mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-30 16:00:55 +00:00
Replacements and stuff
This commit is contained in:
parent
8e78110528
commit
5d216907fd
8 changed files with 710 additions and 100 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.11 2003/03/31 00:23:18 makro
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// Replacements and stuff
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//
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// Revision 1.10 2002/12/09 00:58:49 makro
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// Items are now disabled from the weapon/item menus in teamplay
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// games if they are banned from the server
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@ -104,6 +107,8 @@
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#define FEEDER_INGAME_SERVERINFO 0x10
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//Makro - for the captains' ingame menu
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#define FEEDER_MMHEADS 0x11
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//Makro - replacements
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#define FEEDER_REPLACEMENTS 0x12
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// display flags
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#define CG_SHOW_BLUE_TEAM_HAS_REDFLAG 0x00000001
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@ -158,6 +163,8 @@
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#define UI_SHOW_ITEM6 0x02000000
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//Makro - toggle
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#define UI_SHOW_TOGGLE 0x04000000
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//Makro - hack !
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#define UI_SHOW_REPLACEMENT 0x08000000
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// owner draw types
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@ -260,6 +267,13 @@
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#define UI_RQ3_JOINTEAM1 161
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#define UI_RQ3_JOINTEAM2 162
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//Makro - replacement model info
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#define UI_RQ3_REPLACEMENTINFO 163
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#define UI_RQ3_REPLACEMENTNAME 164
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#define UI_RQ3_REPLACEMENTMODEL 165
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#define UI_RQ3_REPLACEMENTTYPE 166
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#define UI_RQ3_REPLACEMENTSUBTYPE 167
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#define UI_OWNERDRAW_BASE 200
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#define UI_HANDICAP 200
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#define UI_EFFECTS 201
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@ -44,7 +44,7 @@ RSC=rc.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /G6 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /G6 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /G6 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /FR /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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@ -6,42 +6,6 @@
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--------------------Configuration: ui - Win32 Release TA--------------------
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</h3>
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<h3>Command Lines</h3>
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP11D.tmp" with contents
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[
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/nologo /G6 /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /Fp"Release_TA/ta_ui.pch" /YX /Fo"Release_TA/" /Fd"Release_TA/" /FD /c
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_atoms.c"
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_gameinfo.c"
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_main.c"
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_players.c"
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_shared.c"
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"C:\Games\Quake3\rq3source\reaction\ta_ui\ui_syscalls.c"
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]
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Creating command line "cl.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP11D.tmp"
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Creating temporary file "D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP11E.tmp" with contents
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[
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/nologo /base:"0x40000000" /dll /incremental:no /pdb:"Release_TA/uix86.pdb" /map:"Release_TA/uix86.map" /machine:I386 /def:".\ui.def" /out:"../Release/uix86.dll" /implib:"Release_TA/uix86.lib"
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.\Release_TA\bg_misc.obj
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.\Release_TA\q_math.obj
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.\Release_TA\q_shared.obj
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.\Release_TA\ui_atoms.obj
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.\Release_TA\ui_gameinfo.obj
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.\Release_TA\ui_main.obj
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.\Release_TA\ui_players.obj
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.\Release_TA\ui_shared.obj
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.\Release_TA\ui_syscalls.obj
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.\Release_TA\ui_util.obj
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]
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Creating command line "link.exe @D:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP11E.tmp"
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<h3>Output Window</h3>
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Compiling...
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ui_atoms.c
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ui_gameinfo.c
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ui_main.c
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ui_players.c
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ui_shared.c
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ui_syscalls.c
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Linking...
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Creating library Release_TA/uix86.lib and object Release_TA/uix86.exp
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.20 2003/03/31 00:23:18 makro
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// Replacements and stuff
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//
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// Revision 1.19 2002/12/09 00:58:49 makro
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// Items are now disabled from the weapon/item menus in teamplay
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// games if they are banned from the server
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@ -385,6 +388,7 @@ qboolean UI_RQ3_WeaponMenuAccess()
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UI_ConsoleCommand
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=================
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*/
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qboolean UI_ConsoleCommand(int realTime)
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{
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char *cmd;
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.24 2003/03/31 00:23:18 makro
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// Replacements and stuff
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//
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// Revision 1.23 2003/02/13 21:19:50 makro
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// no message
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//
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@ -869,6 +872,24 @@ typedef struct {
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int numLines;
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} serverStatusInfo_t;
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//Makro - added
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#define MAX_UI_REPLACEMENTS 256
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typedef struct {
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//Makro - model replacements
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char Files[MAX_UI_REPLACEMENTS][128];
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char Name[32];
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int Model;
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qhandle_t Skin;
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char Cvars[MAX_UI_REPLACEMENTS][64];
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char Type[64], Dir[64];
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int TypeIndex, SubtypeIndex;
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char Info[1024];
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int Count, Index;
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vec3_t origin, angles;
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int speed, fovx, fovy;
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} replacementInfo_t;
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typedef struct {
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const char *modName;
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const char *modDescr;
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int modIndex;
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const char *demoList[MAX_DEMOS];
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//Makro - added demoType; can be either 66, 67 or 68
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int demoType[MAX_DEMOS];
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int demoCount;
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int demoIndex;
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@ -955,6 +978,9 @@ typedef struct {
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float oldMusicVol;
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qboolean savedMusicVol;
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//Makro - model replacements
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replacementInfo_t replacements;
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int startPostGameTime;
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sfxHandle_t newHighScoreSound;
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.65 2003/03/31 00:23:18 makro
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// Replacements and stuff
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//
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// Revision 1.64 2003/03/28 10:36:02 jbravo
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// Tweaking the replacement system a bit. Reactionmale now the default model
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//
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@ -244,6 +247,56 @@ static const char *netSources[] = {
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};
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static const int numNetSources = sizeof(netSources) / sizeof(const char *);
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//Makro - replacement types/subtypes
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typedef struct {
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const char *displayName, *cvarName;
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} replacementSubtype_t;
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static replacementSubtype_t replacementTypes[] = {
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{"Weapons", "weapons2"},
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{"Items", "items"},
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{"Ammo", "ammo"}
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};
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static const int replacementTypeCount = sizeof(replacementTypes) / sizeof(replacementSubtype_t);
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// WEAPONS //
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static replacementSubtype_t replacementWeapons[] =
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{
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{"Mk23", "mk23"},
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{"M3", "m3"},
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{"MP5", "mp5"},
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{"Handcannon", "handcannon"},
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{"SSG3000", "ssg3000"},
