Small change to get v18 to apply cleanly

This commit is contained in:
Richard Allen 2011-07-19 18:22:58 +00:00
parent fd2ed93c90
commit 668b2ecb2c

View file

@ -1501,7 +1501,7 @@ the bits are allocated as follows:
7-16 : entity index
17-30 : sorted shader index
SmileTheory - for pshadows
SmileTheory - for pshadows
17-31 : sorted shader index
7-16 : entity index
2-6 : fog index