mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-23 20:52:16 +00:00
Base voting system is now fixed.
This commit is contained in:
parent
a12d8689f9
commit
5ac37b8722
2 changed files with 25 additions and 19 deletions
|
@ -5,6 +5,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.130 2002/06/17 03:22:58 jbravo
|
||||
// Base voting system is now fixed.
|
||||
//
|
||||
// Revision 1.129 2002/06/16 20:06:14 jbravo
|
||||
// Reindented all the source files with "indent -kr -ut -i8 -l120 -lc120 -sob -bad -bap"
|
||||
//
|
||||
|
@ -1051,6 +1054,7 @@ void SetTeam(gentity_t * ent, char *s)
|
|||
teamsave = client->sess.sessionTeam;
|
||||
client->sess.sessionTeam = client->sess.savedTeam;
|
||||
ClientUserinfoChanged(clientNum);
|
||||
CalculateRanks();
|
||||
client->sess.sessionTeam = teamsave;
|
||||
//Slicer: Changing radio gender according to models
|
||||
if (client->sess.savedTeam == TEAM_RED)
|
||||
|
@ -1802,7 +1806,7 @@ void Cmd_CallVote_f(gentity_t * ent)
|
|||
if (!Q_stricmp(arg1, "g_gametype")) {
|
||||
i = atoi(arg2);
|
||||
if (i != GT_FFA && i != GT_TEAMPLAY) {
|
||||
trap_SendServerCommand(ent - g_entities, "print \"Invalid gametype.\n\"");
|
||||
trap_SendServerCommand(ent - g_entities, "print \"Invalid gametype. Valid gametypes are 0 and 4.\n\"");
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1906,6 +1910,10 @@ void Cmd_CallTeamVote_f(gentity_t * ent)
|
|||
char arg1[MAX_STRING_TOKENS];
|
||||
char arg2[MAX_STRING_TOKENS];
|
||||
|
||||
// JBravo: not wanted for TP
|
||||
if (g_gametype.integer == GT_TEAMPLAY)
|
||||
return;
|
||||
|
||||
team = ent->client->sess.sessionTeam;
|
||||
if (team == TEAM_RED)
|
||||
cs_offset = 0;
|
||||
|
|
|
@ -5,6 +5,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.86 2002/06/17 03:22:58 jbravo
|
||||
// Base voting system is now fixed.
|
||||
//
|
||||
// Revision 1.85 2002/06/16 20:11:18 niceass
|
||||
// unused cvar removed
|
||||
//
|
||||
|
@ -1258,18 +1261,14 @@ void CalculateRanks(void)
|
|||
level.numConnectedClients++;
|
||||
|
||||
if (g_gametype.integer == GT_TEAMPLAY) {
|
||||
if (level.clients[i].sess.savedTeam != TEAM_SPECTATOR) {
|
||||
level.numNonSpectatorClients++;
|
||||
|
||||
// decide if this should be auto-followed
|
||||
if (level.clients[i].pers.connected == CON_CONNECTED) {
|
||||
level.numPlayingClients++;
|
||||
if (!(g_entities[i].r.svFlags & SVF_BOT)) {
|
||||
level.numVotingClients++;
|
||||
if (level.clients[i].sess.savedTeam == TEAM_RED)
|
||||
/* if (level.clients[i].sess.savedTeam == TEAM_RED)
|
||||
level.numteamVotingClients[0]++;
|
||||
else if (level.clients[i].sess.savedTeam == TEAM_BLUE)
|
||||
level.numteamVotingClients[1]++;
|
||||
level.numteamVotingClients[1]++; */
|
||||
}
|
||||
if (level.follow1 == -1) {
|
||||
level.follow1 = i;
|
||||
|
@ -1277,7 +1276,6 @@ void CalculateRanks(void)
|
|||
level.follow2 = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (level.clients[i].sess.sessionTeam != TEAM_SPECTATOR) {
|
||||
level.numNonSpectatorClients++;
|
||||
|
|
Loading…
Reference in a new issue