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{"M4", "m4"},
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{"Grenade", "grenade"},
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{"Akimbo", "akimbo"},
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{"Knife", "knife"}
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};
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static const int replacementWeapCount = sizeof(replacementWeapons) / sizeof(replacementSubtype_t);
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// ITEMS //
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static replacementSubtype_t replacementItems[] =
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{
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{"Kevlar", "kevlar"},
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{"Bandolier", "bandolier"},
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{"Silencer", "silencer"},
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{"Laser", "laser"},
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{"Slippers", "slippers"},
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{"Helmet", "helmet"}
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};
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static const int replacementItemCount = sizeof(replacementItems) / sizeof(replacementSubtype_t);
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// AMMO //
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static replacementSubtype_t replacementAmmo[] =
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{
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{"Mk23", "ammo_mk23"},
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{"Shells", "ammo_shells"},
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{"SSG3000", "ammo_ssg3000"},
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{"MP5", "ammo_mp5"},
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{"M4", "ammo_m4"}
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};
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static const int replacementAmmoCount = sizeof(replacementAmmo) / sizeof(replacementSubtype_t);
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static const serverFilter_t serverFilters[] = {
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//Makro - we only want Reaction servers in the server list
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/* {"All", "" },
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case UI_SERVERREFRESHDATE:
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s = UI_Cvar_VariableString(va("ui_lastServerRefresh_%i", ui_netSource.integer));
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break;
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//Makro - replacement model name
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case UI_RQ3_REPLACEMENTNAME:
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s = uiInfo.replacements.Name;
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break;
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//Makro - replacement model info
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case UI_RQ3_REPLACEMENTINFO:
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s = uiInfo.replacements.Info;
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break;
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default:
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break;
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}
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}
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/*
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===============
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UI_BuildReplacementList
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Added by Makro
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===============
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*/
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char *GetLine(char **buf)
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{
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char *p;
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if (!buf || !*buf)
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return NULL;
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//p = strchrstr(*buf, "\n\r");
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p = strchr(*buf, '\n');
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if (!p)
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{
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p=*buf;
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*buf+=strlen(p);
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} else {
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int i = 0;
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while (*p=='\r' || *p=='\n')
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{
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i++;
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*(p--)=0;
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}
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p=*buf;
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*buf+=strlen(p)+i;
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}
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return p;
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}
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void UI_AddReplacement(char *filename)
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{
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int len;
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fileHandle_t f;
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char buf[4096], *text;
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if (uiInfo.replacements.Count < MAX_UI_REPLACEMENTS)
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{
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len = trap_FS_FOpenFile(filename, &f, FS_READ);
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if (!f)
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return;
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if (len >= sizeof(buf))
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return;
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trap_FS_Read(buf, len, f);
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buf[len] = 0;
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trap_FS_FCloseFile(f);
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text = buf;
