IOQ3 commit 2327

This commit is contained in:
Richard Allen 2012-12-12 19:38:53 +00:00
parent 71b38430cc
commit b80f1e3241
5 changed files with 9 additions and 6 deletions

View File

@ -576,7 +576,7 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) {
if ( entityNum != oldEntityNum ) {
depthRange = isCrosshair = qfalse;
if ( entityNum != ENTITYNUM_WORLD ) {
if ( entityNum != REFENTITYNUM_WORLD ) {
backEnd.currentEntity = &backEnd.refdef.entities[entityNum];
backEnd.refdef.floatTime = originalTime - backEnd.currentEntity->e.shaderTime;
// we have to reset the shaderTime as well otherwise image animations start

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@ -679,7 +679,7 @@ qboolean R_GetPortalOrientations( drawSurf_t *drawSurf, int entityNum,
R_PlaneForSurface( drawSurf->surface, &originalPlane );
// rotate the plane if necessary
if ( entityNum != ENTITYNUM_WORLD ) {
if ( entityNum != REFENTITYNUM_WORLD ) {
tr.currentEntityNum = entityNum;
tr.currentEntity = &tr.refdef.entities[entityNum];
@ -796,7 +796,7 @@ static qboolean IsMirror( const drawSurf_t *drawSurf, int entityNum )
R_PlaneForSurface( drawSurf->surface, &originalPlane );
// rotate the plane if necessary
if ( entityNum != ENTITYNUM_WORLD )
if ( entityNum != REFENTITYNUM_WORLD )
{
tr.currentEntityNum = entityNum;
tr.currentEntity = &tr.refdef.entities[entityNum];

View File

@ -100,7 +100,7 @@ void R_AddPolygonSurfaces( void ) {
shader_t *sh;
srfPoly_t *poly;
tr.currentEntityNum = ENTITYNUM_WORLD;
tr.currentEntityNum = REFENTITYNUM_WORLD;
tr.shiftedEntityNum = tr.currentEntityNum << QSORT_ENTITYNUM_SHIFT;
for ( i = 0, poly = tr.refdef.polys; i < tr.refdef.numPolys ; i++, poly++ ) {

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@ -27,7 +27,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define MAX_DLIGHTS 32 // can't be increased, because bit flags are used on surfaces
#define ENTITYNUM_BITS 10 // can't be increased without changing drawsurf bit packing
// the last N-bit number (2^ENTITYNUM_BITS - 1) is reserved for the special world refentity,
// and this is reflected by the value of MAX_ENTITIES (which therefore is not a power-of-2)
#define MAX_ENTITIES ((1<<ENTITYNUM_BITS) - 1)
#define REFENTITYNUM_WORLD ((1<<ENTITYNUM_BITS) - 1)
// renderfx flags
#define RF_MINLIGHT 0x0001 // allways have some light (viewmodel, some items)

View File

@ -58,7 +58,7 @@ static qboolean R_CullGrid( srfGridMesh_t *cv ) {
return qtrue;
}
if ( tr.currentEntityNum != ENTITYNUM_WORLD ) {
if ( tr.currentEntityNum != REFENTITYNUM_WORLD ) {
sphereCull = R_CullLocalPointAndRadius( cv->localOrigin, cv->meshRadius );
} else {
sphereCull = R_CullPointAndRadius( cv->localOrigin, cv->meshRadius );
@ -651,7 +651,7 @@ void R_AddWorldSurfaces (void) {
return;
}
tr.currentEntityNum = ENTITYNUM_WORLD;
tr.currentEntityNum = REFENTITYNUM_WORLD;
tr.shiftedEntityNum = tr.currentEntityNum << QSORT_ENTITYNUM_SHIFT;
// determine which leaves are in the PVS / areamask