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no ref ready code
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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//
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//
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// $Log$
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// $Log$
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// Revision 1.128 2002/10/21 21:01:09 niceass
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// no ref ready code
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//
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// Revision 1.127 2002/10/20 21:24:32 blaze
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// Revision 1.127 2002/10/20 21:24:32 blaze
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// Added cg_rq3_gunname cvars. These can be used to choose weapon replacements. You will need 3 icons that I will upload to the ftp. These should go in the next pk3
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// Added cg_rq3_gunname cvars. These can be used to choose weapon replacements. You will need 3 icons that I will upload to the ftp. These should go in the next pk3
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//
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//
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@ -1038,6 +1041,7 @@ typedef struct {
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int matchTime;
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int matchTime;
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int team1ready;
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int team1ready;
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int team2ready;
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int team2ready;
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int refready;
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int CTBcountdowntime;
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int CTBcountdowntime;
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} cg_t;
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} cg_t;
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