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Q_strncpyz(uiInfo.replacements.Files[uiInfo.replacements.Count], filename, sizeof(uiInfo.replacements.Files[uiInfo.replacements.Count]));
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/*
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//line 1 - replacement name
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Q_strncpyz(uiInfo.replacementNames[uiInfo.replacementCount], GetLine(&text), sizeof(uiInfo.replacementNames[uiInfo.replacementCount]));
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//line 2 - cvar value
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Q_strncpyz(uiInfo.replacementCvars[uiInfo.replacementCount], GetLine(&text), sizeof(uiInfo.replacementCvars[uiInfo.replacementCount]));
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*/
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//line 1 - replacement name
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GetLine(&text);
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//line 2 - cvar value
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Q_strncpyz(uiInfo.replacements.Cvars[uiInfo.replacements.Count], GetLine(&text), sizeof(uiInfo.replacements.Cvars[uiInfo.replacements.Count]));
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if (!Q_stricmp(UI_Cvar_VariableString(va("cg_RQ3_%s", uiInfo.replacements.Type)), text))
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uiInfo.replacements.Index = uiInfo.replacements.Count;
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uiInfo.replacements.Count++;
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}
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}
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void UI_BuildReplacementList(const char *type)
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{
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int i, numfiles, filelen;
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char filelist[2048], *fileptr;
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if (!type || !*type)
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return;
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uiInfo.replacements.Count = 0;
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uiInfo.replacements.Index = 0;
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Q_strncpyz(uiInfo.replacements.Type, type, sizeof(uiInfo.replacements.Type));
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numfiles = trap_FS_GetFileList("models/replacements", "cfg", filelist, sizeof(filelist));
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fileptr = filelist;
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for (i = 0; i < numfiles && uiInfo.replacements.Count < MAX_UI_REPLACEMENTS; i++, fileptr += filelen + 1)
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{
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filelen = strlen(fileptr);
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if (strnicmp(fileptr, va("%s_", type), strlen(type)+1))
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continue;
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UI_AddReplacement(va("models/replacements/%s", fileptr));
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}
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//Com_Printf("Read info for %i replacement(s) of type %s\n", uiInfo.replacementCount, uiInfo.replacementType);
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}
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void UI_LoadReplacement(int index)
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{
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int len;
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fileHandle_t f;
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char buf[4096], *p, *text, skin[MAX_QPATH], model[MAX_QPATH];
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const char *typeDir = replacementTypes[uiInfo.replacements.TypeIndex % replacementTypeCount].cvarName;
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uiInfo.replacements.Info[0]=0;
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uiInfo.replacements.Name[0]=0;
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//Com_Printf("UI_LoadReplacement(%i) - %s\n", index, uiInfo.replacementFiles[index]);
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if (index < 0 || index >= uiInfo.replacements.Count)
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return;
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len = trap_FS_FOpenFile(uiInfo.replacements.Files[index], &f, FS_READ);
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if (!f)
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return;
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if (len >= sizeof(buf))
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return;
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//Com_Printf("Everything's ok !\n");
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trap_FS_Read(buf, len, f);
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buf[len] = 0;
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trap_FS_FCloseFile(f);
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uiInfo.replacements.Index = index;
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text = buf;
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//line 1 - replacement name
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Q_strncpyz(uiInfo.replacements.Name, GetLine(&text), sizeof(uiInfo.replacements.Name));
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//line 2 - cvar value
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p=GetLine(&text);
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Q_strncpyz(model, modelFromStr(p), sizeof(model));
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if (!Q_stricmp(model, "default"))
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Q_strncpyz(model, uiInfo.replacements.Type, sizeof(model));
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Q_strncpyz(skin, skinFromStr(p), sizeof(skin));
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trap_Cvar_Set(va("cg_RQ3_%s", uiInfo.replacements.Type), p);
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//line 3 - co-ordinates
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p = GetLine(&text);
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sscanf(p, "%f %f %f %f %f %f %i %i %i", &uiInfo.replacements.origin[0], &uiInfo.replacements.origin[1], &uiInfo.replacements.origin[2],
