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https://github.com/ReactionQuake3/reaction.git
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Callvote HUD improvements.
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parent
3fa530a26a
commit
9d325810d4
4 changed files with 132 additions and 22 deletions
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@ -2208,9 +2208,16 @@ static void CG_DrawVote(void)
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const char *s;
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int len;
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int sec, y = 58;
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float Color1[4];
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vec4_t color1;
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float xmin;
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int lines = 3;
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int offset = 0;
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float alpha = 1.f;
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const int previewWidth = 64;
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const int previewHeight = 48;
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int height;
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if (!cgs.voteTime) {
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return;
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@ -2227,37 +2234,72 @@ static void CG_DrawVote(void)
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sec = 0;
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}
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s = va( "Vote called: %s\n"
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"Yes(%d) No(%d)\n"
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"%d %s left\n",
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cgs.voteString,
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cgs.voteYes, cgs.voteNo,
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sec, sec == 1 ? "second" : "seconds"
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);
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# define VOTE_FMT(msg) msg "(%d)"
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MAKERGBA(Color1, 0.0f, 0.0f, 0.0f, 0.4f);
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if ((cg.snap && EF_VOTED == (cg.snap->ps.eFlags & EF_VOTED)) || !cgs.voteYesKey[0] || !cgs.voteNoKey[0])
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{
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s = va( "Vote called: %s\n"
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VOTE_FMT("Yes") " " VOTE_FMT("No") "\n"
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"%d %s left\n",
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cgs.voteString,
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cgs.voteYes, cgs.voteNo,
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sec, sec == 1 ? "second" : "seconds"
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);
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}
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else
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{
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# define KEY_FMT S_COLOR_CYAN "%s" S_COLOR_RESET
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s = va( "Vote called: %s\n"
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KEY_FMT "=" VOTE_FMT("Yes") " " KEY_FMT "=" VOTE_FMT("No") "\n"
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"%d %s left\n",
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cgs.voteString,
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cgs.voteYesKey, cgs.voteYes, cgs.voteNoKey, cgs.voteNo,
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sec, sec == 1 ? "second" : "seconds"
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);
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# undef KEY_FMT
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}
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# undef VOTE_FMT
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len = CG_DrawStrlen(s) * SMALLCHAR_WIDTH;
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height = lines * SMALLCHAR_HEIGHT + 4;
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xmin = cgs.screenXMin + 4;
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if (cgs.media.voteMapShader)
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{
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int width = 64;
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int height = 48;
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CG_FillRect(xmin + 1, y, width + 4, height + 4, Color1);
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CG_DrawCleanRect(xmin + 1, y, width + 4, height + 4, 1, colorBlack);
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CG_DrawPic(xmin + 3, y + 2, width, height, cgs.media.voteMapShader);
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xmin += width + 4 + 4;
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//y += ((height + 4) - (SMALLCHAR_HEIGHT * lines + 4)) / 2;
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offset += previewWidth + 4 + 4;
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if (height < previewHeight + 4 + 4)
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height = previewHeight + 4;
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}
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len = CG_DrawStrlen(s) * SMALLCHAR_WIDTH;
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alpha = SmoothLerp(Com_Clamp(0.f, 1.f, (cg.time - cgs.voteTime) / (1000.f * 0.125f)));
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// slide in //
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xmin -= (1.f - alpha) * (len + offset);
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CG_FillRect(xmin + 1, y, len + 4, SMALLCHAR_HEIGHT * lines + 4, Color1);
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CG_DrawCleanRect(xmin + 1, y, len + 4, SMALLCHAR_HEIGHT * lines + 4, 1, colorBlack);
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CG_DrawStringExt(xmin + 3, y+2, s, colorWhite, qtrue, qfalse,
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{
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const int inflatex = 32;
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const int inflatey = 24;
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CG_DrawFuzzyShadow(xmin + 1 - inflatex, y - inflatey, len + 4 + offset + inflatex + inflatex, height + inflatey + inflatey, 32, 0.75f * alpha);
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}
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MAKERGBA(color1, 1.0f, 1.0f, 1.0f, alpha);
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if (cgs.media.voteMapShader)
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{
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CG_FillRect(xmin + 1, y, previewWidth + 4, previewHeight + 4, color1);
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trap_R_SetColor(color1);
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CG_DrawPic(xmin + 3, y + 2, previewWidth, previewHeight, cgs.media.voteMapShader);
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xmin += offset;
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}
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CG_DrawStringExt(xmin + 3, y+2, s, color1, qfalse, qfalse,
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SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT, 100);
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trap_R_SetColor(NULL);
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}
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/*
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@ -136,6 +136,47 @@ void CG_DrawRect(float x, float y, float width, float height, float size, const
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trap_R_SetColor(NULL);
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}
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void CG_DrawFuzzyRect(float x, float y, float w, float h, float corner, vec4_t color, qhandle_t shader)
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{
