.time;
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cgs.teamChatPos++;
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p = cgs.teamChatMsgs[cgs.teamChatPos % chatHeight];
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*p = 0;
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*p++ = Q_COLOR_ESCAPE;
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*p++ = lastcolor;
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len = 2;
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ls = NULL;
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continue;
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}
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*p++ = *str++;
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len++;
|
||||
}
|
||||
*p = 0;
|
||||
|
||||
cgs.teamChatMsgTimes[cgs.teamChatPos % chatHeight] = cg.time;
|
||||
cgs.teamChatPos++;
|
||||
|
||||
if (cgs.teamChatPos - cgs.teamLastChatPos > chatHeight)
|
||||
cgs.teamLastChatPos = cgs.teamChatPos - chatHeight;
|
||||
|
||||
// integer overflow is very unlikely, but still...
|
||||
if (cgs.teamLastChatPos > chatHeight)
|
||||
{
|
||||
int extra = cgs.teamLastChatPos - cgs.teamLastChatPos % chatHeight;
|
||||
cgs.teamLastChatPos -= extra;
|
||||
cgs.teamChatPos -= extra;
|
||||
}
|
||||
}
|
||||
|
||||
void QDECL CG_Printf(const char *msg, ...)
|
||||
{
|
||||
va_list argptr;
|
||||
|
|
|
@ -546,13 +546,13 @@ void CG_TransitionPlayerState(playerState_t * ps, playerState_t * ops)
|
|||
if (ps->weapon == WP_GRENADE && ps->weaponstate == WEAPON_COCKED && ops->weaponstate != WEAPON_COCKED) {
|
||||
switch (CG_RQ3_GetGrenadeMode()) {
|
||||
case RQ3_GRENSHORT | RQ3_GRENMED:
|
||||
CG_Printf("Pin pulled. Ready to make a long range throw.\n");
|
||||
CG_AddMessage("Pin pulled. Ready to make a long range throw.\n");
|
||||
break;
|
||||
case RQ3_GRENMED:
|
||||
CG_Printf("Pin pulled. Ready to make a medium range throw.\n");
|
||||
CG_AddMessage("Pin pulled. Ready to make a medium range throw.\n");
|
||||
break;
|
||||
case RQ3_GRENSHORT:
|
||||
CG_Printf("Pin pulled. Ready to make a short range throw.\n");
|
||||
CG_AddMessage("Pin pulled. Ready to make a short range throw.\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -753,80 +753,6 @@ static void CG_ConfigStringModified(void)
|
|||
|
||||
}
|
||||
|
||||
/*
|
||||
=======================
|
||||
CG_AddToTeamChat
|
||||
|
||||
=======================
|
||||
*/
|
||||
static void CG_AddToTeamChat(const char *str)
|
||||
{
|
||||
int len;
|
||||
char *p, *ls;
|
||||
int lastcolor;
|
||||
int chatHeight;
|
||||
|
||||
if (cg_teamChatHeight.integer < TEAMCHAT_HEIGHT) {
|
||||
chatHeight = cg_teamChatHeight.integer;
|
||||
} else {
|
||||
chatHeight = TEAMCHAT_HEIGHT;
|
||||
}
|
||||
|
||||
if (chatHeight <= 0 || cg_teamChatTime.integer <= 0) {
|
||||
// team chat disabled, dump into normal chat
|
||||
cgs.teamChatPos = cgs.teamLastChatPos = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
len = 0;
|
||||
|
||||
p = cgs.teamChatMsgs[cgs.teamChatPos % chatHeight];