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&uiInfo.replacements.angles[0], &uiInfo.replacements.angles[1], &uiInfo.replacements.angles[2],
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&uiInfo.replacements.fovx, &uiInfo.replacements.fovy, &uiInfo.replacements.speed);
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//Com_Printf("Model: %s\n", va("models/%s/%s/%s.md3", p, model, uiInfo.replacementType));
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//Com_Printf("Skin : %s\n", va("models/%s/%s/%s.skin", p, model, skin));
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uiInfo.replacements.Model = trap_R_RegisterModel(va("models/%s/%s/%s.md3", typeDir, model, uiInfo.replacements.Type));
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uiInfo.replacements.Skin = trap_R_RegisterSkin(va("models/%s/%s/%s.skin", typeDir, model, skin));
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//...replacement info
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Q_strncpyz(uiInfo.replacements.Info, text, sizeof(uiInfo.replacements.Info));
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}
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/*
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===============
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UI_BuildPlayerList
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@ -2686,6 +2885,174 @@ static void UI_DrawGLInfo(rectDef_t * rect, float scale, vec4_t color, int textS
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}
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//Makro - replacement model info
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static void UI_DrawReplacementInfo(rectDef_t * rect, float scale, vec4_t color, int textStyle)
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{
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int y = rect->y;
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char buf[4096], *text = buf, *p;
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Q_strncpyz(buf, uiInfo.replacements.Info, sizeof(buf));
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do {
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p = GetLine(&text);
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Text_Paint(rect->x, y, scale, color, p, 0, 0, textStyle);
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y += Text_Height(p, scale, 0) + 4;
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} while (strlen(text)>0 /*&& y<rect->h*/);
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}
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static void UI_DrawReplacementName(rectDef_t * rect, float scale, vec4_t color, int textStyle)
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{
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Text_Paint(rect->x, rect->y, scale, color, uiInfo.replacements.Name, 0, 0, textStyle);
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}
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|
||||
static void UI_DrawReplacementType(rectDef_t * rect, float scale, vec4_t color, int textStyle)
|
||||
{
|
||||
const char *p = replacementTypes[uiInfo.replacements.TypeIndex % replacementTypeCount].displayName;
|
||||
|
||||
Text_Paint(rect->x, rect->y, scale, color, p, 0, 0, textStyle);
|
||||
}
|
||||
|
||||
static void UI_DrawReplacementSubtype(rectDef_t * rect, float scale, vec4_t color, int textStyle)
|
||||
{
|
||||
const char *p;
|
||||
|
||||
switch (uiInfo.replacements.TypeIndex)
|
||||
{
|
||||
case 0:
|
||||
p = replacementWeapons[uiInfo.replacements.SubtypeIndex % replacementWeapCount].displayName;
|
||||
break;
|
||||
case 1:
|
||||
p = replacementItems[uiInfo.replacements.SubtypeIndex % replacementItemCount].displayName;
|
||||
break;
|
||||
case 2:
|
||||
p = replacementAmmo[uiInfo.replacements.SubtypeIndex % replacementAmmoCount].displayName;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
Text_Paint(rect->x, rect->y, scale, color, p, 0, 0, textStyle);
|
||||
}
|
||||
|
||||
static void UI_DrawReplacementModel(rectDef_t *rect)
|
||||
/*
|
||||
{
|
||||
refdef_t refdef;
|
||||
refEntity_t model;
|
||||
vec3_t mins, maxs, origin;
|
||||
float x = rect->x, y = rect->y, w = rect->w, h = rect->h;
|
||||
float len;
|
||||
|
||||
memset(&refdef, 0, sizeof(refdef));
|
||||
memset(&model, 0, sizeof(model));
|
||||
|
||||
refdef.rdflags = RDF_NOWORLDMODEL;
|
||||
AxisClear(refdef.viewaxis);
|
||||
|
||||
UI_AdjustFrom640(&x, &y, &w, &h);
|
||||
|
||||
refdef.x = x;
|
||||
refdef.y = y;
|
||||
refdef.width = w;
|
||||
refdef.height = h;
|
||||
|
||||
model.hModel = uiInfo.replacementModel;
|
||||
model.customSkin = uiInfo.replacementSkin;
|
||||
uiInfo.uiDC.modelBounds(model.hModel, mins, maxs);
|
||||
len = 0.5 * (maxs[2] - mins[2]);
|
||||
origin[0] = len / 0.268;
|
||||
origin[2] = -0.5 * (mins[2] + maxs[2]);
|
||||
origin[1] = 0.5 * (mins[1] + maxs[1]);
|
||||
|
||||
refdef.fov_x = 90;
|
||||
refdef.fov_y = 90;
|
||||
|
||||
trap_R_ClearScene();
|
||||
|
||||
VectorCopy(origin, model.origin);
|
||||
VectorCopy(origin, model.lightingOrigin);
|
||||
model.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW;
|
||||
VectorCopy(model.origin, model.oldorigin);
|
||||
|
||||
trap_R_AddRefEntityToScene(&model);
|
||||
trap_R_RenderScene(&refdef);
|
||||
}
|
||||
*/
|
||||
{
|
||||
float x, y, w, h;
|
||||
refdef_t refdef;
|
||||
refEntity_t ent;
|
||||
vec3_t mins, maxs, origin;
|
||||
vec3_t angles;
|
||||
|
||||
if (uiInfo.replacements.Count <= 0)
|
||||
return;
|
||||
|
||||
// setup the refdef
|
||||
memset(&refdef, 0, sizeof(refdef));
|
||||
refdef.rdflags = RDF_NOWORLDMODEL;
|
||||
AxisClear(refdef.viewaxis);
|
||||
x = rect->x + 1;
|
||||
y = rect->y + 1;
|
||||
w = rect->w - 2;
|
||||
h = rect->h - 2;
|
||||
|
||||
UI_AdjustFrom640(&x, &y, &w, &h);
|
||||
|
||||
refdef.x = x;
|
||||
refdef.y = y;
|
||||
refdef.width = w;
|
||||
refdef.height = h;
|
||||
|
||||
uiInfo.uiDC.modelBounds(uiInfo.replacements.Model, mins, maxs);
|
||||
|
||||
origin[2] = -0.5 * (mins[2] + maxs[2]);
|
||||
origin[1] = 0.5 * (mins[1] + maxs[1]);
|
||||
|
||||
// calculate distance so the model nearly fills the box
|
||||
if (qtrue) {
|
||||
float len = 0.5 * (maxs[2] - mins[2]);
|
||||
|
||||
origin[0] = len / 0.268; // len / tan( fov/2 )
|
||||
//origin[0] = len / tan(w/2);
|
||||
}
|
||||
refdef.fov_x = (uiInfo.replacements.fovx) ? uiInfo.replacements.fovx : 60;
|
||||
refdef.fov_y = (uiInfo.replacements.fovy) ? uiInfo.replacements.fovy : 60;
|
||||
|
||||
//refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f);
|
||||
//xx = refdef.width / tan( refdef.fov_x / 360 * M_PI );
|
||||
//refdef.fov_y = atan2( refdef.height, xx );
|
||||
//refdef.fov_y *= ( 360 / M_PI );
|
||||
|
||||
uiInfo.uiDC.clearScene();
|
||||
|
||||
refdef.time = uiInfo.uiDC.realTime;
|
||||
|
||||
// add the model
|
||||
memset(&ent, 0, sizeof(ent));
|
||||
|
||||
//adjust = 5.0 * sin( (float)uis.realtime / 500 );
|
||||
//adjust = 360 % (int)((float)uis.realtime / 1000);
|
||||
//VectorSet( angles, 0, 0, 1 );
|
||||
|
||||
VectorCopy(uiInfo.replacements.angles, angles);
|
||||
// rotation
|
||||
if (uiInfo.replacements.speed) {
|
||||
angles[YAW] += uiInfo.replacements.speed * uiInfo.uiDC.realTime / 1000.0f;
|
||||
}
|
||||
AnglesToAxis(angles, ent.axis);
|
||||
|
||||
VectorAdd(origin, uiInfo.replacements.origin, origin);
|
||||
|
||||
ent.hModel = uiInfo.replacements.Model;
|
||||
VectorCopy(origin, ent.origin);
|
||||
VectorCopy(origin, ent.lightingOrigin);
|
||||
ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW;
|
||||
VectorCopy(ent.origin, ent.oldorigin);
|
||||
|
||||
uiInfo.uiDC.addRefEntityToScene(&ent);
|
||||
uiInfo.uiDC.renderScene(&refdef);
|
||||
}
|
||||
|
||||
|
||||
// FIXME: table drive
|
||||
//
|
||||
static void UI_OwnerDraw(float x, float y, float w, float h, float text_x, float text_y, int ownerDraw,
|
||||
|
@ -2859,6 +3226,26 @@ static void UI_OwnerDraw(float x, float y, float w, float h, float text_x, float
|
|||
case UI_RQ3_JOINTEAM2:
|
||||
UI_RQ3_DrawJoinTeam(&rect, scale, color, (ownerDraw == UI_RQ3_JOINTEAM1) ? 1 : 2, textStyle);
|
||||
break;
|
||||
//Makro - replacement model info
|
||||
case UI_RQ3_REPLACEMENTINFO:
|
||||
UI_DrawReplacementInfo(&rect, scale, color, textStyle);
|
||||
break;
|
||||
//Makro - replacement model name
|
||||
case UI_RQ3_REPLACEMENTNAME:
|
||||
UI_DrawReplacementName(&rect, scale, color, textStyle);
|
||||
break;
|
||||
//Makro - replacement model
|
||||
case UI_RQ3_REPLACEMENTMODEL:
|
||||
UI_DrawReplacementModel(&rect);
|
||||
break;
|
||||
//Makro - replacement type
|
||||
case UI_RQ3_REPLACEMENTTYPE:
|
||||
UI_DrawReplacementType(&rect, scale, color, textStyle);
|
||||
break;
|
||||
//Makro - replacement subtype
|
||||
case UI_RQ3_REPLACEMENTSUBTYPE:
|
||||
UI_DrawReplacementSubtype(&rect, scale, color, textStyle);
|
||||
break;
|
||||
case UI_SELECTEDPLAYER:
|
||||
UI_DrawSelectedPlayer(&rect, scale, color, textStyle);
|
||||
break;
|
||||
|
@ -3583,6 +3970,104 @@ static qboolean UI_SelectedPlayer_HandleKey(int flags, float *special, int key)
|
|||
return qfalse;
|
||||
}
|
||||
|
||||
//Makro - replacement type
|
||||
static qboolean UI_ReplacementType_HandleKey(int flags, float *special, int key)
|
||||
{
|
||||
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER || key == K_LEFTARROW
|
||||
|| key == K_RIGHTARROW) {
|
||||
int index = uiInfo.replacements.TypeIndex;
|
||||
|
||||
if (key == K_MOUSE2 || key == K_LEFTARROW) {
|
||||
index--;
|
||||
} else {
|
||||
index++;
|
||||
}
|
||||
|
||||
if (index >= replacementTypeCount) {
|
||||
index = 0;
|
||||
} else if (index < 0) {
|
||||
index = replacementTypeCount - 1;
|
||||
}
|
||||
uiInfo.replacements.TypeIndex = index;
|
||||
uiInfo.replacements.SubtypeIndex = 0;
|
||||
switch (index)
|
||||
{
|
||||
case 0:
|
||||
UI_BuildReplacementList(replacementWeapons[0].cvarName);
|
||||
UI_LoadReplacement(uiInfo.replacements.Index);
|
||||
break;
|
||||
case 1:
|
||||
UI_BuildReplacementList(replacementItems[0].cvarName);
|
||||
UI_LoadReplacement(uiInfo.replacements.Index);
|
||||
break;
|
||||
case 2:
|
||||
UI_BuildReplacementList(replacementAmmo[0].cvarName);
|
||||
UI_LoadReplacement(uiInfo.replacements.Index);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
static qboolean UI_ReplacementSubType_HandleKey(int flags, float *special, int key)
|
||||
{
|
||||
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER || key == K_LEFTARROW
|
||||
|| key == K_RIGHTARROW) {
|
||||
int index = uiInfo.replacements.SubtypeIndex, max;
|
||||
|
||||
if (key == K_MOUSE2 || key == K_LEFTARROW) {
|
||||
index--;
|
||||
} else {
|
||||
index++;
|
||||
}
|
||||
|
||||
switch (uiInfo.replacements.TypeIndex%replacementTypeCount)
|
||||
{
|
||||
case 0:
|
||||
max = replacementWeapCount;
|
||||
break;
|
||||
case 1:
|
||||
max = replacementItemCount;
|
||||
break;
|
||||
case 2:
|
||||
max = replacementAmmoCount;
|
||||
break;
|
||||
default:
|
||||
max = replacementWeapCount;
|
||||
break;
|
||||
}
|
||||
|
||||
if (index >= max) {
|
||||
index = 0;
|
||||
} else if (index < 0) {
|
||||
index = max - 1;
|
||||
}
|
||||
|
||||
uiInfo.replacements.SubtypeIndex = index;
|
||||
switch (uiInfo.replacements.TypeIndex)
|
||||
{
|
||||
case 0:
|
||||
UI_BuildReplacementList(replacementWeapons[index].cvarName);
|
||||
UI_LoadReplacement(uiInfo.replacements.Index);
|
||||
break;
|
||||
case 1:
|
||||
UI_BuildReplacementList(replacementItems[index].cvarName);
|
||||
UI_LoadReplacement(uiInfo.replacements.Index);
|
||||
break;
|
||||
case 2:
|
||||
UI_BuildReplacementList(replacementAmmo[index].cvarName);
|
||||
UI_LoadReplacement(uiInfo.replacements.Index);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
static qboolean UI_OwnerDrawHandleKey(int ownerDraw, int flags, float *special, int key)
|
||||
{
|
||||
switch (ownerDraw) {
|
||||
|
@ -3652,6 +4137,14 @@ static qboolean UI_OwnerDrawHandleKey(int ownerDraw, int flags, float *special,
|
|||
case UI_SSG_CROSSHAIR:
|
||||
UI_SSG_Crosshair_HandleKey(flags, special, key);
|
||||
break;
|
||||
//Makro - replacement type
|
||||
case UI_RQ3_REPLACEMENTTYPE:
|
||||
UI_ReplacementType_HandleKey(flags, special, key);
|
||||
break;
|
||||
//Makro - replacement subtype
|
||||
case UI_RQ3_REPLACEMENTSUBTYPE:
|
||||
UI_ReplacementSubType_HandleKey(flags, special, key);
|
||||
break;
|
||||
case UI_SELECTEDPLAYER:
|
||||
UI_SelectedPlayer_HandleKey(flags, special, key);
|
||||
break;
|
||||
|
@ -3828,36 +4321,94 @@ static void UI_LoadMovies()
|
|||
UI_LoadDemos
|
||||
===============
|
||||
*/
|
||||
static int q3Protocols[] = {66, 67, 68};
|
||||
static char *q3Versions[] = {"1.30", "1.31", "1.32"};
|
||||
static const int q3VersionCount = sizeof(q3Protocols)/sizeof(q3Protocols[0]);
|
||||
|
||||
char *q3VersionFromProtocol(int protocol)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<q3VersionCount; i++)
|
||||
{
|
||||
if (protocol == q3Protocols[i])
|
||||
return q3Versions[i];
|
||||
}
|
||||
return q3Versions[q3VersionCount-1];
|
||||
}
|
||||
|
||||
int q3ProtocolFromVersion(char *version)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i=0; i<q3VersionCount; i++)
|
||||
{
|
||||
if (!Q_stricmp(version, q3Versions[i]))
|
||||
return q3Protocols[i];
|
||||
}
|
||||
return q3Protocols[q3VersionCount-1];
|
||||
}
|
||||
|
||||
void UI_SortDemoList(int start, int end)
|
||||
{
|
||||
int i, j;
|
||||
//sort list alphabetically
|
||||
for (i=start; i<end-1; i++)
|
||||
for (j=i+1; j<end; j++)
|
||||
if (Q_stricmp(uiInfo.demoList[i], uiInfo.demoList[j])>0)
|
||||
{
|
||||
int tmp;
|
||||
const char *tmpstr;
|
||||
|
||||
tmpstr = uiInfo.demoList[i];
|
||||
tmp = uiInfo.demoType[i];
|
||||
uiInfo.demoList[i] = uiInfo.demoList[j];
|
||||
uiInfo.demoType[i] = uiInfo.demoType[j];
|
||||
uiInfo.demoList[j] = tmpstr;
|
||||
uiInfo.demoType[j] = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
static void UI_LoadDemos()
|
||||
{
|
||||
char demolist[4096];
|
||||
char demoExt[32];
|
||||
char *demoname;
|
||||
int i, len;
|
||||
int i, j, len, protocol = (int) trap_Cvar_VariableValue("protocol");
|
||||
|
||||
Com_sprintf(demoExt, sizeof(demoExt), "dm_%d", (int) trap_Cvar_VariableValue("protocol"));
|
||||
uiInfo.demoCount = 0;
|
||||
//Makro - old code was using just the "protocol" cvar; replaced with a for loop
|
||||
for (j=66; j<=protocol; j++)
|
||||
{
|
||||
int count;
|
||||
//Com_sprintf(demoExt, sizeof(demoExt), "dm_%d", (int) trap_Cvar_VariableValue("protocol"));
|
||||
Com_sprintf(demoExt, sizeof(demoExt), "dm_%d", j);
|
||||
|
||||
uiInfo.demoCount = trap_FS_GetFileList("demos", demoExt, demolist, 4096);
|
||||
count = trap_FS_GetFileList("demos", demoExt, demolist, 4096);
|
||||
|
||||
Com_sprintf(demoExt, sizeof(demoExt), ".dm_%d", (int) trap_Cvar_VariableValue("protocol"));
|
||||
//Com_sprintf(demoExt, sizeof(demoExt), ".dm_%d", (int) trap_Cvar_VariableValue("protocol"));
|
||||
Com_sprintf(demoExt, sizeof(demoExt), ".dm_%d", j);
|
||||
|
||||
if (uiInfo.demoCount) {
|
||||
if (uiInfo.demoCount > MAX_DEMOS) {
|
||||
uiInfo.demoCount = MAX_DEMOS;
|
||||
}
|
||||
if (count) {
|
||||
//int start = uiInfo.demoCount+1;
|
||||
//uiInfo.demoList[uiInfo.demoCount++] = String_Alloc(va("*** Recorded with Quake 3 %s ***", q3VersionFromProtocol(j)));
|
||||
demoname = demolist;
|
||||
for (i = 0; i < uiInfo.demoCount; i++) {
|
||||
for (i = 0; i < count && uiInfo.demoCount <= MAX_DEMOS; i++)
|
||||
{
|
||||
len = strlen(demoname);
|
||||
if (!Q_stricmp(demoname + len - strlen(demoExt), demoExt)) {
|
||||
if (!Q_stricmp(demoname + len - strlen(demoExt), demoExt))
|
||||
{
|
||||
demoname[len - strlen(demoExt)] = '\0';
|
||||
}
|
||||
//Makro - bad for linux users
|
||||
//Q_strupr(demoname);
|
||||
uiInfo.demoList[i] = String_Alloc(demoname);
|
||||
uiInfo.demoType[uiInfo.demoCount] = j;
|
||||
uiInfo.demoList[uiInfo.demoCount++] = String_Alloc(va("%s (%s)", demoname, q3VersionFromProtocol(j)));
|
||||
demoname += len + 1;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
UI_SortDemoList(0, uiInfo.demoCount);
|
||||
}
|
||||
|
||||
static qboolean UI_SetNextMap(int actual, int index)
|
||||
|
@ -4429,8 +4980,15 @@ static void UI_RunMenuScript(char **args)
|
|||
trap_Cmd_ExecuteText(EXEC_APPEND, "vid_restart;");
|
||||
} else if (Q_stricmp(name, "RunDemo") == 0) {
|
||||
//Makro - missing check
|
||||
if (uiInfo.demoIndex >= 0 && uiInfo.demoIndex < uiInfo.demoCount) {
|
||||
trap_Cmd_ExecuteText(EXEC_APPEND, va("demo %s\n", uiInfo.demoList[uiInfo.demoIndex]));
|
||||
if (uiInfo.demoIndex >= 0 && uiInfo.demoIndex < uiInfo.demoCount)
|
||||
{
|
||||
//Makro - remove version info
|
||||
char demoname[128], *p;
|
||||
Q_strncpyz(demoname, uiInfo.demoList[uiInfo.demoIndex], sizeof(demoname));
|
||||
p = Q_strrchr(demoname, '(');
|
||||
if (p)
|
||||
*(p-1)=0;
|
||||
trap_Cmd_ExecuteText(EXEC_APPEND, va("demo %s.dm_%d\n", demoname, uiInfo.demoType[uiInfo.demoIndex]));
|
||||
}
|
||||
} else if (Q_stricmp(name, "Quake3") == 0) {
|
||||
trap_Cvar_Set("fs_game", "");
|
||||
|
@ -4747,6 +5305,36 @@ static void UI_RunMenuScript(char **args)
|
|||
} else if (Q_stricmp(name, "restoreMusicVolume") == 0) {
|
||||
trap_Cvar_SetValue("s_musicvolume", uiInfo.oldMusicVol);
|
||||
uiInfo.savedMusicVol = qfalse;
|
||||
//Makro - create model replacements list
|
||||
} else if (Q_stricmp(name, "buildReplacementList") == 0) {
|
||||
switch (uiInfo.replacements.TypeIndex)
|
||||
{
|
||||
case 0:
|
||||
UI_BuildReplacementList(replacementWeapons[uiInfo.replacements.SubtypeIndex % replacementWeapCount].cvarName);
|
||||
UI_LoadReplacement(uiInfo.replacements.Index);
|
||||
break;
|
||||
case 1:
|
||||
UI_BuildReplacementList(replacementItems[uiInfo.replacements.SubtypeIndex % replacementItemCount].cvarName);
|
||||
UI_LoadReplacement(uiInfo.replacements.Index);
|
||||
break;
|
||||
case 2:
|
||||
UI_BuildReplacementList(replacementAmmo[uiInfo.replacements.SubtypeIndex % replacementAmmoCount].cvarName);
|
||||
UI_LoadReplacement(uiInfo.replacements.Index);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
//Makro - next/prev replacement
|
||||
} else if (Q_stricmp(name, "nextReplacement") == 0) {
|
||||
int index = uiInfo.replacements.Index, offset = 0;
|
||||
if (Int_Parse(args, &offset)) {
|
||||
index += offset;
|
||||
if (index >= uiInfo.replacements.Count)
|
||||
index = 0;
|
||||
else if (index < 0)
|
||||
index = uiInfo.replacements.Count-1;
|
||||
UI_LoadReplacement(index);
|
||||
}
|
||||
} else if (Q_stricmp(name, "update") == 0) {
|
||||
if (String_Parse(args, &name2)) {
|
||||
UI_Update(name2);
|
||||
|
@ -5508,6 +6096,9 @@ static int UI_FeederCount(float feederID)
|
|||
//Makro - improved in-game server info list
|
||||
} else if (feederID == FEEDER_INGAME_SERVERINFO) {
|
||||
return uiInfo.ingameServerInfoLineCount;
|
||||
//Makro - model replacements
|
||||
} else if (feederID == FEEDER_REPLACEMENTS) {
|
||||
return uiInfo.replacements.Count;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -5714,6 +6305,13 @@ static const char *UI_FeederItemText(float feederID, int index, int column, qhan
|
|||
return uiInfo.ingameServerInfo[index][column];
|
||||
}
|
||||
}
|
||||
/*
|
||||
//Makro - model replacements
|
||||
} else if (feederID == FEEDER_REPLACEMENTS) {
|
||||
if (index >= 0 && index < uiInfo.replacementCount) {
|
||||
return uiInfo.replacementNames[index];
|
||||
}
|
||||
*/
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
@ -5854,6 +6452,9 @@ static void UI_FeederSelection(float feederID, int index)
|
|||
uiInfo.previewMovie = -1;
|
||||
} else if (feederID == FEEDER_DEMOS) {
|
||||
uiInfo.demoIndex = index;
|
||||
//Makro - model replacements
|
||||
} else if (feederID == FEEDER_REPLACEMENTS) {
|
||||
//INSERT CODE !
