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CTB first time spawning fix
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1 changed files with 12 additions and 2 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.13 2002/07/24 02:48:10 niceass
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// CTB first time spawning fix
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//
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// Revision 1.12 2002/07/19 04:29:02 niceass
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// can return case with any weapon in hand
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//
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@ -913,6 +916,7 @@ gentity_t *SelectRandomTeamSpawnPoint(int teamstate, team_t team)
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gentity_t *spots[MAX_TEAM_SPAWN_POINTS];
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char *classname;
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// NiceAss: no longer use redplayer (people spawned in eachother)
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if (teamstate == TEAM_BEGIN) {
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if (team == TEAM_RED)
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classname = "team_CTF_redplayer";
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@ -941,7 +945,13 @@ gentity_t *SelectRandomTeamSpawnPoint(int teamstate, team_t team)
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break;
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}
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if (!count) { // no spots that won't telefrag
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// NiceAss: If no spawn was found for redplayer/blueplayer, use redspawn/bluespawn
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if (!count && teamstate == TEAM_BEGIN) {
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// REECURRRSSSION1!! sorta
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return SelectRandomTeamSpawnPoint(TEAM_ACTIVE, team);
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}
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if (!count && teamstate == TEAM_ACTIVE) {
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return G_Find(NULL, FOFS(classname), classname);
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}
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