Collision with SDL's g_log fixed #3

This commit is contained in:
Richard Allen 2009-07-08 21:12:20 +00:00
parent f43ce9b878
commit c34e4c0e65

View file

@ -632,7 +632,7 @@ static cvarTable_t gameCvarTable[] = {
{&g_warmup, "g_warmup", "20", CVAR_ARCHIVE, 0, qtrue}, {&g_warmup, "g_warmup", "20", CVAR_ARCHIVE, 0, qtrue},
{&g_doWarmup, "g_doWarmup", "0", 0, 0, qtrue}, {&g_doWarmup, "g_doWarmup", "0", 0, 0, qtrue},
{&g_logfile, "g_log", "reaction.log", CVAR_ARCHIVE, 0, qfalse}, {&g_logfile, "g_log", "reaction.log", CVAR_ARCHIVE, 0, qfalse},
{&g_logfileSync, "g_logSync", "0", CVAR_ARCHIVE, 0, qfalse}, {&g_logfileSync, "g_logsync", "0", CVAR_ARCHIVE, 0, qfalse},
{&g_password, "g_password", "", CVAR_USERINFO, 0, qfalse}, {&g_password, "g_password", "", CVAR_USERINFO, 0, qfalse},
{&g_banIPs, "g_banIPs", "", CVAR_ARCHIVE, 0, qfalse}, {&g_banIPs, "g_banIPs", "", CVAR_ARCHIVE, 0, qfalse},
{&g_filterBan, "g_filterBan", "1", CVAR_ARCHIVE, 0, qfalse}, {&g_filterBan, "g_filterBan", "1", CVAR_ARCHIVE, 0, qfalse},