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Added STAT_STREAK to stats structure
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1 changed files with 4 additions and 1 deletions
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@ -404,7 +404,8 @@ typedef enum {
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STAT_ARMOR, // Elder: technically we don't need this anymore - maybe for vest
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STAT_ARMOR, // Elder: technically we don't need this anymore - maybe for vest
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STAT_DEAD_YAW, // look this direction when dead (FIXME: get rid of?)
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STAT_DEAD_YAW, // look this direction when dead (FIXME: get rid of?)
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// Begin Duffman
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// Begin Duffman
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STAT_CLIPS, // Num Clips player currently has
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STAT_CLIPS, // Num Clips player currently has
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STAT_STREAK,
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// End Duffman
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// End Duffman
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// Homer: for bursting
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// Homer: for bursting
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STAT_BURST, // number of shots in burst
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STAT_BURST, // number of shots in burst
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@ -637,6 +638,8 @@ typedef enum {
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EV_GLOBAL_TEAM_SOUND,
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EV_GLOBAL_TEAM_SOUND,
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EV_RQ3_SOUND, // Elder: play local sounds - intended for kick
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EV_RQ3_SOUND, // Elder: play local sounds - intended for kick
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EV_DMREWARD, // Duffman: To display expotional reward messages.
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EV_BULLET_HIT_FLESH,
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EV_BULLET_HIT_FLESH,
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EV_BULLET_HIT_WALL,
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EV_BULLET_HIT_WALL,
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