reaction/uifiles/ingame_matchmode.menu

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#include "ui/menudef.h"
#define ANGLES 6 -84
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{
menuDef {
name "ingame_matchmode"
visible 0
fullscreen 0
rect 124 216 152 136
anglevectors ANGLES
focusColor RQ3_MAIN_FOCUSCOLOR
popup
style WINDOW_STYLE_EMPTY
onOOBClick { close _self ; open ingame }
onOpen {
play "sound/ui/whoosh3.wav" ;
uiScript "readMMsettings"
}
onESC { close _self ; open "ingame" }
itemDef {
renderpoint
name "paper"
menuAnchor
group window
style WINDOW_STYLE_SHADER
background UI_ASSETS"/post_it"
forecolor .95 .94 .87 1
rect -8 4 180 152
anglevectors ANGLES
visible 1
decoration
}
// TITLE //
/*
itemDef {
renderpoint
name "title"
text "Match Mode:"
forecolor .6 .0 .0 1
style WINDOW_STYLE_EMPTY
textalign ITEM_ALIGN_LEFT
textalignx 0
textaligny 12
textscale RQ3_MAIN_TEXTSIZE
alignrect paper ITEM_ALIGN_LEFT 28 36 240 36
visible 1
autowrapped
decoration
}
*/
// BUTTONS //
// SUB //
itemDef {
renderpoint
name "sub"
text "> ^_S^_ubstitute"
shortcutKey "S"
type ITEM_TYPE_BUTTON
textscale UI_INGAME_TEXTSIZE
style WINDOW_STYLE_EMPTY
alignrect "paper" ITEM_ALIGN_LEFT 44 20 84 20
textalign ITEM_ALIGN_LEFT
textalignx 0
textaligny 16
forecolor 0 0 0 1
visible 1
action { play "sound/ui/whoosh3.wav" ; exec "sub" ; uiScript closeingame }
}
// CAPTAIN //
itemDef {
name "captain"
text "> ^_C^_aptain"
shortcutKey "C"
type ITEM_TYPE_BUTTON
textscale UI_INGAME_TEXTSIZE
style WINDOW_STYLE_EMPTY
alignrect "sub" ITEM_ALIGN_LEFT 0 20 68 20
textalign ITEM_ALIGN_LEFT
textalignx 0
textaligny 16
forecolor 0 0 0 1
visible 1
action { play "sound/ui/whoosh3.wav" ; openSpecial "ingame_matchmode_captain" }
}
// REFEREE //
itemDef {
name "referee"
text "> ^_R^_eferee"
shortcutKey "R"
type ITEM_TYPE_BUTTON
textscale UI_INGAME_TEXTSIZE
style WINDOW_STYLE_EMPTY
alignrect "captain" ITEM_ALIGN_LEFT 0 20 68 20
textalign ITEM_ALIGN_LEFT
textalignx 0
textaligny 16
forecolor 0 0 0 1
visible 1
action { play "sound/ui/whoosh3.wav" ; openSpecial "ingame_matchmode_referee" }
}
}
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}