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float xcorner = corner * cgs.screenXScale;
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float ycorner = corner * cgs.screenYScale;
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CG_AdjustFrom640(&x, &y, &w, &h);
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trap_R_SetColor(color);
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// top //
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trap_R_DrawStretchPic(x, y, xcorner, ycorner, 0, 0, 0.5f, 0.5f, shader);
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trap_R_DrawStretchPic(x+xcorner, y, w-xcorner-xcorner, ycorner, 0.5f, 0, 0.5f, 0.5f, shader);
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trap_R_DrawStretchPic(x+w-xcorner, y, xcorner, ycorner, 0.5f, 0, 1, 0.5f, shader);
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// middle //
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trap_R_DrawStretchPic(x, y+ycorner, xcorner, h-ycorner-ycorner, 0, 0.5f, 0.5f, 0.5f, shader);
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trap_R_DrawStretchPic(x+xcorner, y+ycorner, w-xcorner-xcorner, h-ycorner-ycorner, 0.5f, 0.5f, 0.5f, 0.5f, shader);
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trap_R_DrawStretchPic(x+w-xcorner, y+ycorner, xcorner, h-ycorner-ycorner, 0.5f, 0.5f, 1, 0.5f, shader);
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// bottom //
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trap_R_DrawStretchPic(x, y+h-ycorner, xcorner, ycorner, 0, 0.5f, 0.5f, 1, shader);
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trap_R_DrawStretchPic(x+xcorner, y+h-ycorner, w-xcorner-xcorner, ycorner, 0.5f, 0.5f, 0.5f, 1, shader);
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trap_R_DrawStretchPic(x+w-xcorner, y+h-ycorner, xcorner, ycorner, 0.5f, 0.5f, 1, 1, shader);
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trap_R_SetColor(NULL);
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}
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void CG_DrawFuzzyShadow(float x, float y, float w, float h, float corner, float alpha)
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{
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vec4_t color;
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color[0] = color[1] = color[2] = alpha;
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color[3] = 1.f;
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CG_DrawFuzzyRect(x, y, w, h, corner, color, cgs.media.fuzzyShadowShader);
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}
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void CG_DrawFuzzyGlow(float x, float y, float w, float h, float corner, vec4_t color)
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{
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CG_DrawFuzzyRect(x, y, w, h, corner, color, cgs.media.fuzzyGlowShader);
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}
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/*
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================
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UI_DrawRect -- Added by NiceAss
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@ -1217,6 +1217,8 @@ typedef struct {
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qhandle_t whiteShader;
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qhandle_t blackHackShader;
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qhandle_t fuzzyShadowShader;
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qhandle_t fuzzyGlowShader;
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#ifdef MISSIONPACK
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qhandle_t redCubeModel;
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@ -1706,6 +1708,9 @@ typedef struct {
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qboolean voteModified; // beep whenever changed
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char voteString[MAX_STRING_TOKENS];
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char voteYesKey[32];
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char voteNoKey[32];
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int teamVoteTime[2];
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int teamVoteYes[2];
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int teamVoteNo[2];
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@ -2126,6 +2131,10 @@ void CG_DrawBigStringColor(int x, int y, const char *s, vec4_t color);
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void CG_DrawSmallString(int x, int y, const char *s, float alpha);
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void CG_DrawSmallStringColor(int x, int y, const char *s, vec4_t color);
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void CG_DrawFuzzyRect(float x, float y, float w, float h, float corner, vec4_t color, qhandle_t shader);
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void CG_DrawFuzzyShadow(float x, float y, float w, float h, float corner, float alpha);
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void CG_DrawFuzzyGlow(float x, float y, float w, float h, float corner, vec4_t color);
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int CG_DrawStrlen(const char *str);
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float *CG_FadeColor(int startMsec, int totalMsec);
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@ -2574,6 +2583,7 @@ void trap_startCamera(int time);
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qboolean trap_getCameraInfo(int time, vec3_t * origin, vec3_t * angles);
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qboolean trap_GetEntityToken(char *buffer, int bufferSize);
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void trap_RQ3_Key_KeynumToStringBuf(int keynum, char *buf, int buflen);
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void CG_ClearParticles(void);
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void CG_AddParticles(void);
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@ -659,6 +659,22 @@ static void CG_UpdateVoteMapShader(void)
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}
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}
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static void CG_UpdateVoteKeys(void)
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{
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int yesKey = trap_Key_GetKey("vote yes");
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int noKey = trap_Key_GetKey("vote no");
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if (yesKey != -1 && noKey != -1)
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{
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trap_RQ3_Key_KeynumToStringBuf(yesKey, cgs.voteYesKey, sizeof(cgs.voteYesKey));
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trap_RQ3_Key_KeynumToStringBuf(noKey, cgs.voteNoKey, sizeof(cgs.voteNoKey));
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}
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else
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{
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cgs.voteYesKey[0] = 0;
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cgs.voteNoKey[0] = 0;
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}
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}
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/*
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================
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CG_ConfigStringModified
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@ -695,6 +711,7 @@ static void CG_ConfigStringModified(void)
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} else if (num == CS_VOTE_TIME) {
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cgs.voteTime = atoi(str);
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cgs.voteModified = qtrue;
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CG_UpdateVoteKeys();
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CG_UpdateVoteMapShader();
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} else if (num == CS_VOTE_YES) {
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cgs.voteYes = atoi(str);
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