|
||||
*p = 0;
|
||||
|
||||
lastcolor = '7';
|
||||
|
||||
ls = NULL;
|
||||
while (*str) {
|
||||
if (len > TEAMCHAT_WIDTH - 1) {
|
||||
if (ls) {
|
||||
str -= (p - ls);
|
||||
str++;
|
||||
p -= (p - ls);
|
||||
}
|
||||
*p = 0;
|
||||
|
||||
cgs.teamChatMsgTimes[cgs.teamChatPos % chatHeight] = cg.time;
|
||||
|
||||
cgs.teamChatPos++;
|
||||
p = cgs.teamChatMsgs[cgs.teamChatPos % chatHeight];
|
||||
*p = 0;
|
||||
*p++ = Q_COLOR_ESCAPE;
|
||||
*p++ = lastcolor;
|
||||
len = 0;
|
||||
ls = NULL;
|
||||
}
|
||||
|
||||
if (Q_IsColorString(str)) {
|
||||
*p++ = *str++;
|
||||
lastcolor = *str;
|
||||
*p++ = *str++;
|
||||
continue;
|
||||
}
|
||||
if (*str == ' ') {
|
||||
ls = p;
|
||||
}
|
||||
*p++ = *str++;
|
||||
len++;
|
||||
}
|
||||
*p = 0;
|
||||
|
||||
cgs.teamChatMsgTimes[cgs.teamChatPos % chatHeight] = cg.time;
|
||||
cgs.teamChatPos++;
|
||||
|
||||
if (cgs.teamChatPos - cgs.teamLastChatPos > chatHeight)
|
||||
cgs.teamLastChatPos = cgs.teamChatPos - chatHeight;
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_MapRestart
|
||||
|
@ -1424,12 +1350,12 @@ void CG_RQ3_Cmd( void )
|
|||
cg.showScores = qfalse;
|
||||
cg.scoreTPMode = 0;
|
||||
CG_CenterPrint("LIGHTS...", SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH);
|
||||
CG_Printf("\nLIGHTS...\n");
|
||||
CG_AddMessage("\nLIGHTS...\n");
|
||||
CG_AddBufferedSound(cgs.media.lightsSound);
|
||||
break;
|
||||
case CAMERA:
|
||||
CG_CenterPrint("CAMERA...", SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH);
|
||||
CG_Printf("\nCAMERA...\n");
|
||||
CG_AddMessage("\nCAMERA...\n");
|
||||
CG_AddBufferedSound(cgs.media.cameraSound);
|
||||
break;
|
||||
case TPCOUNTDOWN:
|
||||
|
@ -1437,7 +1363,7 @@ void CG_RQ3_Cmd( void )
|
|||
break;
|
||||
case ACTION:
|
||||
CG_CenterPrint("ACTION!", SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH);
|
||||
CG_Printf("\nACTION!\n");
|
||||
CG_AddMessage("\nACTION!\n");
|
||||
cg.lca = 0;
|
||||
// trap_Cvar_Set("cg_RQ3_lca", "0");
|
||||
CG_AddBufferedSound(cgs.media.actionSound);
|
||||
|
@ -1609,7 +1535,8 @@ static void CG_ServerCommand(void)
|
|||
}
|
||||
|
||||
if (!strcmp(cmd, "print")) {
|
||||
CG_Printf("%s", CG_Argv(1));
|
||||
//CG_Printf("%s", CG_Argv(1));
|
||||
CG_AddMessage(CG_Argv(1));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1618,7 +1545,7 @@ static void CG_ServerCommand(void)
|
|||
trap_S_StartLocalSound(cgs.media.talkSound, CHAN_LOCAL_SOUND);
|
||||
Q_strncpyz(text, CG_Argv(1), MAX_SAY_TEXT);
|
||||
CG_RemoveChatEscapeChar(text);
|
||||
CG_Printf("%s\n", text);
|
||||
CG_AddMessage(text);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -1627,8 +1554,7 @@ static void CG_ServerCommand(void)
|
|||
trap_S_StartLocalSound(cgs.media.talkSound, CHAN_LOCAL_SOUND);
|
||||
Q_strncpyz(text, CG_Argv(1), MAX_SAY_TEXT);
|
||||
CG_RemoveChatEscapeChar(text);
|
||||
CG_AddToTeamChat(text);
|
||||
CG_Printf("%s\n", text);
|
||||
CG_AddMessage(text);
|
||||
return;
|
||||
}
|
||||
if (!strcmp(cmd, "vchat")) {
|
||||
|
|
Loading…
Reference in a new issue