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -5,6 +5,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.26 2003/03/31 00:23:18 makro
|
||||
// Replacements and stuff
|
||||
//
|
||||
// Revision 1.25 2003/02/13 21:19:51 makro
|
||||
// no message
|
||||
//
|
||||
|
@ -201,42 +204,18 @@ typedef struct {
|
|||
|
||||
static RQ3_keyAlias_t RQ3_KeyAliases[] = {
|
||||
{"", -1},
|
||||
{"0", '0'},
|
||||
{"1", '1'},
|
||||
{"2", '2'},
|
||||
{"3", '3'},
|
||||
{"4", '4'},
|
||||
{"5", '5'},
|
||||
{"6", '6'},
|
||||
{"7", '7'},
|
||||
{"8", '8'},
|
||||
{"9", '9'},
|
||||
{"A", 'a'},
|
||||
{"B", 'b'},
|
||||
{"C", 'c'},
|
||||
{"D", 'd'},
|
||||
{"E", 'e'},
|
||||
{"F", 'f'},
|
||||
{"G", 'g'},
|
||||
{"H", 'h'},
|
||||
{"I", 'i'},
|
||||
{"J", 'j'},
|
||||
{"K", 'k'},
|
||||
{"L", 'l'},
|
||||
{"M", 'm'},
|
||||
{"N", 'n'},
|
||||
{"O", 'o'},
|
||||
{"P", 'p'},
|
||||
{"Q", 'q'},
|
||||
{"R", 'r'},
|
||||
{"S", 's'},
|
||||
{"T", 't'},
|
||||
{"U", 'u'},
|
||||
{"V", 'v'},
|
||||
{"W", 'w'},
|
||||
{"X", 'x'},
|
||||
{"Y", 'y'},
|
||||
{"Z", 'z'}
|
||||
{"F1", K_F1},
|
||||
{"F2", K_F2},
|
||||
{"F3", K_F3},
|
||||
{"F4", K_F4},
|
||||
{"F5", K_F5},
|
||||
{"F6", K_F6},
|
||||
{"F7", K_F7},
|
||||
{"F8", K_F8},
|
||||
{"F9", K_F9},
|
||||
{"F10", K_F10},
|
||||
{"F11", K_F11},
|
||||
{"F12", K_F12}
|
||||
};
|
||||
|
||||
//Makro - only check for shortcuts 20 times a second MAX
|
||||
|
@ -1075,9 +1054,11 @@ int Menu_ItemsMatchingGroup(menuDef_t * menu, const char *name)
|
|||
int i;
|
||||
int count = 0;
|
||||
|
||||
//Makro - added subgroup
|
||||
for (i = 0; i < menu->itemCount; i++) {
|
||||
if (Q_stricmp(menu->items[i]->window.name, name) == 0
|
||||
|| (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
|
||||
|| (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)
|
||||
|| (menu->items[i]->window.subgroup && Q_stricmp(menu->items[i]->window.subgroup, name) == 0)) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
@ -1089,9 +1070,11 @@ itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t * menu, int index, const char
|
|||
int i;
|
||||
int count = 0;
|
||||
|
||||
//Makro - added subgroup
|
||||
for (i = 0; i < menu->itemCount; i++) {
|
||||
if (Q_stricmp(menu->items[i]->window.name, name) == 0
|
||||
|| (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
|
||||
|| (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)
|
||||
|| (menu->items[i]->window.subgroup && Q_stricmp(menu->items[i]->window.subgroup, name) == 0)) {
|
||||
if (count == index) {
|
||||
return menu->items[i];
|
||||
}
|
||||
|
@ -1382,7 +1365,8 @@ void Menu_TimeFadeItemByName(menuDef_t * menu, const char *name, vec4_t endColor
|
|||
//if (offset+duration > 0) {
|
||||
for (i = 0; i < menu->itemCount; i++) {
|
||||
if (!Q_stricmp(menu->items[i]->window.name, name)
|
||||
|| !Q_stricmp(menu->items[i]->window.group, name)) {
|
||||
|| !Q_stricmp(menu->items[i]->window.group, name)
|
||||
|| !Q_stricmp(menu->items[i]->window.subgroup, name)) {
|
||||
UI_RQ3_TimeFadeItem(menu->items[i], endColor, offset, duration, forecolor);
|
||||
}
|
||||
}
|
||||
|
@ -5313,7 +5297,7 @@ qboolean ItemParse_shortcutKey(itemDef_t * item, int handle)
|
|||
}
|
||||
//Com_Printf(S_COLOR_BLUE "^4MDEBUG: Shortcut key read: %s\n^7", item->window.shortcutKey);
|
||||
|
||||
item->window.shortcutKey = UI_RQ3_KeyNumFromChar(temp);
|
||||
item->window.shortcutKey = (strlen(temp) == 1) ? temp[0] : UI_RQ3_KeyNumFromChar(temp);
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
|
@ -5356,6 +5340,16 @@ qboolean ItemParse_group(itemDef_t * item, int handle)
|
|||
return qtrue;
|
||||
}
|
||||
|
||||
|
||||
//Makro - subgroup <string>
|
||||
qboolean ItemParse_subgroup(itemDef_t * item, int handle)
|
||||
{
|
||||
if (!PC_String_Parse(handle, &item->window.subgroup)) {
|
||||
return qfalse;
|
||||
}
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
// asset_model <string>
|
||||
qboolean ItemParse_asset_model(itemDef_t * item, int handle)
|
||||
{
|
||||
|
@ -6132,6 +6126,8 @@ keywordHash_t itemParseKeywords[] = {
|
|||
{"textHeight", ItemParse_textHeight, NULL},
|
||||
{"text", ItemParse_text, NULL},
|
||||
{"group", ItemParse_group, NULL},
|
||||
//Makro - added subgroup
|
||||
{"subgroup", ItemParse_subgroup, NULL},
|
||||
{"asset_model", ItemParse_asset_model, NULL},
|
||||
{"asset_shader", ItemParse_asset_shader, NULL},
|
||||
{"model_origin", ItemParse_model_origin, NULL},
|
||||
|
|
|
@ -5,6 +5,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.17 2003/03/31 00:23:18 makro
|
||||
// Replacements and stuff
|
||||
//
|
||||
// Revision 1.16 2003/02/26 18:22:05 makro
|
||||
// Added an option to change crosshair size in assetGlobalDef's
|
||||
//
|
||||
|
@ -173,6 +176,8 @@ typedef struct {
|
|||
//Makro - drop shadow effect
|
||||
int shadowStyle;
|
||||
const char *group; // if it belongs to a group
|
||||
//Makro - added
|
||||
const char *subgroup; // if it belongs to a subgroup
|
||||
const char *cinematicName; // cinematic name
|
||||
int cinematic; // cinematic handle
|
||||
int style; //
|
||||
|
|
Loading…
Reference in a new issue