mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2025-02-24 12:42:30 +00:00
Handle AGEN_SKIP properly.
This commit is contained in:
parent
50e46c30f2
commit
2ed5d524c8
1 changed files with 1 additions and 1 deletions
|
@ -2484,13 +2484,13 @@ static void RB_IterateStagesGenericVBOGLSL( shaderCommands_t *input )
|
||||||
|
|
||||||
switch (pStage->alphaGen)
|
switch (pStage->alphaGen)
|
||||||
{
|
{
|
||||||
case AGEN_SKIP:
|
|
||||||
case AGEN_IDENTITY:
|
case AGEN_IDENTITY:
|
||||||
case AGEN_LIGHTING_SPECULAR:
|
case AGEN_LIGHTING_SPECULAR:
|
||||||
case AGEN_VERTEX:
|
case AGEN_VERTEX:
|
||||||
case AGEN_ONE_MINUS_VERTEX:
|
case AGEN_ONE_MINUS_VERTEX:
|
||||||
case AGEN_PORTAL:
|
case AGEN_PORTAL:
|
||||||
break;
|
break;
|
||||||
|
case AGEN_SKIP:
|
||||||
default:
|
default:
|
||||||
setcolor = qtrue;
|
setcolor = qtrue;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue